少年修仙传客户端基础资源
lwb
2021-01-26 f6ab248e23fb6485f4121294ff4167e8a15a47a3
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
 
using ILRuntime.CLR.TypeSystem;
using ILRuntime.CLR.Method;
using ILRuntime.Runtime.Enviorment;
using ILRuntime.Runtime.Intepreter;
using ILRuntime.Runtime.Stack;
using ILRuntime.Reflection;
using ILRuntime.CLR.Utils;
 
namespace ILRuntime.Runtime.Generated
{
    unsafe class UnityEngine_GameObject_Binding
    {
        public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
            MethodBase method;
            Type[] args;
            Type type = typeof(UnityEngine.GameObject);
            args = new Type[]{typeof(System.String)};
            method = type.GetMethod("GetComponent", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, GetComponent_0);
            Dictionary<string, List<MethodInfo>> genericMethods = new Dictionary<string, List<MethodInfo>>();
            List<MethodInfo> lst = null;                    
            foreach(var m in type.GetMethods())
            {
                if(m.IsGenericMethodDefinition)
                {
                    if (!genericMethods.TryGetValue(m.Name, out lst))
                    {
                        lst = new List<MethodInfo>();
                        genericMethods[m.Name] = lst;
                    }
                    lst.Add(m);
                }
            }
            args = new Type[]{typeof(UnityEngine.UI.Button)};
            if (genericMethods.TryGetValue("GetComponent", out lst))
            {
                foreach(var m in lst)
                {
                    if(m.MatchGenericParameters(args, typeof(UnityEngine.UI.Button)))
                    {
                        method = m.MakeGenericMethod(args);
                        app.RegisterCLRMethodRedirection(method, GetComponent_1);
 
                        break;
                    }
                }
            }
            args = new Type[]{typeof(UnityEngine.UI.Text)};
            if (genericMethods.TryGetValue("GetComponent", out lst))
            {
                foreach(var m in lst)
                {
                    if(m.MatchGenericParameters(args, typeof(UnityEngine.UI.Text)))
                    {
                        method = m.MakeGenericMethod(args);
                        app.RegisterCLRMethodRedirection(method, GetComponent_2);
 
                        break;
                    }
                }
            }
 
 
        }
 
 
        static StackObject* GetComponent_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 2);
 
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.String @type = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
 
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
 
            var result_of_this_method = instance_of_this_method.GetComponent(@type);
 
            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
 
        static StackObject* GetComponent_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);
 
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
 
            var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.UI.Button>();
 
            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
 
        static StackObject* GetComponent_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);
 
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
 
            var result_of_this_method = instance_of_this_method.GetComponent<UnityEngine.UI.Text>();
 
            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
 
 
 
    }
}