少年修仙传客户端基础资源
hch
2024-04-01 d01413b00ef631ac20347716b23818b0b811f65f
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#include "os/c-api/il2cpp-config-platforms.h"
 
#if !IL2CPP_TINY_WITHOUT_DEBUGGER
 
#include "os/Path.h"
#include "utils/PathUtils.h"
#include "Allocator.h"
 
extern "C"
{
    const char* UnityPalGetTempPath()
    {
        return Allocator::CopyToAllocatedStringBuffer(il2cpp::os::Path::GetTempPath());
    }
 
    const char* UnityPalGetExecutablePath()
    {
        return Allocator::CopyToAllocatedStringBuffer(il2cpp::os::Path::GetExecutablePath());
    }
 
    int32_t UnityPalIsAbsolutePath(const char* path)
    {
        if (path == NULL)
            return 0;
        std::string path_string = path;
        return il2cpp::os::Path::IsAbsolute(path_string);
    }
 
    char* UnityPalBasename(const char* path)
    {
        if (path == NULL)
            return NULL;
        std::string pathString = path;
        return Allocator::CopyToAllocatedStringBuffer(il2cpp::utils::PathUtils::Basename(pathString));
    }
 
    char* UnityPalDirectoryName(const char* path)
    {
        if (path == NULL)
            return NULL;
        std::string pathString = path;
        return Allocator::CopyToAllocatedStringBuffer(il2cpp::utils::PathUtils::DirectoryName(pathString));
    }
}
 
#endif