#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class PlayerDeadModelWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(PlayerDeadModel);
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Utils.BeginObjectRegister(type, L, translator, 0, 18, 17, 9);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsRealmSuppress", _m_CheckIsRealmSuppress);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayerDie", _m_PlayerDie);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshDeadModel", _m_RefreshDeadModel);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RebornSuccess", _m_RebornSuccess);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsCanInplaceReborn", _m_IsCanInplaceReborn);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRebornCoinsEnough", _m_IsRebornCoinsEnough);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "InpacleReborn", _m_InpacleReborn);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckInpacleReborn", _m_CheckInpacleReborn);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTimeOffest", _m_GetTimeOffest);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendRebornQuest", _m_SendRebornQuest);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "playerDieEvent", _e_playerDieEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AllPlayerDieEvent", _e_AllPlayerDieEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AllPlayerRebornEvent", _e_AllPlayerRebornEvent);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CloseRebornWinEvent", _e_CloseRebornWinEvent);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "dungeonKillArray", _g_get_dungeonKillArray);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "RebornConditions", _g_get_RebornConditions);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "playerIsDie", _g_get_playerIsDie);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsCanReborn", _g_get_IsCanReborn);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBossState", _g_get_localBossState);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "killerName", _g_get_killerName);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isKillByPlayer", _g_get_isKillByPlayer);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "npcRealmLv", _g_get_npcRealmLv);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "RefreshDeadCDEvent", _g_get_RefreshDeadCDEvent);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "RefreshDuplicatesRebornCDEvent", _g_get_RefreshDuplicatesRebornCDEvent);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "autoRebornTime", _g_get_autoRebornTime);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "deadCD", _g_get_deadCD);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "deadTiredCD", _g_get_deadTiredCD);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "rebornPrice", _g_get_rebornPrice);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "rebornTiredNum", _g_get_rebornTiredNum);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isBossKill", _g_get_isBossKill);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "duplicatesRebornTime", _g_get_duplicatesRebornTime);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "RefreshDeadCDEvent", _s_set_RefreshDeadCDEvent);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "RefreshDuplicatesRebornCDEvent", _s_set_RefreshDuplicatesRebornCDEvent);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "autoRebornTime", _s_set_autoRebornTime);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "deadCD", _s_set_deadCD);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "deadTiredCD", _s_set_deadTiredCD);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "rebornPrice", _s_set_rebornPrice);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "rebornTiredNum", _s_set_rebornTiredNum);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "isBossKill", _s_set_isBossKill);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "duplicatesRebornTime", _s_set_duplicatesRebornTime);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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PlayerDeadModel gen_ret = new PlayerDeadModel();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to PlayerDeadModel constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Init(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Init( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnBeforePlayerDataInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_OnPlayerLoginOk(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.OnPlayerLoginOk( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInit(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInit( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CheckIsRealmSuppress(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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System.Text.StringBuilder _builder;
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bool gen_ret = gen_to_be_invoked.CheckIsRealmSuppress( out _builder );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Push(L, _builder);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_PlayerDie(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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uint _playerId = LuaAPI.xlua_touint(L, 2);
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gen_to_be_invoked.PlayerDie( _playerId );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RefreshDeadModel(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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HB103_tagMCPlayerDeadTime _data = (HB103_tagMCPlayerDeadTime)translator.GetObject(L, 2, typeof(HB103_tagMCPlayerDeadTime));
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gen_to_be_invoked.RefreshDeadModel( _data );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RebornSuccess(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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H0419_tagPlayerReborn _data = (H0419_tagPlayerReborn)translator.GetObject(L, 2, typeof(H0419_tagPlayerReborn));
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gen_to_be_invoked.RebornSuccess( _data );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsCanInplaceReborn(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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int _rebornPrice = LuaAPI.xlua_tointeger(L, 2);
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bool gen_ret = gen_to_be_invoked.IsCanInplaceReborn( _rebornPrice );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_IsRebornCoinsEnough(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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bool gen_ret = gen_to_be_invoked.IsRebornCoinsEnough( );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_InpacleReborn(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.InpacleReborn( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CheckInpacleReborn(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.CheckInpacleReborn( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetTimeOffest(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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System.DateTime _dieTime;translator.Get(L, 2, out _dieTime);
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double gen_ret = gen_to_be_invoked.GetTimeOffest( _dieTime );
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LuaAPI.lua_pushnumber(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SendRebornQuest(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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{
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int _rebornType = LuaAPI.xlua_tointeger(L, 2);
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gen_to_be_invoked.SendRebornQuest( _rebornType );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_dungeonKillArray(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.dungeonKillArray);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_RebornConditions(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.RebornConditions);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_playerIsDie(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.playerIsDie);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_IsCanReborn(RealStatePtr L)
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{
|
try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsCanReborn);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_localBossState(RealStatePtr L)
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{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.localBossState);
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
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}
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_killerName(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
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PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.killerName);
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} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_isKillByPlayer(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isKillByPlayer);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_npcRealmLv(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.npcRealmLv);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_RefreshDeadCDEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.RefreshDeadCDEvent);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_RefreshDuplicatesRebornCDEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
translator.Push(L, gen_to_be_invoked.RefreshDuplicatesRebornCDEvent);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_autoRebornTime(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.autoRebornTime);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_deadCD(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.deadCD);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_deadTiredCD(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.deadTiredCD);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_rebornPrice(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.rebornPrice);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_rebornTiredNum(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.rebornTiredNum);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_isBossKill(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isBossKill);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _g_get_duplicatesRebornTime(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.duplicatesRebornTime);
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 1;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_RefreshDeadCDEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.RefreshDeadCDEvent = translator.GetDelegate<System.Action<int>>(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_RefreshDuplicatesRebornCDEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.RefreshDuplicatesRebornCDEvent = translator.GetDelegate<System.Action<int>>(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_autoRebornTime(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.autoRebornTime = (float)LuaAPI.lua_tonumber(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_deadCD(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.deadCD = (float)LuaAPI.lua_tonumber(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_deadTiredCD(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.deadTiredCD = (float)LuaAPI.lua_tonumber(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_rebornPrice(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.rebornPrice = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_rebornTiredNum(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.rebornTiredNum = LuaAPI.xlua_tointeger(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_isBossKill(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.isBossKill = LuaAPI.lua_toboolean(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _s_set_duplicatesRebornTime(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
gen_to_be_invoked.duplicatesRebornTime = (float)LuaAPI.lua_tonumber(L, 2);
|
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
return 0;
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_playerDieEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.playerDieEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.playerDieEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDeadModel.playerDieEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_AllPlayerDieEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
System.Action<uint> gen_delegate = translator.GetDelegate<System.Action<uint>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<uint>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.AllPlayerDieEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.AllPlayerDieEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDeadModel.AllPlayerDieEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_AllPlayerRebornEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
System.Action<H0419_tagPlayerReborn> gen_delegate = translator.GetDelegate<System.Action<H0419_tagPlayerReborn>>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action<H0419_tagPlayerReborn>!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.AllPlayerRebornEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.AllPlayerRebornEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDeadModel.AllPlayerRebornEvent!");
|
return 0;
|
}
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
static int _e_CloseRebornWinEvent(RealStatePtr L)
|
{
|
try {
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
|
System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
|
if (gen_delegate == null) {
|
return LuaAPI.luaL_error(L, "#3 need System.Action!");
|
}
|
|
if (gen_param_count == 3)
|
{
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
gen_to_be_invoked.CloseRebornWinEvent += gen_delegate;
|
return 0;
|
}
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
gen_to_be_invoked.CloseRebornWinEvent -= gen_delegate;
|
return 0;
|
}
|
|
}
|
} catch(System.Exception gen_e) {
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
}
|
LuaAPI.luaL_error(L, "invalid arguments to PlayerDeadModel.CloseRebornWinEvent!");
|
return 0;
|
}
|
|
|
|
}
|
}
|