#if USE_UNI_LUA 
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using LuaAPI = UniLua.Lua; 
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using RealStatePtr = UniLua.ILuaState; 
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using LuaCSFunction = UniLua.CSharpFunctionDelegate; 
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#else 
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using LuaAPI = XLua.LuaDLL.Lua; 
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using RealStatePtr = System.IntPtr; 
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; 
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#endif 
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using XLua; 
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using System.Collections.Generic; 
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namespace XLua.CSObjectWrap 
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{ 
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    using Utils = XLua.Utils; 
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    public class ComponentExtersionWrap  
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    { 
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        public static void __Register(RealStatePtr L) 
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        { 
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            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); 
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            System.Type type = typeof(ComponentExtersion); 
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            Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); 
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            Utils.EndObjectRegister(type, L, translator, null, null, 
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                null, null, null); 
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            Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); 
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            Utils.EndClassRegister(type, L, translator); 
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        } 
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        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] 
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        static int __CreateInstance(RealStatePtr L) 
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        { 
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            return LuaAPI.luaL_error(L, "ComponentExtersion does not have a constructor!"); 
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        } 
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    } 
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} 
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