少年修仙传客户端基础资源
hch
2024-04-01 d01413b00ef631ac20347716b23818b0b811f65f
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#include "il2cpp-config.h"
 
#include "os/Environment.h"
#include "os/c-api/Environment-c-api.h"
#include "Allocator.h"
 
extern "C"
{
#if !IL2CPP_TINY_WITHOUT_DEBUGGER
 
    char* UnityPalGetOsUserName()
    {
        return Allocator::CopyToAllocatedStringBuffer(il2cpp::os::Environment::GetOsUserName());
    }
 
    char* UnityPalGetMachineName()
    {
        return Allocator::CopyToAllocatedStringBuffer(il2cpp::os::Environment::GetMachineName());
    }
 
    char* UnityPalGetEnvironmentVariable(const char* name)
    {
        std::string name_string = name;
        std::string variable = il2cpp::os::Environment::GetEnvironmentVariable(name_string);
        if (variable.empty())
            return NULL;
        return Allocator::CopyToAllocatedStringBuffer(variable);
    }
 
    void UnityPalSetEnvironmentVariable(const char* name, const char* value)
    {
        std::string name_string = name;
        std::string value_string = value;
        il2cpp::os::Environment::SetEnvironmentVariable(name, value);
    }
 
    char* UnityPalGetHomeDirectory()
    {
        std::string home_directory = il2cpp::os::Environment::GetHomeDirectory();
        if (home_directory.empty())
            return NULL;
        return Allocator::CopyToAllocatedStringBuffer(home_directory);
    }
 
#endif
 
    int32_t UnityPalGetProcessorCount()
    {
        return il2cpp::os::Environment::GetProcessorCount();
    }
}