#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class LanguageVerifyWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(LanguageVerify);
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Utils.BeginObjectRegister(type, L, translator, 0, 3, 0, 0);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "VerifyPlayerName", _m_VerifyPlayerName);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "VerifyFairy", _m_VerifyFairy);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "VerifyChat", _m_VerifyChat);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 3, 3);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "toPlayer", _g_get_toPlayer);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "toPlayerName", _g_get_toPlayerName);
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Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "toPlayerLevel", _g_get_toPlayerLevel);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "toPlayer", _s_set_toPlayer);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "toPlayerName", _s_set_toPlayerName);
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Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "toPlayerLevel", _s_set_toPlayerLevel);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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LanguageVerify gen_ret = new LanguageVerify();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to LanguageVerify constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_VerifyPlayerName(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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LanguageVerify gen_to_be_invoked = (LanguageVerify)translator.FastGetCSObj(L, 1);
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{
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string _verifyName = LuaAPI.lua_tostring(L, 2);
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int _playerId = LuaAPI.xlua_tointeger(L, 3);
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string _playerName = LuaAPI.lua_tostring(L, 4);
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int _level = LuaAPI.xlua_tointeger(L, 5);
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int _vipLv = LuaAPI.xlua_tointeger(L, 6);
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System.Action<bool, string> _callback = translator.GetDelegate<System.Action<bool, string>>(L, 7);
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gen_to_be_invoked.VerifyPlayerName( _verifyName, _playerId, _playerName, _level, _vipLv, _callback );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_VerifyFairy(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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LanguageVerify gen_to_be_invoked = (LanguageVerify)translator.FastGetCSObj(L, 1);
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{
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string _verifyContent = LuaAPI.lua_tostring(L, 2);
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int _op_type = LuaAPI.xlua_tointeger(L, 3);
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string _fairyName = LuaAPI.lua_tostring(L, 4);
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int _title = LuaAPI.xlua_tointeger(L, 5);
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System.Action<bool, string> _callback = translator.GetDelegate<System.Action<bool, string>>(L, 6);
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gen_to_be_invoked.VerifyFairy( _verifyContent, _op_type, _fairyName, _title, _callback );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_VerifyChat(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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LanguageVerify gen_to_be_invoked = (LanguageVerify)translator.FastGetCSObj(L, 1);
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{
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string _content = LuaAPI.lua_tostring(L, 2);
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ChatInfoType _channelType;translator.Get(L, 3, out _channelType);
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System.Action<bool, string> _callback = translator.GetDelegate<System.Action<bool, string>>(L, 4);
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gen_to_be_invoked.VerifyChat( _content, _channelType, _callback );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_toPlayer(RealStatePtr L)
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{
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try {
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LuaAPI.xlua_pushuint(L, LanguageVerify.toPlayer);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_toPlayerName(RealStatePtr L)
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{
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try {
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LuaAPI.lua_pushstring(L, LanguageVerify.toPlayerName);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_toPlayerLevel(RealStatePtr L)
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{
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try {
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LuaAPI.xlua_pushinteger(L, LanguageVerify.toPlayerLevel);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_toPlayer(RealStatePtr L)
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{
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try {
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LanguageVerify.toPlayer = LuaAPI.xlua_touint(L, 1);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_toPlayerName(RealStatePtr L)
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{
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try {
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LanguageVerify.toPlayerName = LuaAPI.lua_tostring(L, 1);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_toPlayerLevel(RealStatePtr L)
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{
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try {
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LanguageVerify.toPlayerLevel = LuaAPI.xlua_tointeger(L, 1);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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