少年修仙传客户端基础资源
dabaoji
2025-06-09 8ee0256378cbf5dbc9d76ed10b60b65a844ef4dd
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
 
namespace StartAot
{
    public class LogicEngine : SingletonMonobehaviour<LogicEngine>
    {
        List<LogicUpdate> logicUpdates = new List<LogicUpdate>();
        public void Register(LogicUpdate logicUpdate)
        {
            if (!logicUpdates.Contains(logicUpdate))
            {
                logicUpdates.Add(logicUpdate);
            }
        }
 
        public void UnRegister(LogicUpdate logicUpdate)
        {
            if (logicUpdates.Contains(logicUpdate))
            {
                logicUpdates.Remove(logicUpdate);
            }
        }
 
        void Update()
        {
            for (var i = logicUpdates.Count - 1; i >= 0; i--)
            {
                var item = logicUpdates[i];
                if (item.destroyDirty)
                {
                    logicUpdates.RemoveAt(i);
                }
                else
                {
                    try
                    {
                        item.Update();
                    }
                    catch (System.Exception ex)
                    {
                        DebugEx.LogError(ex);
                    }
                }
            }
 
        }
 
    }
 
}