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  | using System.Collections; 
 |  using System.Collections.Generic; 
 |  using UnityEngine; 
 |  using System; 
 |  using UnityEngine.UI; 
 |    
 |  public static class LuaExtensionClass 
 |  { 
 |    
 |      [XLua.LuaCallCSharp] 
 |      public static List<Type> mymodule_lua_call_cs_list = new List<Type>() 
 |      { 
 |          typeof(Image), 
 |          typeof(Text), 
 |          typeof(Button), 
 |          typeof(DebugEx) 
 |      }; 
 |    
 |  } 
 |  
  |