#if USE_UNI_LUA
|
using LuaAPI = UniLua.Lua;
|
using RealStatePtr = UniLua.ILuaState;
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
#else
|
using LuaAPI = XLua.LuaDLL.Lua;
|
using RealStatePtr = System.IntPtr;
|
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
#endif
|
|
using XLua;
|
using System.Collections.Generic;
|
|
|
namespace XLua.CSObjectWrap
|
{
|
using Utils = XLua.Utils;
|
public class PlayerDatasWrap
|
{
|
public static void __Register(RealStatePtr L)
|
{
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
System.Type type = typeof(PlayerDatas);
|
Utils.BeginObjectRegister(type, L, translator, 0, 19, 14, 7);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPlayerData", _m_InitPlayerData);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "FightRefreshPlayerHp", _m_FightRefreshPlayerHp);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshPlayerData", _m_RefreshPlayerData);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshProperty", _m_RefreshProperty);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPlayerDataByType", _m_GetPlayerDataByType);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRefreshWorldLV", _m_OnRefreshWorldLV);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRecv_SwitchAttackMode", _m_OnRecv_SwitchAttackMode);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReCheckAttackTarget", _m_ReCheckAttackTarget);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsEquip", _m_IsEquip);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestWorldTick", _m_RequestWorldTick);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldTick", _m_GetWorldTick);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRoleAttrRefresh", _e_OnRoleAttrRefresh);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSwitchAttackMode", _e_OnSwitchAttackMode);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPlayerInfoEvent", _e_InitPlayerInfoEvent);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshPlayerInfoEvent", _e_RefreshPlayerInfoEvent);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayerDataRefreshInfoEvent", _e_PlayerDataRefreshInfoEvent);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "attributePromoteEvent", _e_attributePromoteEvent);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayerDataRefreshEvent", _e_PlayerDataRefreshEvent);
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "spNewGetEvent", _e_spNewGetEvent);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "PlayerId", _g_get_PlayerId);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "baseData", _g_get_baseData);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "extersion", _g_get_extersion);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "skill", _g_get_skill);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rank", _g_get_rank);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "totalExpRate", _g_get_totalExpRate);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldLv", _g_get_worldLv);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldExpRate", _g_get_worldExpRate);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hero", _g_get_hero);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "loginInfo", _g_get_loginInfo);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fairyData", _g_get_fairyData);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "market", _g_get_market);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "realm", _g_get_realm);
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maliciousAtkPlayer", _g_get_maliciousAtkPlayer);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "totalExpRate", _s_set_totalExpRate);
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "hero", _s_set_hero);
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "loginInfo", _s_set_loginInfo);
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fairyData", _s_set_fairyData);
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "market", _s_set_market);
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "realm", _s_set_realm);
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "maliciousAtkPlayer", _s_set_maliciousAtkPlayer);
|
|
|
Utils.EndObjectRegister(type, L, translator, null, null,
|
null, null, null);
|
|
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
|
|
|
|
|
|
|
Utils.EndClassRegister(type, L, translator);
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int __CreateInstance(RealStatePtr L)
|
{
|
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
if(LuaAPI.lua_gettop(L) == 1)
|
{
|
|
PlayerDatas gen_ret = new PlayerDatas();
|
translator.Push(L, gen_ret);
|
|
return 1;
|
}
|
|
}
|
catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas constructor!");
|
|
}
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_InitPlayerData(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
H0102_tagCDBPlayer _data = (H0102_tagCDBPlayer)translator.GetObject(L, 2, typeof(H0102_tagCDBPlayer));
|
|
gen_to_be_invoked.InitPlayerData( _data );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_FightRefreshPlayerHp(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
uint _hp = LuaAPI.xlua_touint(L, 2);
|
|
gen_to_be_invoked.FightRefreshPlayerHp( _hp );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RefreshPlayerData(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
if(gen_param_count == 2&& translator.Assignable<H0418_tagObjInfoRefresh>(L, 2))
|
{
|
H0418_tagObjInfoRefresh _vNetData = (H0418_tagObjInfoRefresh)translator.GetObject(L, 2, typeof(H0418_tagObjInfoRefresh));
|
|
gen_to_be_invoked.RefreshPlayerData( _vNetData );
|
|
|
|
return 0;
|
}
|
if(gen_param_count == 2&& translator.Assignable<HA709_tagObjInfoListRefresh>(L, 2))
|
{
|
HA709_tagObjInfoListRefresh _vNetData = (HA709_tagObjInfoListRefresh)translator.GetObject(L, 2, typeof(HA709_tagObjInfoListRefresh));
|
|
gen_to_be_invoked.RefreshPlayerData( _vNetData );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.RefreshPlayerData!");
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RefreshProperty(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PlayerDataRefresh __type;translator.Get(L, 2, out __type);
|
uint _value = LuaAPI.xlua_touint(L, 3);
|
|
gen_to_be_invoked.RefreshProperty( __type, _value );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetPlayerDataByType(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
PlayerDataRefresh _type;translator.Get(L, 2, out _type);
|
|
int gen_ret = gen_to_be_invoked.GetPlayerDataByType( _type );
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_OnRefreshWorldLV(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
uint _worldLv = LuaAPI.xlua_touint(L, 2);
|
uint _worldExpRate = LuaAPI.xlua_touint(L, 3);
|
|
gen_to_be_invoked.OnRefreshWorldLV( _worldLv, _worldExpRate );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_OnRecv_SwitchAttackMode(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
byte _attackMode = (byte)LuaAPI.xlua_tointeger(L, 2);
|
|
gen_to_be_invoked.OnRecv_SwitchAttackMode( _attackMode );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_ReCheckAttackTarget(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
if(gen_param_count == 2&& translator.Assignable<GA_Player>(L, 2))
|
{
|
GA_Player __player = (GA_Player)translator.GetObject(L, 2, typeof(GA_Player));
|
|
gen_to_be_invoked.ReCheckAttackTarget( __player );
|
|
|
|
return 0;
|
}
|
if(gen_param_count == 1)
|
{
|
|
gen_to_be_invoked.ReCheckAttackTarget( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.ReCheckAttackTarget!");
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_IsEquip(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
E_ItemType _itemType;translator.Get(L, 2, out _itemType);
|
|
bool gen_ret = gen_to_be_invoked.IsEquip( _itemType );
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_RequestWorldTick(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
gen_to_be_invoked.RequestWorldTick( );
|
|
|
|
return 0;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _m_GetWorldTick(RealStatePtr L)
|
{
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
|
|
|
{
|
|
uint gen_ret = gen_to_be_invoked.GetWorldTick( );
|
LuaAPI.xlua_pushuint(L, gen_ret);
|
|
|
|
return 1;
|
}
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
|
}
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_PlayerId(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushuint(L, gen_to_be_invoked.PlayerId);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_baseData(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.baseData);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_extersion(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.extersion);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_skill(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.skill);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_rank(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.rank);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_totalExpRate(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.totalExpRate);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_worldLv(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushuint(L, gen_to_be_invoked.worldLv);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_worldExpRate(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushuint(L, gen_to_be_invoked.worldExpRate);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_hero(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.hero);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_loginInfo(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.loginInfo);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_fairyData(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.fairyData);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_market(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.market);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_realm(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.realm);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_maliciousAtkPlayer(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.maliciousAtkPlayer);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_totalExpRate(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.totalExpRate = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_hero(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.hero = (GA_Hero)translator.GetObject(L, 2, typeof(GA_Hero));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_loginInfo(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.loginInfo = (H0309_tagPlayerLoginInfo)translator.GetObject(L, 2, typeof(H0309_tagPlayerLoginInfo));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_fairyData(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.fairyData = (PlayerFairyData)translator.GetObject(L, 2, typeof(PlayerFairyData));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_market(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.market = (PlayerMarketData)translator.GetObject(L, 2, typeof(PlayerMarketData));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_realm(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.realm = (PlayerRealmData)translator.GetObject(L, 2, typeof(PlayerRealmData));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_maliciousAtkPlayer(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.maliciousAtkPlayer = (System.Collections.Generic.List<uint>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<uint>));
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_OnRoleAttrRefresh(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.OnRoleAttrRefresh += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.OnRoleAttrRefresh -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.OnRoleAttrRefresh!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_OnSwitchAttackMode(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action<E_AttackMode> gen_delegate = translator.GetDelegate<System.Action<E_AttackMode>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<E_AttackMode>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.OnSwitchAttackMode += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.OnSwitchAttackMode -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.OnSwitchAttackMode!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_InitPlayerInfoEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.InitPlayerInfoEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.InitPlayerInfoEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.InitPlayerInfoEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_RefreshPlayerInfoEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.RefreshPlayerInfoEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.RefreshPlayerInfoEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.RefreshPlayerInfoEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_PlayerDataRefreshInfoEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action<PlayerDataRefresh> gen_delegate = translator.GetDelegate<System.Action<PlayerDataRefresh>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PlayerDataRefresh>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.PlayerDataRefreshInfoEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.PlayerDataRefreshInfoEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.PlayerDataRefreshInfoEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_attributePromoteEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action<PlayerDataRefresh, int> gen_delegate = translator.GetDelegate<System.Action<PlayerDataRefresh, int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PlayerDataRefresh, int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.attributePromoteEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.attributePromoteEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.attributePromoteEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_PlayerDataRefreshEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action<PlayerDataRefresh, int> gen_delegate = translator.GetDelegate<System.Action<PlayerDataRefresh, int>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<PlayerDataRefresh, int>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.PlayerDataRefreshEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.PlayerDataRefreshEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.PlayerDataRefreshEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_spNewGetEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1);
|
System.Action<long> gen_delegate = translator.GetDelegate<System.Action<long>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<long>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.spNewGetEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.spNewGetEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.spNewGetEvent!");
|
return 0;
|
}
|
|
|
|
}
|
}
|