| using UnityEngine; | 
|   | 
| namespace UnityEditor.PostProcessing | 
| { | 
|     public static class FxStyles | 
|     { | 
|         public static GUIStyle tickStyleRight; | 
|         public static GUIStyle tickStyleLeft; | 
|         public static GUIStyle tickStyleCenter; | 
|   | 
|         public static GUIStyle preSlider; | 
|         public static GUIStyle preSliderThumb; | 
|         public static GUIStyle preButton; | 
|         public static GUIStyle preDropdown; | 
|   | 
|         public static GUIStyle preLabel; | 
|         public static GUIStyle hueCenterCursor; | 
|         public static GUIStyle hueRangeCursor; | 
|   | 
|         public static GUIStyle centeredBoldLabel; | 
|         public static GUIStyle wheelThumb; | 
|         public static Vector2 wheelThumbSize; | 
|   | 
|         public static GUIStyle header; | 
|         public static GUIStyle headerCheckbox; | 
|         public static GUIStyle headerFoldout; | 
|   | 
|         public static Texture2D playIcon; | 
|         public static Texture2D checkerIcon; | 
|         public static Texture2D paneOptionsIcon; | 
|   | 
|         public static GUIStyle centeredMiniLabel; | 
|   | 
|         static FxStyles() | 
|         { | 
|             tickStyleRight = new GUIStyle("Label") | 
|             { | 
|                 alignment = TextAnchor.MiddleRight, | 
|                 fontSize = 9 | 
|             }; | 
|   | 
|             tickStyleLeft = new GUIStyle("Label") | 
|             { | 
|                 alignment = TextAnchor.MiddleLeft, | 
|                 fontSize = 9 | 
|             }; | 
|   | 
|             tickStyleCenter = new GUIStyle("Label") | 
|             { | 
|                 alignment = TextAnchor.MiddleCenter, | 
|                 fontSize = 9 | 
|             }; | 
|   | 
|             preSlider = new GUIStyle("PreSlider"); | 
|             preSliderThumb = new GUIStyle("PreSliderThumb"); | 
|             preButton = new GUIStyle("PreButton"); | 
|             preDropdown = new GUIStyle("preDropdown"); | 
|   | 
|             preLabel = new GUIStyle("ShurikenLabel"); | 
|   | 
|             hueCenterCursor = new GUIStyle("ColorPicker2DThumb") | 
|             { | 
|                 normal = { background = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/ShurikenPlus.png") }, | 
|                 fixedWidth = 6, | 
|                 fixedHeight = 6 | 
|             }; | 
|   | 
|             hueRangeCursor = new GUIStyle(hueCenterCursor) | 
|             { | 
|                 normal = { background = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/CircularToggle_ON.png") } | 
|             }; | 
|   | 
|             wheelThumb = new GUIStyle("ColorPicker2DThumb"); | 
|   | 
|             centeredBoldLabel = new GUIStyle(GUI.skin.GetStyle("Label")) | 
|             { | 
|                 alignment = TextAnchor.UpperCenter, | 
|                 fontStyle = FontStyle.Bold | 
|             }; | 
|   | 
|             centeredMiniLabel = new GUIStyle(EditorStyles.centeredGreyMiniLabel) | 
|             { | 
|                 alignment = TextAnchor.UpperCenter | 
|             }; | 
|   | 
|             wheelThumbSize = new Vector2( | 
|                     !Mathf.Approximately(wheelThumb.fixedWidth, 0f) ? wheelThumb.fixedWidth : wheelThumb.padding.horizontal, | 
|                     !Mathf.Approximately(wheelThumb.fixedHeight, 0f) ? wheelThumb.fixedHeight : wheelThumb.padding.vertical | 
|                     ); | 
|   | 
|             header = new GUIStyle("ShurikenModuleTitle") | 
|             { | 
|                 font = (new GUIStyle("Label")).font, | 
|                 border = new RectOffset(15, 7, 4, 4), | 
|                 fixedHeight = 22, | 
|                 contentOffset = new Vector2(20f, -2f) | 
|             }; | 
|   | 
|             headerCheckbox = new GUIStyle("ShurikenCheckMark"); | 
|             headerFoldout = new GUIStyle("Foldout"); | 
|   | 
|             playIcon = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/IN foldout act.png"); | 
|             checkerIcon = (Texture2D)EditorGUIUtility.LoadRequired("Icons/CheckerFloor.png"); | 
|   | 
|             if (EditorGUIUtility.isProSkin) | 
|                 paneOptionsIcon = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/pane options.png"); | 
|             else | 
|                 paneOptionsIcon = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/LightSkin/Images/pane options.png"); | 
|         } | 
|     } | 
| } |