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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
|
| public class luatest : MonoBehaviour
| {
|
| static int aaa = 8;
| [XLua.LuaCallCSharp]
| public static void testOne()
| {
| aaa++;
| Debug.Log(aaa + 9);
| }
|
| }
|
|