#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class SnxxzUITreasureEffectModelWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(Snxxz.UI.TreasureEffectModel);
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Utils.BeginObjectRegister(type, L, translator, 0, 11, 8, 2);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsTreasure", _m_CheckIsTreasure);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureID", _m_SetTreasureID);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureEffectDes", _m_SetTreasureEffectDes);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetProValueTypeStr", _m_GetProValueTypeStr);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureFight", _m_GetTreasureFight);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFightPower", _m_GetFightPower);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureAddAtklist", _g_get_treasureAddAtklist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureIdlist", _g_get_treasureIdlist);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureSignDict", _g_get_treasureSignDict);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureId", _g_get_treasureId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "vipLv", _g_get_vipLv);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "killNpcAtk", _g_get_killNpcAtk);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "effectDesSB", _g_get_effectDesSB);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "showType", _g_get_showType);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "effectDesSB", _s_set_effectDesSB);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "showType", _s_set_showType);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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Snxxz.UI.TreasureEffectModel gen_ret = new Snxxz.UI.TreasureEffectModel();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureEffectModel constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnBeforePlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnAfterPlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnAfterPlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnPlayerLoginOk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnPlayerLoginOk( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CheckIsTreasure(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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int _id = LuaAPI.xlua_tointeger(L, 2);
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bool gen_ret = gen_to_be_invoked.CheckIsTreasure( _id );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetTreasureID(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
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{
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int _id = LuaAPI.xlua_tointeger(L, 2);
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int _vipLv = LuaAPI.xlua_tointeger(L, 3);
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gen_to_be_invoked.SetTreasureID( _id, _vipLv );
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return 0;
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}
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if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
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{
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int _id = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked.SetTreasureID( _id );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureEffectModel.SetTreasureID!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetTreasureEffectDes(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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int _type;
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gen_to_be_invoked.SetTreasureEffectDes( out _type );
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LuaAPI.xlua_pushinteger(L, _type);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetProValueTypeStr(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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TableConfig.PlayerPropertyConfig _playerproModel = (TableConfig.PlayerPropertyConfig)translator.GetObject(L, 2, typeof(TableConfig.PlayerPropertyConfig));
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int _value = LuaAPI.xlua_tointeger(L, 3);
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string gen_ret = gen_to_be_invoked.GetProValueTypeStr( _playerproModel, _value );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetTreasureFight(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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int gen_ret = gen_to_be_invoked.GetTreasureFight( );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetFightPower(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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{
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int __treasureId = LuaAPI.xlua_tointeger(L, 2);
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int __type = LuaAPI.xlua_tointeger(L, 3);
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int __value = LuaAPI.xlua_tointeger(L, 4);
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int gen_ret = gen_to_be_invoked.GetFightPower( __treasureId, __type, __value );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_treasureAddAtklist(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.treasureAddAtklist);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_treasureIdlist(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.treasureIdlist);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_treasureSignDict(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.treasureSignDict);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_treasureId(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureId);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_vipLv(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.vipLv);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_killNpcAtk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.killNpcAtk);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_effectDesSB(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.effectDesSB);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_showType(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.showType);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_effectDesSB(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.effectDesSB = (System.Text.StringBuilder)translator.GetObject(L, 2, typeof(System.Text.StringBuilder));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_showType(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.showType = LuaAPI.xlua_tointeger(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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