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  | using UnityEditor; 
 |    
 |  public static class ToolBarExtersion { 
 |    
 |      [MenuItem("Edit/工具栏/开始 %1",false,1)] 
 |      static void Play() { 
 |          EditorApplication.ExecuteMenuItem("Edit/Play"); 
 |      } 
 |    
 |      [MenuItem("Edit/工具栏/暂停 %2",false,1)] 
 |      static void Pause() { 
 |          EditorApplication.ExecuteMenuItem("Edit/Pause"); 
 |      } 
 |    
 |      [MenuItem("Edit/工具栏/逐帧 %3",false,1)] 
 |      static void Step() { 
 |          EditorApplication.ExecuteMenuItem("Edit/Step"); 
 |      } 
 |  } 
 |  
  |