| using System; | 
| using UnityEngine; | 
|   | 
| namespace UnityEditor.PostProcessing | 
| { | 
|     using MonitorSettings = UnityEngine.PostProcessing.PostProcessingProfile.MonitorSettings; | 
|   | 
|     public abstract class PostProcessingMonitor : IDisposable | 
|     { | 
|         protected MonitorSettings m_MonitorSettings; | 
|         protected PostProcessingInspector m_BaseEditor; | 
|   | 
|         public void Init(MonitorSettings monitorSettings, PostProcessingInspector baseEditor) | 
|         { | 
|             m_MonitorSettings = monitorSettings; | 
|             m_BaseEditor = baseEditor; | 
|         } | 
|   | 
|         public abstract bool IsSupported(); | 
|   | 
|         public abstract GUIContent GetMonitorTitle(); | 
|   | 
|         public virtual void OnMonitorSettings() | 
|         {} | 
|   | 
|         public abstract void OnMonitorGUI(Rect r); | 
|   | 
|         public virtual void OnFrameData(RenderTexture source) | 
|         {} | 
|   | 
|         public virtual void Dispose() | 
|         {} | 
|     } | 
| } |