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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using System;
| using UnityEngine.UI;
|
| public static class LuaExtensionClass
| {
|
| [XLua.LuaCallCSharp]
| public static List<Type> mymodule_lua_call_cs_list = new List<Type>()
| {
| typeof(Image),
| typeof(Text),
| typeof(Button),
| typeof(DebugEx)
| };
|
| }
|
|