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| //--------------------------------------------------------
| // [Author]: 第二世界
| // [ Date ]: #DateTime#
| //--------------------------------------------------------
|
| using UnityEngine;
| using System;
|
| namespace TableConfig {
|
|
| public partial class #ClassName# : ConfigBase {
|
| #Field#
|
| public override string getKey()
| {
| return #PrimaryKey#.ToString();
| }
|
| public override void Parse() {
| try
| {
| #Read#
| }
| catch (Exception ex)
| {
| DesignDebug.Log(ex);
| }
| }
|
| }
|
| }
|
|