#include "os/c-api/il2cpp-config-platforms.h"
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#if !IL2CPP_TINY_WITHOUT_DEBUGGER
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#include "os/c-api/Cryptography-c-api.h"
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#include "os/Cryptography.h"
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extern "C"
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{
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void* UnityPalGetCryptographyProvider()
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{
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return il2cpp::os::Cryptography::GetCryptographyProvider();
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}
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int32_t UnityPalOpenCryptographyProvider()
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{
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return il2cpp::os::Cryptography::OpenCryptographyProvider();
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}
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void UnityPalReleaseCryptographyProvider(void* provider)
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{
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return il2cpp::os::Cryptography::ReleaseCryptographyProvider(provider);
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}
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int32_t UnityPalCryptographyFillBufferWithRandomBytes(void* provider, uint32_t length, unsigned char* data)
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{
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return il2cpp::os::Cryptography::FillBufferWithRandomBytes(provider, length, data);
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}
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}
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#endif
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