#if ENABLE_UNIT_TESTS
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#include "UnitTest++.h"
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#include "../Environment-c-api.h"
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#include "../../Environment.h"
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SUITE(Environment)
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{
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TEST(ApiGetOsUserNameMatchesClass)
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{
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std::string class_user_name = il2cpp::os::Environment::GetOsUserName();
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char* api_user_name = UnityPalGetOsUserName();
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CHECK_EQUAL(class_user_name, api_user_name);
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free(api_user_name);
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}
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TEST(ApiGetMachineNameMatchesClass)
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{
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std::string class_machine_name = il2cpp::os::Environment::GetMachineName();
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char* api_machine_name = UnityPalGetMachineName();
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CHECK_EQUAL(class_machine_name, api_machine_name);
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free(api_machine_name);
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}
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TEST(ApiGetEnvironmentVariableMatchesClass)
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{
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const std::string name = "IL2CPP_TEST_ENVIRONMENT_VARIABLE";
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il2cpp::os::Environment::SetEnvironmentVariable(name, "TEST");
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std::string class_environonment_path = il2cpp::os::Environment::GetEnvironmentVariable(name);
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char* api_environment_path = UnityPalGetEnvironmentVariable(name.c_str());
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CHECK_EQUAL(class_environonment_path, api_environment_path);
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free(api_environment_path);
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}
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TEST(ApiSetEnvironmentVariable_SetsAnEnvironmentVariable)
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{
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const std::string name = "IL2CPP_TEST_ENVIRONMENT_VARIABLE";
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const std::string expected_value = "TEST";
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UnityPalSetEnvironmentVariable(name.c_str(), expected_value.c_str());
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CHECK_EQUAL(expected_value, il2cpp::os::Environment::GetEnvironmentVariable(name));
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}
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TEST(GetEnvironmentVariableForAVariableThatDoesNotExist_ReturnsNull)
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{
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CHECK_NULL(UnityPalGetEnvironmentVariable("TEST_VARIABLE_THAT_DOES_NOT_EXIST"));
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}
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TEST(GetHomeDirectoryMatchesClass)
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{
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std::string class_home_directory = il2cpp::os::Environment::GetHomeDirectory();
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char* api_home_directory = UnityPalGetHomeDirectory();
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CHECK_EQUAL(class_home_directory, api_home_directory);
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free(api_home_directory);
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}
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TEST(GetProcessorCount)
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{
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CHECK(UnityPalGetProcessorCount() > 0);
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}
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}
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#endif // ENABLE_UNIT_TESTS
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