#pragma once
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#include "il2cpp-class-internals.h"
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struct Il2CppSequencePoint;
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struct Il2CppCatchPoint;
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struct Il2CppSequencePointExecutionContext;
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struct Il2CppThreadUnwindState;
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typedef void(*DebugInfoInitialization)();
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typedef void(*ThreadCallback)(void*, uintptr_t);
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typedef struct Il2CppSequencePointExecutionContext
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{
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const MethodInfo* method;
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void** thisArg;
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void** params;
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void** locals;
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Il2CppSequencePoint* currentSequencePoint;
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int32_t tryId;
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#ifdef __cplusplus
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Il2CppSequencePointExecutionContext(const MethodInfo* method, void** thisArg, void** params, void** locals);
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~Il2CppSequencePointExecutionContext();
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#endif //__cplusplus
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} Il2CppSequencePointExecutionContext;
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typedef struct Il2CppThreadUnwindState
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{
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Il2CppSequencePointExecutionContext** executionContexts;
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uint32_t frameCount;
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uint32_t frameCapacity;
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} Il2CppThreadUnwindState;
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#ifdef __cplusplus
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extern "C"
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{
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int32_t unity_sequence_point_active_entry(Il2CppSequencePoint *seqPoint);
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int32_t unity_sequence_point_active_exit(Il2CppSequencePoint *seqPoint);
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extern int32_t g_unity_pause_point_active;
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}
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#include <stdint.h>
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#include "os/Atomic.h"
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#include "os/ThreadLocalValue.h"
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#undef IsLoggingEnabled
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extern il2cpp::os::ThreadLocalValue s_ExecutionContexts;
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namespace il2cpp
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{
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namespace os
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{
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class Thread;
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}
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namespace utils
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{
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class Debugger
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{
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public:
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static void RegisterMetadata(const Il2CppDebuggerMetadataRegistration *data);
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static void SetAgentOptions(const char* options);
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static void RegisterTransport(const Il2CppDebuggerTransport* transport);
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static void Init();
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static void Start();
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static void StartDebuggerThread();
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static inline void PushExecutionContext(Il2CppSequencePointExecutionContext* executionContext)
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{
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Il2CppThreadUnwindState* unwindState;
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s_ExecutionContexts.GetValue(reinterpret_cast<void**>(&unwindState));
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if (unwindState->frameCount == unwindState->frameCapacity)
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{
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IL2CPP_ASSERT(0);
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}
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unwindState->executionContexts[unwindState->frameCount] = executionContext;
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unwindState->frameCount++;
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}
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static inline void PopExecutionContext()
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{
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Il2CppThreadUnwindState* unwindState;
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s_ExecutionContexts.GetValue(reinterpret_cast<void**>(&unwindState));
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IL2CPP_ASSERT(unwindState->frameCount > 0);
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unwindState->frameCount--;
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}
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typedef void(*OnBreakPointHitCallback) (Il2CppSequencePoint* sequencePoint);
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typedef void (*OnPausePointHitCallback) ();
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static void RegisterCallbacks(OnBreakPointHitCallback breakCallback, OnPausePointHitCallback pauseCallback);
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static Il2CppThreadUnwindState* GetThreadStatePointer();
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static void SaveThreadContext(Il2CppThreadUnwindState* context, int frameCountAdjust);
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static void FreeThreadContext(Il2CppThreadUnwindState* context);
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static void OnBreakPointHit(Il2CppSequencePoint *sequencePoint);
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static void OnPausePointHit();
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static bool IsGlobalBreakpointActive();
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static bool GetIsDebuggerAttached();
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static void SetIsDebuggerAttached(bool attached);
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static bool IsDebuggerThread(os::Thread* thread);
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static void AllocateThreadLocalData();
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static void FreeThreadLocalData();
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static Il2CppSequencePoint* GetSequencePoint(const Il2CppImage* image, size_t id);
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static Il2CppSequencePoint* GetSequencePoints(const MethodInfo* method, void**iter);
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static Il2CppSequencePoint* GetSequencePoint(Il2CppCatchPoint* cp);
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static Il2CppCatchPoint* GetCatchPoints(const MethodInfo* method, void**iter);
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static Il2CppSequencePoint* GetAllSequencePoints(void* *iter);
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static void HandleException(Il2CppException *exc);
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static const char** GetTypeSourceFiles(const Il2CppClass *klass, int& count);
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static void UserBreak();
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static bool IsLoggingEnabled();
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static void Log(int level, Il2CppString *category, Il2CppString *message);
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static inline bool AtomicReadIsActive(Il2CppSequencePoint *seqPoint)
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{
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return il2cpp::os::Atomic::CompareExchange(&seqPoint->isActive, seqPoint->isActive, -1) > 0;
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}
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static inline bool IsSequencePointActive(Il2CppSequencePoint *seqPoint)
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{
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return AtomicReadIsActive(seqPoint) || g_unity_pause_point_active;
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}
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static inline bool IsSequencePointActiveEntry(Il2CppSequencePoint *seqPoint)
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{
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return unity_sequence_point_active_entry(seqPoint);
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}
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static inline bool IsSequencePointActiveExit(Il2CppSequencePoint *seqPoint)
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{
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return unity_sequence_point_active_exit(seqPoint);
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}
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static bool IsPausePointActive();
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static const MethodInfo* GetSequencePointMethod(Il2CppSequencePoint *seqPoint);
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static const MethodInfo* GetCatchPointMethod(Il2CppCatchPoint *catchPoint);
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static inline void CheckSequencePoint(Il2CppSequencePointExecutionContext* executionContext, Il2CppSequencePoint* seqPoint)
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{
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if (IsSequencePointActive(seqPoint))
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{
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executionContext->currentSequencePoint = seqPoint;
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OnBreakPointHit(seqPoint);
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}
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}
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static inline void CheckSequencePointEntry(Il2CppSequencePointExecutionContext* executionContext, Il2CppSequencePoint* seqPoint)
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{
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if (IsSequencePointActiveEntry(seqPoint))
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{
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executionContext->currentSequencePoint = seqPoint;
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OnBreakPointHit(seqPoint);
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}
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}
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static inline void CheckSequencePointExit(Il2CppSequencePointExecutionContext* executionContext, Il2CppSequencePoint* seqPoint)
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{
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if (IsSequencePointActiveExit(seqPoint))
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{
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executionContext->currentSequencePoint = seqPoint;
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OnBreakPointHit(seqPoint);
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}
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}
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static void CheckPausePoint();
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static const char* GetLocalName(const MethodInfo* method, int32_t index);
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static const Il2CppMethodScope* GetLocalScope(const MethodInfo* method, int32_t index);
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static void GetMethodExecutionContextInfo(const MethodInfo* method, uint32_t* executionContextInfoCount, const Il2CppMethodExecutionContextInfo **executionContextInfo, const Il2CppMethodHeaderInfo **headerInfo, const Il2CppMethodScope **scopes);
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// The context parameter here is really il2cpp::vm::StackFrames*. We don't want to include vm/StackTrace.h in this file,
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// as this one is included in generated code.
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static void GetStackFrames(void* context);
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private:
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static os::ThreadLocalValue s_IsGlobalBreakpointActive;
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static void InitializeMethodToSequencePointMap();
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static void InitializeTypeSourceFileMap();
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static void InitializeMethodToCatchPointMap();
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};
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}
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}
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inline Il2CppSequencePointExecutionContext::Il2CppSequencePointExecutionContext(const MethodInfo* method, void** thisArg, void** params, void** locals)
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: method(method),
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thisArg(thisArg),
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params(params),
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locals(locals),
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currentSequencePoint(NULL),
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tryId(-1)
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{
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il2cpp::utils::Debugger::PushExecutionContext(this);
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}
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inline Il2CppSequencePointExecutionContext::~Il2CppSequencePointExecutionContext()
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{
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il2cpp::utils::Debugger::PopExecutionContext();
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// il2cpp_save_current_thread_context_func_exit();
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}
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#endif //__cplusplus
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