using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Unity.iOS.Extensions.Xcode")]
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[assembly: AssemblyDescription("Unity Xcode editor's extensions for iOS")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Unity Technologies")]
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[assembly: AssemblyProduct("Unity.iOS.Extensions.Xcode")]
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[assembly: AssemblyCopyright("Copyright © Unity Technologies 2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("d14b0723-623a-4603-a9b1-7135970e9ae2")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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// Show the internal functions to the tests
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[assembly: InternalsVisibleTo("Xcode.Tests")]
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