#include "il2cpp-config.h"
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#if IL2CPP_TARGET_WINDOWS
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#include "os/Handle.h"
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#include "WindowsHelpers.h"
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namespace il2cpp
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{
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namespace os
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{
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static std::vector<HANDLE> GetOSHandles(const std::vector<Handle*>& handles)
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{
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std::vector<HANDLE> osHandles;
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for (size_t i = 0; i < handles.size(); ++i)
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osHandles.push_back((HANDLE)handles[i]->GetOSHandle());
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return osHandles;
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}
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static uint32_t GetOSWaitTime(int32_t ms)
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{
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return ms == -1 ? INFINITE : ms;
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}
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int32_t Handle::WaitAny(const std::vector<Handle*>& handles, int32_t ms)
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{
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return il2cpp::os::win::WaitForAnyObjectAndAccountForAPCs(GetOSHandles(handles), GetOSWaitTime(ms), true);
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}
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bool Handle::WaitAll(std::vector<Handle*>& handles, int32_t ms)
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{
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return il2cpp::os::win::WaitForAllObjectsAndAccountForAPCs(GetOSHandles(handles), GetOSWaitTime(ms), true);
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}
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} // namespace os
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} // naemspace il2cpp
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#endif
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