少年修仙传客户端基础资源
client_Wu Xijin
2018-10-31 9c2039ae499035e542ef16a04acf78be0e6a74dc
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#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
 
using System;
 
 
namespace XLua
{
    public partial class DelegateBridge : DelegateBridgeBase
    {
        
        public void __Gen_Delegate_Imp0(ushort p0, byte[] p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                LuaAPI.xlua_pushinteger(L, p0);
                LuaAPI.lua_pushstring(L, p1);
                
                PCall(L, 2, 0, errFunc);
                
                
                
                LuaAPI.lua_settop(L, errFunc - 1);
                
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        public void __Gen_Delegate_Imp1(ushort p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                LuaAPI.xlua_pushinteger(L, p0);
                
                PCall(L, 1, 0, errFunc);
                
                
                
                LuaAPI.lua_settop(L, errFunc - 1);
                
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        public void __Gen_Delegate_Imp2()
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                
                PCall(L, 0, 0, errFunc);
                
                
                
                LuaAPI.lua_settop(L, errFunc - 1);
                
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        public bool __Gen_Delegate_Imp3(int p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                LuaAPI.xlua_pushinteger(L, p0);
                
                PCall(L, 1, 1, errFunc);
                
                
                bool __gen_ret = LuaAPI.lua_toboolean(L, errFunc + 1);
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        public double __Gen_Delegate_Imp4(double p0, double p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                LuaAPI.lua_pushnumber(L, p0);
                LuaAPI.lua_pushnumber(L, p1);
                
                PCall(L, 2, 1, errFunc);
                
                
                double __gen_ret = LuaAPI.lua_tonumber(L, errFunc + 1);
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        public void __Gen_Delegate_Imp5(string p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                LuaAPI.lua_pushstring(L, p0);
                
                PCall(L, 1, 0, errFunc);
                
                
                
                LuaAPI.lua_settop(L, errFunc - 1);
                
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        public void __Gen_Delegate_Imp6(double p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                
                LuaAPI.lua_pushnumber(L, p0);
                
                PCall(L, 1, 0, errFunc);
                
                
                
                LuaAPI.lua_settop(L, errFunc - 1);
                
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        
        
        static DelegateBridge()
        {
            Gen_Flag = true;
        }
        
        public override Delegate GetDelegateByType(Type type)
        {
        
            if (type == typeof(CSharpCallLua.LuaNetPackage))
            {
                return new CSharpCallLua.LuaNetPackage(__Gen_Delegate_Imp0);
            }
        
            if (type == typeof(CSharpCallLua.CSharpNetPackage))
            {
                return new CSharpCallLua.CSharpNetPackage(__Gen_Delegate_Imp1);
            }
        
            if (type == typeof(CSharpCallLua.GeneralDelegate))
            {
                return new CSharpCallLua.GeneralDelegate(__Gen_Delegate_Imp2);
            }
        
            if (type == typeof(LuaBehaviour.generalDelegate))
            {
                return new LuaBehaviour.generalDelegate(__Gen_Delegate_Imp2);
            }
        
            if (type == typeof(System.Action))
            {
                return new System.Action(__Gen_Delegate_Imp2);
            }
        
            if (type == typeof(UnityEngine.Events.UnityAction))
            {
                return new UnityEngine.Events.UnityAction(__Gen_Delegate_Imp2);
            }
        
            if (type == typeof(CSharpCallLua.boolReturnedValueDelegate))
            {
                return new CSharpCallLua.boolReturnedValueDelegate(__Gen_Delegate_Imp3);
            }
        
            if (type == typeof(System.Func<double, double, double>))
            {
                return new System.Func<double, double, double>(__Gen_Delegate_Imp4);
            }
        
            if (type == typeof(System.Action<string>))
            {
                return new System.Action<string>(__Gen_Delegate_Imp5);
            }
        
            if (type == typeof(System.Action<double>))
            {
                return new System.Action<double>(__Gen_Delegate_Imp6);
            }
        
            return null;
        }
    }
    
}