| using UnityEngine; | 
| using UnityEditor; | 
|   | 
| public class SafeAreaUISetting : EditorWindow | 
| { | 
|   | 
|     [MenuItem("Tools/UI安全区适配")] | 
|     private static void ShowWindow() | 
|     { | 
|         var window = GetWindow<SafeAreaUISetting>(); | 
|         window.titleContent = new GUIContent("SafeAreaUISetting"); | 
|         window.Show(); | 
|     } | 
|   | 
|     private void OnGUI() | 
|     { | 
|         EditorGUILayout.Space(10); | 
|         SafeAreaUI.Sim = (SafeAreaUI.SimDevice)EditorGUILayout.EnumPopup("模拟设备", SafeAreaUI.Sim); | 
|     } | 
| } |