#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineUIButtonWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.UI.Button);
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Utils.BeginObjectRegister(type, L, translator, 0, 7, 1, 1);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerClick", _m_OnPointerClick);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSubmit", _m_OnSubmit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddListener", _m_AddListener);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllListeners", _m_RemoveAllListeners);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetListener", _m_SetListener);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEnable", _m_SetEnable);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInteractable", _m_SetInteractable);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "onClick", _g_get_onClick);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "onClick", _s_set_onClick);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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return LuaAPI.luaL_error(L, "UnityEngine.UI.Button does not have a constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnPointerClick(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
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gen_to_be_invoked.OnPointerClick( _eventData );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnSubmit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData));
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gen_to_be_invoked.OnSubmit( _eventData );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_AddListener(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Events.UnityAction __action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
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gen_to_be_invoked.AddListener( __action );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RemoveAllListeners(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.RemoveAllListeners( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetListener(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Events.UnityAction _action = translator.GetDelegate<UnityEngine.Events.UnityAction>(L, 2);
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gen_to_be_invoked.SetListener( _action );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetEnable(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 4&& translator.Assignable<UnityEngine.UI.Text>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& translator.Assignable<EnableButtonConfig.EnableButtonType>(L, 4))
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{
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UnityEngine.UI.Text __btnTxt = (UnityEngine.UI.Text)translator.GetObject(L, 2, typeof(UnityEngine.UI.Text));
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bool __enable = LuaAPI.lua_toboolean(L, 3);
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EnableButtonConfig.EnableButtonType __type;translator.Get(L, 4, out __type);
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gen_to_be_invoked.SetEnable( __btnTxt, __enable, __type );
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return 0;
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}
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if(gen_param_count == 3&& translator.Assignable<UnityEngine.UI.Text>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
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{
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UnityEngine.UI.Text __btnTxt = (UnityEngine.UI.Text)translator.GetObject(L, 2, typeof(UnityEngine.UI.Text));
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bool __enable = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.SetEnable( __btnTxt, __enable );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.Button.SetEnable!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetInteractable(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.UI.Text __btnText = (UnityEngine.UI.Text)translator.GetObject(L, 2, typeof(UnityEngine.UI.Text));
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bool __interactable = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.SetInteractable( __btnText, __interactable );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_onClick(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.onClick);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_onClick(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.onClick = (UnityEngine.UI.Button.ButtonClickedEvent)translator.GetObject(L, 2, typeof(UnityEngine.UI.Button.ButtonClickedEvent));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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