/*
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* threadpool-ms-io.c: Microsoft IO threadpool runtime support
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*
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* Author:
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* Ludovic Henry (ludovic.henry@xamarin.com)
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*
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* Copyright 2015 Xamarin, Inc (http://www.xamarin.com)
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* Licensed under the MIT license. See LICENSE file in the project root for full license information.
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*/
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#include "il2cpp-config.h"
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#include "gc/WriteBarrier.h"
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#ifndef DISABLE_SOCKETS
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#ifndef IL2CPP_USE_PIPES_FOR_WAKEUP
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#define IL2CPP_USE_PIPES_FOR_WAKEUP !(IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_XBOXONE || IL2CPP_TARGET_PS4 || IL2CPP_TARGET_PS5 || IL2CPP_TARGET_PSP2)
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#endif
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#ifndef IL2CPP_USE_EVENTFD_FOR_WAKEUP
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#define IL2CPP_USE_EVENTFD_FOR_WAKEUP (0)
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#endif
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#if !IL2CPP_USE_PIPES_FOR_WAKEUP && !IL2CPP_USE_EVENTFD_FOR_WAKEUP
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#include "os/Win32/WindowsHeaders.h"
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#else
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#include <errno.h>
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#include <fcntl.h>
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#include <unistd.h>
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#if IL2CPP_USE_EVENTFD_FOR_WAKEUP
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#include <sys/eventfd.h>
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#endif
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#endif
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#include <vector>
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#include "gc/Allocator.h"
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#include "mono/ThreadPool/threadpool-ms.h"
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#include "mono/ThreadPool/threadpool-ms-io.h"
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#include "mono/ThreadPool/threadpool-ms-io-poll.h"
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#include "il2cpp-object-internals.h"
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#include "os/ConditionVariable.h"
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#include "os/Mutex.h"
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#include "os/Socket.h"
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#include "utils/CallOnce.h"
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#include "utils/Il2CppHashMap.h"
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#include "vm/Domain.h"
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#include "vm/Runtime.h"
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#include "vm/Thread.h"
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#include "vm/ThreadPool.h"
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#define UPDATES_CAPACITY 128
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typedef std::vector<Il2CppObject*, il2cpp::gc::Allocator<Il2CppObject*> > ManagedList;
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struct ThreadPoolStateHasher
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{
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size_t operator()(int thread) const
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{
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return thread;
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}
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};
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typedef Il2CppHashMap<int, ManagedList*, ThreadPoolStateHasher> ThreadPoolStateHash;
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typedef enum {
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UPDATE_EMPTY = 0,
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UPDATE_ADD,
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UPDATE_REMOVE_SOCKET,
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UPDATE_REMOVE_DOMAIN,
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} ThreadPoolIOUpdateType;
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typedef struct {
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int fd;
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Il2CppIOSelectorJob *job;
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} ThreadPoolIOUpdate_Add;
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typedef struct {
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int fd;
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} ThreadPoolIOUpdate_RemoveSocket;
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typedef struct {
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Il2CppDomain *domain;
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} ThreadPoolIOUpdate_RemoveDomain;
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typedef struct {
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ThreadPoolIOUpdateType type;
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union {
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ThreadPoolIOUpdate_Add add;
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ThreadPoolIOUpdate_RemoveSocket remove_socket;
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ThreadPoolIOUpdate_RemoveDomain remove_domain;
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} data;
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} ThreadPoolIOUpdate;
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typedef struct {
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il2cpp::vm::ThreadPool::ThreadPoolIOBackend backend;
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ThreadPoolIOUpdate* updates;
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int updates_size;
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il2cpp::os::FastMutex updates_lock;
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il2cpp::os::ConditionVariable updates_cond;
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#if IL2CPP_USE_PIPES_FOR_WAKEUP || IL2CPP_USE_EVENTFD_FOR_WAKEUP
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int32_t wakeup_pipes [2];
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#else
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il2cpp::os::Socket* wakeup_pipes [2];
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#endif
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} ThreadPoolIO;
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static il2cpp::utils::OnceFlag lazy_init_io_status;
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static bool io_selector_running = false;
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static ThreadPoolIO* threadpool_io;
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static il2cpp::vm::ThreadPool::ThreadPoolIOBackend backend_poll = { poll_init, poll_register_fd, poll_remove_fd, poll_event_wait };
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static Il2CppIOSelectorJob* get_job_for_event (ManagedList *list, int32_t event)
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{
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IL2CPP_ASSERT(list);
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Il2CppIOSelectorJob* foundJob = NULL;
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int matchIndex = -1;
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for (size_t i = 0; i < list->size(); i++)
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{
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Il2CppIOSelectorJob *job = (Il2CppIOSelectorJob*)(*list)[i];
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if (job->operation == event)
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{
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foundJob = job;
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matchIndex = (int)i;
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break;
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}
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}
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if (foundJob == NULL)
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return NULL;
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list->erase(list->begin() + matchIndex);
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return foundJob;
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}
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static int get_operations_for_jobs (ManagedList *list)
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{
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int operations = 0;
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for (size_t i = 0; i < list->size(); i++)
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{
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operations |= ((Il2CppIOSelectorJob*)(*list)[i])->operation;
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}
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return operations;
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}
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static void selector_thread_wakeup (void)
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{
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const char msg = 'c';
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for (;;)
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{
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#if IL2CPP_USE_PIPES_FOR_WAKEUP
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int32_t written = write (threadpool_io->wakeup_pipes [1], &msg, 1);
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if (written == 1)
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break;
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if (written == -1)
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break;
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#elif IL2CPP_USE_EVENTFD_FOR_WAKEUP
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eventfd_t val = 1;
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int32_t written = eventfd_write(threadpool_io->wakeup_pipes[0], val);
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if (written == 0)
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break;
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if (written == -1)
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break;
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#else
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int32_t written = 0;
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const il2cpp::os::WaitStatus status = threadpool_io->wakeup_pipes[1]->Send((const uint8_t*)&msg, 1, il2cpp::os::kSocketFlagsNone, &written);
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if (written == 1)
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break;
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if (written == -1)
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{
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//g_warning ("selector_thread_wakeup: write () failed, error (%d)\n", WSAGetLastError ());
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break;
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}
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if (status == kWaitStatusFailure)
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break;
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#endif
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}
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}
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static void selector_thread_wakeup_drain_pipes (void)
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{
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uint8_t buffer [128];
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int32_t received;
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for (;;) {
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#if IL2CPP_USE_PIPES_FOR_WAKEUP
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received = read (threadpool_io->wakeup_pipes [0], buffer, sizeof (buffer));
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if (received == 0)
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break;
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if (received == -1) {
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if (errno != EINTR && errno != EAGAIN)
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IL2CPP_ASSERT(0 && "selector_thread_wakeup_drain_pipes: read () failed");
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break;
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}
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#elif IL2CPP_USE_EVENTFD_FOR_WAKEUP
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eventfd_t val;
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received = eventfd_read(threadpool_io->wakeup_pipes[0], &val);
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if (received == 0)
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break;
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if (received == -1) {
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if (errno != EINTR && errno != EAGAIN)
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IL2CPP_ASSERT(0 && "selector_thread_wakeup_drain_pipes: read () failed");
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break;
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}
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#else
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il2cpp::os::WaitStatus status = threadpool_io->wakeup_pipes[0]->Receive(buffer, 128, il2cpp::os::kSocketFlagsNone, &received);
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if (received == 0)
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break;
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if (status == kWaitStatusFailure)
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break;
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#endif
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}
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}
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typedef struct {
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Il2CppDomain *domain;
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ThreadPoolStateHash *states;
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} FilterSockaresForDomainData;
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static void filter_jobs_for_domain (void* key, void* value, void* user_data)
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{
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//FilterSockaresForDomainData *data;
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//MonoMList *list = (MonoMList *)value, *element;
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//MonoDomain *domain;
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//MonoGHashTable *states;
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//IL2CPP_ASSERT(user_data);
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//data = (FilterSockaresForDomainData *)user_data;
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//domain = data->domain;
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//states = data->states;
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//for (element = list; element; element = mono_mlist_next (element)) {
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// Il2CppIOSelectorJob *job = (Il2CppIOSelectorJob*) mono_mlist_get_data (element);
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// if (il2cpp::vm::Domain::GetCurrent() == domain)
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// mono_mlist_set_data (element, NULL);
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//}
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///* we skip all the first elements which are NULL */
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//for (; list; list = mono_mlist_next (list)) {
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// if (mono_mlist_get_data (list))
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// break;
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//}
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//if (list) {
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// IL2CPP_ASSERT(mono_mlist_get_data (list));
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// /* we delete all the NULL elements after the first one */
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// for (element = list; element;) {
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// MonoMList *next;
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// if (!(next = mono_mlist_next (element)))
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// break;
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// if (mono_mlist_get_data (next))
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// element = next;
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// else
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// mono_mlist_set_next (element, mono_mlist_next (next));
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// }
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//}
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//mono_g_hash_table_replace (states, key, list);
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IL2CPP_NOT_IMPLEMENTED("TODO");
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}
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static void wait_callback (int fd, int events, void* user_data)
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{
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//Il2CppError error;
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if (il2cpp::vm::Runtime::IsShuttingDown ())
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return;
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#if IL2CPP_USE_PIPES_FOR_WAKEUP || IL2CPP_USE_EVENTFD_FOR_WAKEUP
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if (fd == threadpool_io->wakeup_pipes [0]) {
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#else
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if (fd == threadpool_io->wakeup_pipes [0]->GetDescriptor()) {
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#endif
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//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: wke");
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selector_thread_wakeup_drain_pipes ();
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} else {
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ThreadPoolStateHash *states;
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ManagedList *list = NULL;
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//void* k;
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bool remove_fd = false;
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int operations;
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IL2CPP_ASSERT(user_data);
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states = (ThreadPoolStateHash *)user_data;
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/*mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: cal fd %3d, events = %2s | %2s | %3s",
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fd, (events & EVENT_IN) ? "RD" : "..", (events & EVENT_OUT) ? "WR" : "..", (events & EVENT_ERR) ? "ERR" : "...");*/
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ThreadPoolStateHash::iterator iter = states->find(fd);
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bool exists = iter != states->end();
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if (!exists)
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IL2CPP_ASSERT("wait_callback: fd not found in states table");
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else
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list = iter->second;
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if (list && (events & EVENT_IN) != 0) {
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Il2CppIOSelectorJob *job = get_job_for_event (list, EVENT_IN);
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if (job) {
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threadpool_ms_enqueue_work_item (il2cpp::vm::Domain::GetCurrent(), (Il2CppObject*) job);
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}
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}
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if (list && (events & EVENT_OUT) != 0) {
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Il2CppIOSelectorJob *job = get_job_for_event (list, EVENT_OUT);
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if (job) {
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threadpool_ms_enqueue_work_item (il2cpp::vm::Domain::GetCurrent(), (Il2CppObject*) job);
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}
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}
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remove_fd = (events & EVENT_ERR) == EVENT_ERR;
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if (!remove_fd) {
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//mono_g_hash_table_replace (states, int_TO_POINTER (fd), list);
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states->insert(ThreadPoolStateHash::value_type(fd, list));
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operations = get_operations_for_jobs (list);
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/*mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: res fd %3d, events = %2s | %2s | %3s",
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fd, (operations & EVENT_IN) ? "RD" : "..", (operations & EVENT_OUT) ? "WR" : "..", (operations & EVENT_ERR) ? "ERR" : "...");*/
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threadpool_io->backend.register_fd (fd, operations, false);
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} else {
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//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: err fd %d", fd);
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states->erase(ThreadPoolStateHash::key_type(fd));
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//mono_g_hash_table_remove (states, int_TO_POINTER (fd));
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threadpool_io->backend.remove_fd (fd);
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}
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}
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}
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static void selector_thread (void* data)
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{
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//Il2CppError error;
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ThreadPoolStateHash *states;
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io_selector_running = true;
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if (il2cpp::vm::Runtime::IsShuttingDown ()) {
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io_selector_running = false;
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return;
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}
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states = new ThreadPoolStateHash();
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//states = mono_g_hash_table_new_type (g_direct_hash, g_direct_equal, MONO_HASH_VALUE_GC, MONO_ROOT_SOURCE_THREAD_POOL, "i/o thread pool states table");
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for (;;) {
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int i, j;
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int res;
|
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threadpool_io->updates_lock.Lock();
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for (i = 0; i < threadpool_io->updates_size; ++i) {
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ThreadPoolIOUpdate *update = &threadpool_io->updates [i];
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switch (update->type) {
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case UPDATE_EMPTY:
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break;
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case UPDATE_ADD: {
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int fd;
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int operations;
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//void* k;
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bool exists;
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ManagedList *list = NULL;
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Il2CppIOSelectorJob *job;
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fd = update->data.add.fd;
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IL2CPP_ASSERT(fd >= 0);
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job = update->data.add.job;
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IL2CPP_ASSERT(job);
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ThreadPoolStateHash::iterator iter = states->find(fd);
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exists = iter != states->end();
|
|
if (!exists)
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list = new ManagedList();
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else
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list = iter->second;
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//exists = mono_g_hash_table_lookup_extended (states, int_TO_POINTER (fd), &k, (void**) &list);
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list->push_back((Il2CppObject*)job);
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il2cpp::gc::GarbageCollector::SetWriteBarrier((void**)&(*list)[list->size()-1]);
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states->insert(ThreadPoolStateHash::value_type(fd, list));
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//mono_g_hash_table_replace (states, int_TO_POINTER (fd), list);
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operations = get_operations_for_jobs (list);
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/*mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: %3s fd %3d, operations = %2s | %2s | %3s",
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exists ? "mod" : "add", fd, (operations & EVENT_IN) ? "RD" : "..", (operations & EVENT_OUT) ? "WR" : "..", (operations & EVENT_ERR) ? "ERR" : "...");*/
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threadpool_io->backend.register_fd (fd, operations, !exists);
|
|
break;
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}
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case UPDATE_REMOVE_SOCKET: {
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int fd;
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//void* k;
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ManagedList *list = NULL;
|
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fd = update->data.remove_socket.fd;
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IL2CPP_ASSERT(fd >= 0);
|
|
ThreadPoolStateHash::iterator iter = states->find(fd);
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bool exists = iter != states->end();
|
|
/*if (mono_g_hash_table_lookup_extended (states, int_TO_POINTER (fd), &k, (void**) &list))*/
|
if (exists)
|
{
|
states->erase(ThreadPoolStateHash::key_type(fd));
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//mono_g_hash_table_remove (states, int_TO_POINTER (fd));
|
|
for (j = i + 1; j < threadpool_io->updates_size; ++j) {
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ThreadPoolIOUpdate *update = &threadpool_io->updates [j];
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if (update->type == UPDATE_ADD && update->data.add.fd == fd)
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memset (update, 0, sizeof (ThreadPoolIOUpdate));
|
}
|
|
for (size_t i = 0; i < list->size(); i++)
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{
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threadpool_ms_enqueue_work_item(il2cpp::vm::Domain::GetCurrent(), (*list)[i]);
|
}
|
|
list->clear();
|
|
//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: del fd %3d", fd);
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threadpool_io->backend.remove_fd (fd);
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}
|
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break;
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}
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case UPDATE_REMOVE_DOMAIN: {
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Il2CppDomain *domain;
|
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domain = update->data.remove_domain.domain;
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IL2CPP_ASSERT(domain);
|
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FilterSockaresForDomainData user_data = { domain, states };
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//mono_g_hash_table_foreach (states, filter_jobs_for_domain, &user_data);
|
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for (j = i + 1; j < threadpool_io->updates_size; ++j) {
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ThreadPoolIOUpdate *update = &threadpool_io->updates [j];
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if (update->type == UPDATE_ADD && il2cpp::vm::Domain::GetCurrent() == domain)
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memset (update, 0, sizeof (ThreadPoolIOUpdate));
|
}
|
|
break;
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}
|
default:
|
IL2CPP_ASSERT(0 && "Should not be reached");
|
}
|
}
|
|
threadpool_io->updates_cond.Broadcast();
|
|
if (threadpool_io->updates_size > 0) {
|
threadpool_io->updates_size = 0;
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memset (threadpool_io->updates, 0, UPDATES_CAPACITY * sizeof (ThreadPoolIOUpdate));
|
}
|
|
threadpool_io->updates_lock.Unlock();
|
|
//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: wai");
|
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res = threadpool_io->backend.event_wait (wait_callback, states);
|
|
if (res == -1 || il2cpp::vm::Runtime::IsShuttingDown ())
|
break;
|
}
|
|
delete states;
|
|
io_selector_running = false;
|
}
|
|
/* Locking: threadpool_io->updates_lock must be held */
|
static ThreadPoolIOUpdate* update_get_new (void)
|
{
|
ThreadPoolIOUpdate *update = NULL;
|
IL2CPP_ASSERT(threadpool_io->updates_size <= UPDATES_CAPACITY);
|
|
while (threadpool_io->updates_size == UPDATES_CAPACITY) {
|
/* we wait for updates to be applied in the selector_thread and we loop
|
* as long as none are available. if it happends too much, then we need
|
* to increase UPDATES_CAPACITY */
|
threadpool_io->updates_cond.Wait(&threadpool_io->updates_lock);
|
}
|
|
IL2CPP_ASSERT(threadpool_io->updates_size < UPDATES_CAPACITY);
|
|
update = &threadpool_io->updates [threadpool_io->updates_size ++];
|
|
return update;
|
}
|
|
static void wakeup_pipes_init(void)
|
{
|
#if IL2CPP_USE_PIPES_FOR_WAKEUP
|
if (pipe (threadpool_io->wakeup_pipes) == -1)
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: pipe () failed");
|
if (fcntl (threadpool_io->wakeup_pipes [0], F_SETFL, O_NONBLOCK) == -1)
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: fcntl () failed");
|
#elif IL2CPP_USE_EVENTFD_FOR_WAKEUP
|
threadpool_io->wakeup_pipes[0] = eventfd(0, EFD_NONBLOCK);
|
threadpool_io->wakeup_pipes[1] = -1;
|
#else
|
il2cpp::os::Socket serverSock(NULL);
|
|
serverSock.Create(il2cpp::os::kAddressFamilyInterNetwork, il2cpp::os::kSocketTypeStream, il2cpp::os::kProtocolTypeTcp);
|
|
threadpool_io->wakeup_pipes[1] = new il2cpp::os::Socket(NULL);
|
il2cpp::os::WaitStatus status = threadpool_io->wakeup_pipes[1]->Create(il2cpp::os::kAddressFamilyInterNetwork, il2cpp::os::kSocketTypeStream, il2cpp::os::kProtocolTypeTcp);
|
IL2CPP_ASSERT(status != kWaitStatusFailure);
|
|
if (serverSock.Bind("127.0.0.1", 0) == kWaitStatusFailure)
|
{
|
serverSock.Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: bind () failed");
|
}
|
|
il2cpp::os::EndPointInfo info;
|
memset(&info, 0x00, sizeof(il2cpp::os::EndPointInfo));
|
if (serverSock.GetLocalEndPointInfo(info) == kWaitStatusFailure)
|
{
|
serverSock.Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: getsockname () failed");
|
}
|
|
if (serverSock.Listen(1024) == kWaitStatusFailure)
|
{
|
serverSock.Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: listen () failed");
|
}
|
|
if (threadpool_io->wakeup_pipes[1]->Connect(info.data.inet.address, info.data.inet.port) == kWaitStatusFailure)
|
{
|
serverSock.Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: connect () failed");
|
}
|
|
status = serverSock.Accept(&threadpool_io->wakeup_pipes[0]);
|
IL2CPP_ASSERT(status != kWaitStatusFailure);
|
|
status = threadpool_io->wakeup_pipes[0]->SetBlocking(false);
|
|
if (status == kWaitStatusFailure)
|
{
|
threadpool_io->wakeup_pipes[0]->Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: SetBlocking () failed");
|
}
|
|
status = threadpool_io->wakeup_pipes[0]->SetSocketOption(il2cpp::os::kSocketOptionLevelTcp, il2cpp::os::kSocketOptionNameNoDelay, 1);
|
if (status == kWaitStatusFailure)
|
{
|
threadpool_io->wakeup_pipes[0]->Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: SetSocketOption () failed");
|
}
|
|
status = threadpool_io->wakeup_pipes[1]->SetSocketOption(il2cpp::os::kSocketOptionLevelTcp, il2cpp::os::kSocketOptionNameNoDelay, 1);
|
if (status == kWaitStatusFailure)
|
{
|
threadpool_io->wakeup_pipes[1]->Close();
|
IL2CPP_ASSERT(0 && "wakeup_pipes_init: SetSocketOption () failed");
|
}
|
|
serverSock.Close();
|
#endif
|
}
|
|
static bool lazy_is_initialized()
|
{
|
return lazy_init_io_status.IsSet();
|
}
|
|
static void threadpool_ms_io_initialize(void* args)
|
{
|
IL2CPP_ASSERT(!threadpool_io);
|
threadpool_io = new ThreadPoolIO();
|
IL2CPP_ASSERT(threadpool_io);
|
|
threadpool_io->updates = (ThreadPoolIOUpdate*)il2cpp::gc::GarbageCollector::AllocateFixed(sizeof(ThreadPoolIOUpdate) * UPDATES_CAPACITY, NULL);
|
|
threadpool_io->updates_size = 0;
|
|
threadpool_io->backend = backend_poll;
|
// if (g_getenv ("MONO_ENABLE_AIO") != NULL) {
|
//#if defined(HAVE_EPOLL)
|
// threadpool_io->backend = backend_epoll;
|
//#elif defined(HAVE_KQUEUE)
|
// threadpool_io->backend = backend_kqueue;
|
//#endif
|
// }
|
|
wakeup_pipes_init ();
|
|
#if IL2CPP_USE_PIPES_FOR_WAKEUP || IL2CPP_USE_EVENTFD_FOR_WAKEUP
|
if (!threadpool_io->backend.init ((int)threadpool_io->wakeup_pipes [0]))
|
#else
|
if (!threadpool_io->backend.init ((int)threadpool_io->wakeup_pipes [0]->GetDescriptor()))
|
#endif
|
IL2CPP_ASSERT(0 && "initialize: backend->init () failed");
|
|
if (!il2cpp::vm::Thread::CreateInternal(selector_thread, NULL, true, SMALL_STACK))
|
IL2CPP_ASSERT(0 && "initialize: vm::Thread::CreateInternal () failed ");
|
}
|
|
static void threadpool_ms_io_lazy_initialize()
|
{
|
il2cpp::utils::CallOnce(lazy_init_io_status, threadpool_ms_io_initialize, NULL);
|
}
|
|
static void cleanup_ms_io (void)
|
{
|
/* we make the assumption along the code that we are
|
* cleaning up only if the runtime is shutting down */
|
IL2CPP_ASSERT(il2cpp::vm::Runtime::IsShuttingDown ());
|
|
selector_thread_wakeup ();
|
while (io_selector_running)
|
il2cpp::vm::Thread::Sleep(1000);
|
}
|
|
void threadpool_ms_io_cleanup (void)
|
{
|
if (lazy_init_io_status.IsSet())
|
cleanup_ms_io();
|
}
|
|
void ves_icall_System_IOSelector_Add (intptr_t handle, Il2CppIOSelectorJob *job)
|
{
|
ThreadPoolIOUpdate *update;
|
|
IL2CPP_ASSERT(handle != 0);
|
|
IL2CPP_ASSERT((job->operation == EVENT_IN) ^ (job->operation == EVENT_OUT));
|
IL2CPP_ASSERT(job->callback);
|
|
if (il2cpp::vm::Runtime::IsShuttingDown ())
|
return;
|
/*if (mono_domain_is_unloading (mono_object_domain (job)))
|
return;*/
|
|
threadpool_ms_io_lazy_initialize ();
|
|
threadpool_io->updates_lock.Lock();
|
|
update = update_get_new ();
|
|
il2cpp::os::SocketHandleWrapper socketHandle(il2cpp::os::PointerToSocketHandle(reinterpret_cast<void*>(handle)));
|
|
update->type = UPDATE_ADD;
|
update->data.add.fd = (int)socketHandle.GetSocket()->GetDescriptor();
|
il2cpp::gc::WriteBarrier::GenericStore(&update->data.add.job, job);
|
il2cpp::os::Atomic::FullMemoryBarrier(); /* Ensure this is safely published before we wake up the selector */
|
|
selector_thread_wakeup ();
|
|
threadpool_io->updates_lock.Unlock();
|
}
|
|
void ves_icall_System_IOSelector_Remove (intptr_t handle)
|
{
|
il2cpp::os::SocketHandleWrapper socketHandle(il2cpp::os::PointerToSocketHandle(reinterpret_cast<void*>(handle)));
|
threadpool_ms_io_remove_socket ((int)socketHandle.GetSocket()->GetDescriptor());
|
}
|
|
void threadpool_ms_io_remove_socket (int fd)
|
{
|
ThreadPoolIOUpdate *update;
|
|
if (!lazy_is_initialized ())
|
return;
|
|
threadpool_io->updates_lock.Lock();
|
|
update = update_get_new ();
|
update->type = UPDATE_REMOVE_SOCKET;
|
update->data.add.fd = fd;
|
il2cpp::os::Atomic::FullMemoryBarrier(); /* Ensure this is safely published before we wake up the selector */
|
|
selector_thread_wakeup ();
|
|
threadpool_io->updates_cond.Wait(&threadpool_io->updates_lock);
|
|
threadpool_io->updates_lock.Unlock();
|
}
|
|
#else
|
|
void ves_icall_System_IOSelector_Add (intptr_t handle, Il2CppIOSelectorJob *job)
|
{
|
IL2CPP_ASSERT(0 && "Should not be called");
|
}
|
|
void ves_icall_System_IOSelector_Remove (intptr_t handle)
|
{
|
IL2CPP_ASSERT(0 && "Should not be called");
|
}
|
|
void threadpool_ms_io_cleanup (void)
|
{
|
IL2CPP_ASSERT(0 && "Should not be called");
|
}
|
|
void threadpool_ms_io_remove_socket (int fd)
|
{
|
IL2CPP_ASSERT(0 && "Should not be called");
|
}
|
|
#endif
|