#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class SnxxzUIPlayerSuitModelWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(Snxxz.UI.PlayerSuitModel);
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Utils.BeginObjectRegister(type, L, translator, 0, 40, 8, 2);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipOrderlist", _m_GetEquipOrderlist);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetServerSuitModel", _m_GetServerSuitModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMakeSuit", _m_SendMakeSuit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendSplitSuit", _m_SendSplitSuit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetActivateSuitModel", _m_GetActivateSuitModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSingleSuitAttr", _m_GetSingleSuitAttr);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetActiveSuitAttr", _m_GetActiveSuitAttr);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetActiveSuitAttr", _m_SetActiveSuitAttr);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsReachMax", _m_IsReachMax);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsNeedUpgradEquipLv", _m_IsNeedUpgradEquipLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsFirstEquipMaker", _m_IsFirstEquipMaker);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNeedConditions", _m_GetNeedConditions);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetServerSuitLv", _m_GetServerSuitLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetServerSuitModelByPlace", _m_GetServerSuitModelByPlace);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetServerSuitCntByPlace", _m_GetServerSuitCntByPlace);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsMakerSuit", _m_IsMakerSuit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSameSuitCnt", _m_GetSameSuitCnt);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSameSuitCntByType", _m_GetSameSuitCntByType);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGroupType", _m_GetGroupType);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipPlaceByGroupType", _m_GetEquipPlaceByGroupType);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipJob", _m_GetEquipJob);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsUpgradSuitLv", _m_IsUpgradSuitLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsPerfectGetSuitLv", _m_IsPerfectGetSuitLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetReplaceSuitModel", _m_SetReplaceSuitModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSuitCellRedPointlist", _m_SetSuitCellRedPointlist);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckRedPointCondition", _m_CheckRedPointCondition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckTypeBtnRedPointCondition", _m_CheckTypeBtnRedPointCondition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareSuitLV", _m_CompareSuitLV);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsReachSuitActive", _m_IsReachSuitActive);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetJumpToModel", _m_SetJumpToModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearJumpModel", _m_ClearJumpModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMakerEquipPlace", _m_GetMakerEquipPlace);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsEnoughSuitMat", _m_IsEnoughSuitMat);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareBySuitLv", _m_CompareBySuitLv);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshSuitModelAct", _e_RefreshSuitModelAct);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitPartlist", _g_get_suitPartlist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "activateAttrDict", _g_get_activateAttrDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitCellRedPointDict", _g_get_suitCellRedPointDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "jumpToSuitType", _g_get_jumpToSuitType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "jumpToGroupType", _g_get_jumpToGroupType);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "jumpToEquipPlace", _g_get_jumpToEquipPlace);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitModelDict", _g_get_suitModelDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "typeBtnRedPoint", _g_get_typeBtnRedPoint);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "suitModelDict", _s_set_suitModelDict);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "typeBtnRedPoint", _s_set_typeBtnRedPoint);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
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Utils.RegisterObject(L, translator, Utils.CLS_IDX, "SUITTYPEBTNREDPOINT_KEY", Snxxz.UI.PlayerSuitModel.SUITTYPEBTNREDPOINT_KEY);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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Snxxz.UI.PlayerSuitModel gen_ret = new Snxxz.UI.PlayerSuitModel();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerSuitModel constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnBeforePlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnAfterPlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnAfterPlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnPlayerLoginOk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnPlayerLoginOk( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetEquipOrderlist(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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Snxxz.UI.SuitType _type;translator.Get(L, 2, out _type);
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System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetEquipOrderlist( _type );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetServerSuitModel(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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HA309_tagMCEquipPartSuiteLVInfo _info = (HA309_tagMCEquipPartSuiteLVInfo)translator.GetObject(L, 2, typeof(HA309_tagMCEquipPartSuiteLVInfo));
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gen_to_be_invoked.GetServerSuitModel( _info );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SendMakeSuit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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int _suitType = LuaAPI.xlua_tointeger(L, 2);
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int _equipPlace = LuaAPI.xlua_tointeger(L, 3);
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gen_to_be_invoked.SendMakeSuit( _suitType, _equipPlace );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SendSplitSuit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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|
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{
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int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
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Snxxz.UI.SuitType _suitType;translator.Get(L, 3, out _suitType);
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gen_to_be_invoked.SendSplitSuit( _equipPlace, _suitType );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetActivateSuitModel(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.GetActivateSuitModel( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetSingleSuitAttr(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
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|
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{
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string _suitID = LuaAPI.lua_tostring(L, 2);
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Snxxz.UI.ActivateSuitData gen_ret = gen_to_be_invoked.GetSingleSuitAttr( _suitID );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetActiveSuitAttr(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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System.Collections.Generic.Dictionary<int, int> gen_ret = gen_to_be_invoked.GetActiveSuitAttr( );
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translator.Push(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetActiveSuitAttr(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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int[] _attrIds = (int[])translator.GetObject(L, 2, typeof(int[]));
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int[] _attrValues = (int[])translator.GetObject(L, 3, typeof(int[]));
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gen_to_be_invoked.SetActiveSuitAttr( _attrIds, _attrValues );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsReachMax(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
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{
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int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
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int _suitType = LuaAPI.xlua_tointeger(L, 3);
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int _suitLv = LuaAPI.xlua_tointeger(L, 4);
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bool gen_ret = gen_to_be_invoked.IsReachMax( _equipPlace, _suitType, _suitLv );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsNeedUpgradEquipLv(RealStatePtr L)
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{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
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{
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int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
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int _suitType = LuaAPI.xlua_tointeger(L, 3);
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bool gen_ret = gen_to_be_invoked.IsNeedUpgradEquipLv( _equipPlace, _suitType );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
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}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsFirstEquipMaker(RealStatePtr L)
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{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
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{
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bool gen_ret = gen_to_be_invoked.IsFirstEquipMaker( );
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LuaAPI.lua_pushboolean(L, gen_ret);
|
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|
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return 1;
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}
|
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetNeedConditions(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _suitType = LuaAPI.xlua_tointeger(L, 2);
|
|
System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetNeedConditions( _suitType );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetServerSuitLv(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
|
int _suitType = LuaAPI.xlua_tointeger(L, 3);
|
|
int gen_ret = gen_to_be_invoked.GetServerSuitLv( _equipPlace, _suitType );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetServerSuitModelByPlace(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
|
|
System.Collections.Generic.Dictionary<int, int> gen_ret = gen_to_be_invoked.GetServerSuitModelByPlace( _equipPlace );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetServerSuitCntByPlace(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
|
|
System.Collections.Generic.Dictionary<Snxxz.UI.SuitType, int> gen_ret = gen_to_be_invoked.GetServerSuitCntByPlace( _equipPlace );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsMakerSuit(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.SuitType _suitType;translator.Get(L, 2, out _suitType);
|
int _itemColor = LuaAPI.xlua_tointeger(L, 3);
|
int _starLv = LuaAPI.xlua_tointeger(L, 4);
|
|
bool gen_ret = gen_to_be_invoked.IsMakerSuit( _suitType, _itemColor, _starLv );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSameSuitCnt(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
if(gen_param_count == 5&& translator.Assignable<Snxxz.UI.SuitType>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
|
{
|
Snxxz.UI.SuitType _suitType;translator.Get(L, 2, out _suitType);
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 3);
|
int _suitLv = LuaAPI.xlua_tointeger(L, 4);
|
System.Collections.Generic.List<int> _equipPlacelist;
|
int _job = LuaAPI.xlua_tointeger(L, 5);
|
|
int gen_ret = gen_to_be_invoked.GetSameSuitCnt( _suitType, _equipPlace, _suitLv, out _equipPlacelist, _job );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
translator.Push(L, _equipPlacelist);
|
|
|
|
|
return 2;
|
}
|
if(gen_param_count == 4&& translator.Assignable<Snxxz.UI.SuitType>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
|
{
|
Snxxz.UI.SuitType _suitType;translator.Get(L, 2, out _suitType);
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 3);
|
int _suitLv = LuaAPI.xlua_tointeger(L, 4);
|
System.Collections.Generic.List<int> _equipPlacelist;
|
|
int gen_ret = gen_to_be_invoked.GetSameSuitCnt( _suitType, _equipPlace, _suitLv, out _equipPlacelist );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
translator.Push(L, _equipPlacelist);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerSuitModel.GetSameSuitCnt!");
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetSameSuitCntByType(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.SuitType _suitType;translator.Get(L, 2, out _suitType);
|
|
int gen_ret = gen_to_be_invoked.GetSameSuitCntByType( _suitType );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetGroupType(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetGroupType( _equipPlace );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquipPlaceByGroupType(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _groupType = LuaAPI.xlua_tointeger(L, 2);
|
|
System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetEquipPlaceByGroupType( _groupType );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetEquipJob(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
|
int gen_ret = gen_to_be_invoked.GetEquipJob( _itemId );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsUpgradSuitLv(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 2);
|
int _suitType = LuaAPI.xlua_tointeger(L, 3);
|
int _suitlv = LuaAPI.xlua_tointeger(L, 4);
|
|
bool gen_ret = gen_to_be_invoked.IsUpgradSuitLv( _equipPlace, _suitType, _suitlv );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsPerfectGetSuitLv(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 3);
|
|
bool gen_ret = gen_to_be_invoked.IsPerfectGetSuitLv( _itemId, _equipPlace );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetReplaceSuitModel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _itemId = LuaAPI.xlua_tointeger(L, 2);
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 3);
|
|
System.Collections.Generic.Dictionary<Snxxz.UI.SuitType, Snxxz.UI.ReplaceSuit> gen_ret = gen_to_be_invoked.SetReplaceSuitModel( _itemId, _equipPlace );
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetSuitCellRedPointlist(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.SetSuitCellRedPointlist( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CheckRedPointCondition(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _equipPlace;
|
|
gen_to_be_invoked.CheckRedPointCondition( out _equipPlace );
|
LuaAPI.xlua_pushinteger(L, _equipPlace);
|
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CheckTypeBtnRedPointCondition(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.CheckTypeBtnRedPointCondition( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CompareSuitLV(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _startPlace = LuaAPI.xlua_tointeger(L, 2);
|
int _endPlace = LuaAPI.xlua_tointeger(L, 3);
|
|
int gen_ret = gen_to_be_invoked.CompareSuitLV( _startPlace, _endPlace );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsReachSuitActive(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.SuitType _suitType;translator.Get(L, 2, out _suitType);
|
System.Collections.Generic.List<int> _partlist = (System.Collections.Generic.List<int>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List<int>));
|
int _equipPlace;
|
|
bool gen_ret = gen_to_be_invoked.IsReachSuitActive( _suitType, _partlist, out _equipPlace );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
LuaAPI.xlua_pushinteger(L, _equipPlace);
|
|
|
|
|
return 2;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_SetJumpToModel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
Snxxz.UI.SuitType _suitType;translator.Get(L, 2, out _suitType);
|
int _groupType = LuaAPI.xlua_tointeger(L, 3);
|
|
gen_to_be_invoked.SetJumpToModel( _suitType, _groupType );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ClearJumpModel(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.ClearJumpModel( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetMakerEquipPlace(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
int gen_ret = gen_to_be_invoked.GetMakerEquipPlace( );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsEnoughSuitMat(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _suitTye = LuaAPI.xlua_tointeger(L, 2);
|
int _equipPlace = LuaAPI.xlua_tointeger(L, 3);
|
int _suitLv = LuaAPI.xlua_tointeger(L, 4);
|
int _itemId = LuaAPI.xlua_tointeger(L, 5);
|
|
bool gen_ret = gen_to_be_invoked.IsEnoughSuitMat( _suitTye, _equipPlace, _suitLv, _itemId );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_CompareBySuitLv(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
int _starPlace = LuaAPI.xlua_tointeger(L, 2);
|
int _endPlace = LuaAPI.xlua_tointeger(L, 3);
|
|
int gen_ret = gen_to_be_invoked.CompareBySuitLv( _starPlace, _endPlace );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitPartlist(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitPartlist);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_activateAttrDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.activateAttrDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitCellRedPointDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitCellRedPointDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_jumpToSuitType(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.jumpToSuitType);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_jumpToGroupType(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.jumpToGroupType);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_jumpToEquipPlace(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.jumpToEquipPlace);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_suitModelDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.suitModelDict);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_typeBtnRedPoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.typeBtnRedPoint);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_suitModelDict(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.suitModelDict = (System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, int>>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary<int, System.Collections.Generic.Dictionary<int, int>>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_typeBtnRedPoint(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.typeBtnRedPoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshSuitModelAct(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
Snxxz.UI.PlayerSuitModel gen_to_be_invoked = (Snxxz.UI.PlayerSuitModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshSuitModelAct += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshSuitModelAct -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.PlayerSuitModel.RefreshSuitModelAct!");
|
return 0;
|
}
|
|
|
|
}
|
}
|