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 | | using System; |  |   |  | namespace UnityEditor.PostProcessing |  | { |  |     public class PostProcessingModelEditorAttribute : Attribute |  |     { |  |         public readonly Type type; |  |         public readonly bool alwaysEnabled; |  |   |  |         public PostProcessingModelEditorAttribute(Type type, bool alwaysEnabled = false) |  |         { |  |             this.type = type; |  |             this.alwaysEnabled = alwaysEnabled; |  |         } |  |     } |  | } | 
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