#include "il2cpp-config.h"
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#include "Allocator.h"
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static allocate_func s_Allocator;
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extern "C"
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{
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void register_allocator(allocate_func allocator)
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{
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s_Allocator = allocator;
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}
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}
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void* Allocator::Allocate(size_t size)
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{
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IL2CPP_ASSERT(s_Allocator);
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return s_Allocator(size);
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}
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char* Allocator::CopyToAllocatedStringBuffer(const std::string& input)
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{
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size_t size = input.size();
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char* buffer = (char*)Allocator::Allocate(size + 1);
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input.copy(buffer, size);
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buffer[size] = '\0';
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return buffer;
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}
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char* Allocator::CopyToAllocatedStringBuffer(const char* input)
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{
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size_t size = strlen(input);
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char* buffer = (char*)Allocator::Allocate(size + 1);
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strcpy(buffer, input);
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return buffer;
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}
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void Allocator::CopyStringVectorToNullTerminatedArray(const std::vector<std::string>& input, void*** output)
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{
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if (output != NULL)
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{
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size_t numberOfAddresses = input.size();
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*output = (void**)Allocate(sizeof(void*) * (numberOfAddresses + 1));
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for (size_t i = 0; i < numberOfAddresses; ++i)
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(*output)[i] = CopyToAllocatedStringBuffer(input[i].c_str());
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(*output)[numberOfAddresses] = NULL;
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}
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}
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void Allocator::CopyDataVectorToNullTerminatedArray(const std::vector<void*>& input, void*** output, int32_t elementSize)
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{
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if (output != NULL)
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{
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size_t numberOfEntries = input.size();
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*output = (void**)Allocate(sizeof(void*) * (numberOfEntries + 1));
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for (size_t i = 0; i < numberOfEntries; ++i)
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{
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(*output)[i] = (void*)Allocate(elementSize);
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memcpy((*output)[i], input[i], elementSize);
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}
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(*output)[numberOfEntries] = NULL;
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}
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}
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