少年修仙传客户端基础资源
lcy
2025-05-08 058f8809f1cdca65e5d0c322cbe7eb09d2353791
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using vnxbqy.UI;
using UnityEngine.UI;
 
 
public class NewBieGuideEditorWindow : EditorWindow
{
    [MenuItem("程序/新手调试器")]
    public static void Create()
    {
        var window = GetWindow(typeof(NewBieGuideEditorWindow), false, "新手调试器") as NewBieGuideEditorWindow;
        window.Show();
        window.autoRepaintOnSceneChange = true;
    }
 
    UIRoot m_UIRoot;
    UIRoot uiroot {
        get { return m_UIRoot ?? (m_UIRoot = FindObjectOfType<UIRoot>()); }
        set { m_UIRoot = value; }
    }
 
    string guideContent = string.Empty;
    Transform m_ClickTarget;
    NewBieGuideScriptableObject.ArrowPosition arrowPosition = NewBieGuideScriptableObject.ArrowPosition.None;
    NewBieGuideScriptableObject.SelectBoxPattern selectBox = NewBieGuideScriptableObject.SelectBoxPattern.Pattern1;
    NewBieGuideScriptableObject.UseWindow useWindow = NewBieGuideScriptableObject.UseWindow.None;
 
    GameObject selectBoxGameObject;
 
    GuideType guideType = GuideType.NewBie;
 
    int stepId = 0;
    int guideId = 0;
 
    GameObject newBieWin;
    Transform functionalUnLock;
    NewBieMask newbieMask;
    Transform newBiecontainerDialogue;
    Text newBieDialogueContent;
    RectTransform newBieImageHint;
    RectTransform newBieHintEffectContainer;
    RectTransform newBieContainerArrow;
    Image newBieArrowImage;
    RectTransform newbieUsherMMContainer;
 
    int voice = 0;
    int effect2 = 0;
    int usherAction = 0;
    bool clickAnyWhereComplete = false;
    bool pointerDownComplete = false;
    bool clickOthersComplete = false;
    NewBieGuideScriptableObject.UsherOrientation usherOrientation = NewBieGuideScriptableObject.UsherOrientation.Normal;
 
    GameObject usherMM;
 
    GameObject recommendWin;
    FunctionalGuideBehaviour recommendBehaviour;
    RectTransform recommendImageHint;
 
    private void Update()
    {
        if (newbieMask != null && newBieImageHint != null)
        {
            newbieMask.mask.center = newBieImageHint.localPosition;
            newbieMask.mask.cell = newBieImageHint.sizeDelta;
        }
    }
 
    private void OnGUI()
    {
 
        EditorGUILayout.BeginVertical();
 
        EditorGUILayout.BeginHorizontal();
        EditorGUILayout.Space();
        guideType = GUILayout.Toggle(guideType == GuideType.NewBie, "新手引导") ? GuideType.NewBie : GuideType.Recommend;
        guideType = GUILayout.Toggle(guideType == GuideType.Recommend, "功能推荐") ? GuideType.Recommend : GuideType.NewBie;
        EditorGUILayout.Space();
        EditorGUILayout.EndHorizontal();
 
        GUILayout.Space(30);
 
        EditorGUILayout.BeginHorizontal();
        stepId = EditorGUILayout.IntField("步骤ID", stepId);
        if (GUILayout.Button("导入"))
        {
            switch (guideType)
            {
                case GuideType.NewBie:
                    ImportNewBieConfig();
                    break;
                case GuideType.Recommend:
                    ImportRecommondConfig();
                    break;
            }
 
        }
 
        if (GUILayout.Button("保存"))
        {
            switch (guideType)
            {
                case GuideType.NewBie:
                    ExportNewBieConfig();
                    break;
                case GuideType.Recommend:
                    ExportRecommondConfig();
                    break;
            }
        }
 
        EditorGUILayout.EndHorizontal();
        guideContent = EditorGUILayout.TextField("引导内容", guideContent);
        m_ClickTarget = (Transform)EditorGUILayout.ObjectField("点击目标", m_ClickTarget, typeof(Transform), true);
 
        arrowPosition = (NewBieGuideScriptableObject.ArrowPosition)EditorGUILayout.EnumPopup("箭头方向", arrowPosition);
        selectBox = (NewBieGuideScriptableObject.SelectBoxPattern)EditorGUILayout.EnumPopup("选中框样式", selectBox);
 
        voice = EditorGUILayout.IntField("音效", voice);
        effect2 = EditorGUILayout.IntField("特效2", effect2);
 
        EditorGUILayout.BeginHorizontal();
 
        usherAction = EditorGUILayout.IntField("引导MM动作", usherAction);
        usherOrientation = (NewBieGuideScriptableObject.UsherOrientation)EditorGUILayout.EnumPopup("引导MM方向", usherOrientation);
        EditorGUILayout.EndHorizontal();
 
        clickAnyWhereComplete = EditorGUILayout.Toggle("点击任意位置完成引导", clickAnyWhereComplete);
        pointerDownComplete = EditorGUILayout.Toggle("鼠标按下即完成引导", pointerDownComplete);
        clickOthersComplete = EditorGUILayout.Toggle("点击其他位置中断引导(会隐藏蒙版)", clickOthersComplete);
        useWindow = (NewBieGuideScriptableObject.UseWindow)EditorGUILayout.EnumPopup("引导用途需做额外逻辑", useWindow);
 
 
        EditorGUILayout.Space();
        EditorGUILayout.Space();
        EditorGUILayout.Space();
 
        EditorGUILayout.BeginHorizontal();
 
        if (GUILayout.Button("重置所有引导"))
        {
            NewBieCenter.Instance.ResetAllGuides();
        }
 
        if (GUILayout.Button("结束所有引导"))
        {
            NewBieCenter.Instance.CompleteAllGuides();
        }
        EditorGUILayout.EndHorizontal();
 
        switch (guideType)
        {
            case GuideType.NewBie:
                DrawNewbieGuides();
                break;
            case GuideType.Recommend:
                DrawFunctionalGuides();
                break;
        }
 
        EditorGUILayout.EndVertical();
    }
 
    private void ImportNewBieConfig()
    {
        var fileName = StringUtility.Contact("NewBieGuideStep_", stepId, ".asset");
        var path = StringUtility.Contact(ResourcesPath.ResourcesOutAssetPath, "Refdata/ScriptableObject/SoNewBieGuide/", fileName);
        var so = AssetDatabase.LoadAssetAtPath<NewBieGuideScriptableObject>(path);
 
        if (newBieWin == null)
        {
            var newBieWin = FindObjectOfType<NewBieWin>();
            this.newBieWin = newBieWin != null ? newBieWin.gameObject : null;
 
            if (this.newBieWin == null)
            {
                var prefab = UILoader.LoadWindow("NewBieWin");
                this.newBieWin = GameObject.Instantiate(prefab) as GameObject;
                this.newBieWin.name = "NewBieWin";
 
                if (this.newBieWin != null)
                {
                    uiroot = GameObject.FindObjectOfType<UIRoot>();
                    if (uiroot == null)
                    {
                        var rootPrefab = BuiltInLoader.LoadPrefab("UIRoot");
                        var root = GameObject.Instantiate(rootPrefab, Vector3.zero, Quaternion.identity);
                        root.name = "UIRoot";
                        uiroot = root.GetComponent<UIRoot>();
                    }
 
                    var parent = uiroot.systemCanvas.transform;
                    (this.newBieWin.transform as RectTransform).MatchWhith(parent as RectTransform);
                    PrefabUtility.DisconnectPrefabInstance(this.recommendWin);
                }
            }
 
            Selection.activeGameObject = this.newBieWin;
            this.functionalUnLock = this.newBieWin.GetComponent<Transform>("Container_Function");
            this.functionalUnLock.gameObject.SetActive(false);
            this.newbieMask = this.newBieWin.GetComponent<NewBieMask>("Container_Guide/Mask");
            this.newBiecontainerDialogue = this.newBieWin.GetComponent<Transform>("Container_Guide/Container_Dialogue");
            this.newBieDialogueContent = this.newBieWin.GetComponent<Text>("Container_Guide/Container_Dialogue/Txt_Dialogue");
            this.newBieImageHint = this.newBieWin.GetComponent<RectTransform>("Container_Guide/Container_ClickHint");
            this.newBieHintEffectContainer = this.newBieWin.GetComponent<RectTransform>("Container_Guide/Container_ClickHint/Img_Effect");
            this.newBieContainerArrow = this.newBieWin.GetComponent<RectTransform>("Container_Guide/Container_ClickHint/Container_Arrow");
            this.newBieArrowImage = this.newBieWin.GetComponent<Image>("Container_Guide/Container_ClickHint/Container_Arrow/Img_Arrow");
            this.newbieUsherMMContainer = this.newBieWin.GetComponent<RectTransform>("Container_Guide/Img_UsherMM");
        }
 
        if (so != null)
        {
            m_ClickTarget = uiroot.transform.Find(so.UIElementPath);
 
            newbieMask.mask.center = so.clickPosition;
            newbieMask.mask.cell = so.clickSize;
            newBiecontainerDialogue.localPosition = so.tipPosition;
            newBieDialogueContent.text = so.tipContent;
            newBieImageHint.localPosition = so.clickPosition;
            newBieImageHint.sizeDelta = so.clickSize;
            var selectBosAssetName = so.selectBox == 0 ? "SelectBox1" : "SelectBox2";
            var selectBoxGameObject = UIUtility.CreateWidget(selectBosAssetName, selectBosAssetName);
            ((RectTransform)selectBoxGameObject.transform).MatchWhith(newBieHintEffectContainer);
            newbieUsherMMContainer.localPosition = so.usherPosition;
            newbieUsherMMContainer.localEulerAngles = new Vector3(0, so.usherOrientation == 0 ? 0 : 180, 0);
            voice = so.voice;
            clickAnyWhereComplete = so.clickAnyWhereComplete;
            pointerDownComplete = so.pointerDownComplete;
            clickOthersComplete = so.clickOthersComplete;
            useWindow = so.useWindow;
 
            guideContent = so.tipContent;
 
            arrowPosition = so.arrowPosition;
            selectBox = so.selectBox;
            usherAction = so.usherAction;
            usherOrientation = so.usherOrientation;
 
            if (so.usherAction != 0)
            {
                if (usherMM != null)
                {
                    GameObject.DestroyImmediate(usherMM);
                }
                usherMM = GetUsherMM(so.usherAction);
                usherMM.transform.SetParentEx(newbieUsherMMContainer, Vector3.zero, Vector3.zero, Vector3.one);
                usherMM.SetActive(true);
            }
 
            newBieContainerArrow.gameObject.SetActive(so.arrowPosition != NewBieGuideScriptableObject.ArrowPosition.None);
            if (so.arrowPosition != NewBieGuideScriptableObject.ArrowPosition.None)
            {
                switch (so.arrowPosition)
                {
                    case NewBieGuideScriptableObject.ArrowPosition.Left:
                        newBieContainerArrow.localPosition = so.clickPosition - new Vector2(so.clickSize.x * 0.5f + newBieContainerArrow.rect.width * 0.5f, 0f);
                        newBieArrowImage.transform.localEulerAngles = new Vector3(0, 0, 90);
                        break;
                    case NewBieGuideScriptableObject.ArrowPosition.Right:
                        newBieContainerArrow.localPosition = so.clickPosition + new Vector2(so.clickSize.x * 0.5f + newBieContainerArrow.rect.width * 0.5f, 0f);
                        newBieArrowImage.transform.localEulerAngles = new Vector3(0, 0, 270);
                        break;
                    case NewBieGuideScriptableObject.ArrowPosition.Top:
                        newBieContainerArrow.localPosition = so.clickPosition + new Vector2(0f, so.clickSize.y * 0.5f + newBieContainerArrow.rect.height * 0.5f);
                        newBieArrowImage.transform.localEulerAngles = new Vector3(0, 0, 0);
                        break;
                    case NewBieGuideScriptableObject.ArrowPosition.Bottom:
                        newBieContainerArrow.localPosition = so.clickPosition - new Vector2(0f, so.clickSize.y * 0.5f + newBieContainerArrow.rect.height * 0.5f);
                        newBieArrowImage.transform.localEulerAngles = new Vector3(0, 0, 180);
                        break;
                }
            }
 
        }
 
        Repaint();
    }
 
    private void ExportNewBieConfig()
    {
        var fileName = StringUtility.Contact("NewBieGuideStep_", stepId, ".asset");
        var path = StringUtility.Contact(ResourcesPath.ResourcesOutAssetPath, "Refdata/ScriptableObject/SoNewBieGuide/", fileName);
        AssetDatabase.DeleteAsset(path);
 
        var so = CreateInstance<NewBieGuideScriptableObject>();
        AssetDatabase.CreateAsset(so, path);
 
        if (newBieWin != null)
        {
            so.stepId = stepId;
            so.clickPosition = newBieImageHint.transform.localPosition;
            so.clickSize = newBieImageHint.sizeDelta;
            so.tipPosition = newBiecontainerDialogue.localPosition;
            so.tipContent = newBieDialogueContent.text;
            so.arrowPosition = arrowPosition;
            so.selectBox = selectBox;
            so.usherOrientation = usherOrientation;
            so.effect2 = effect2;
            so.usherPosition = newbieUsherMMContainer.localPosition;
            so.usherAction = usherAction;
            so.voice = voice;
            so.clickAnyWhereComplete = clickAnyWhereComplete;
            so.clickOthersComplete = clickOthersComplete;
            so.pointerDownComplete = pointerDownComplete;
            so.tipContent = guideContent;
            so.useWindow = useWindow;
 
            if (m_ClickTarget != null)
            {
                so.UIElementPath = UIUtility.GetUIElementRelativePath(uiroot, m_ClickTarget);
            }
        }
 
        AssetDatabase.Refresh();
        EditorUtility.SetDirty(so);
        AssetDatabase.SaveAssets();
    }
 
    private void ImportRecommondConfig()
    {
        var fileName = StringUtility.Contact("FunctionalGuideStep_", stepId, ".asset");
        var path = StringUtility.Contact(ResourcesPath.ResourcesOutAssetPath, "Refdata/ScriptableObject/SoNewBieGuide/", fileName);
        var so = AssetDatabase.LoadAssetAtPath<NewBieGuideScriptableObject>(path);
 
        if (recommendWin == null)
        {
            var recommendWin = FindObjectOfType<FunctionalGuideWin>();
            this.recommendWin = recommendWin != null ? recommendWin.gameObject : null;
 
            if (this.recommendWin == null)
            {
                var prefab = UILoader.LoadWindow("FunctionalGuideWin");
                this.recommendWin = GameObject.Instantiate(prefab) as GameObject;
                this.recommendWin.name = "FunctionalGuideWin";
 
                if (this.recommendWin != null)
                {
                    uiroot = GameObject.FindObjectOfType<UIRoot>();
                    if (uiroot == null)
                    {
                        var rootPrefab = BuiltInLoader.LoadPrefab("UIRoot");
                        var root = GameObject.Instantiate(rootPrefab, Vector3.zero, Quaternion.identity);
                        root.name = "UIRoot";
                        uiroot = root.GetComponent<UIRoot>();
                    }
 
                    var parent = uiroot.systemCanvas.transform;
                    (this.recommendWin.transform as RectTransform).MatchWhith(parent as RectTransform);
                    PrefabUtility.DisconnectPrefabInstance(this.recommendWin);
                }
            }
 
            Selection.activeGameObject = this.recommendWin;
            var instance = UIUtility.CreateWidget("FunctionalGuideBehaviour", "FunctionalGuideBehaviour");
            var behaviourRectTransform = (RectTransform)instance.transform;
            recommendBehaviour = instance.GetComponent<FunctionalGuideBehaviour>();
            this.recommendWin.gameObject.SetActive(true);
            behaviourRectTransform.MatchWhith(this.recommendWin.transform as RectTransform);
            recommendBehaviour.gameObject.SetActive(true);
 
            this.recommendImageHint = this.recommendBehaviour.clickHintRoot;
        }
 
        if (so != null)
        {
            m_ClickTarget = uiroot.transform.Find(so.UIElementPath);
            recommendImageHint.transform.localPosition = so.clickPosition;
            recommendImageHint.sizeDelta = so.clickSize;
            guideContent = so.tipContent;
            arrowPosition = so.arrowPosition;
            selectBox = so.selectBox;
            effect2 = so.effect2;
            var selectBosAssetName = string.Empty;
            switch (so.selectBox)
            {
                case NewBieGuideScriptableObject.SelectBoxPattern.Pattern1:
                    selectBosAssetName = "SelectBox1";
                    break;
                case NewBieGuideScriptableObject.SelectBoxPattern.Pattern2:
                    selectBosAssetName = "SelectBox2";
                    break;
                case NewBieGuideScriptableObject.SelectBoxPattern.None:
                    selectBosAssetName = string.Empty;
                    break;
            }
 
            if (selectBoxGameObject != null)
            {
                DestroyImmediate(selectBoxGameObject);
                selectBoxGameObject = null;
            }
 
            if (!string.IsNullOrEmpty(selectBosAssetName))
            {
                selectBoxGameObject = UIUtility.CreateWidget(selectBosAssetName, selectBosAssetName);
                ((RectTransform)selectBoxGameObject.transform).MatchWhith(recommendImageHint);
            }
        }
 
        Repaint();
    }
 
    private void ExportRecommondConfig()
    {
        var fileName = StringUtility.Contact("FunctionalGuideStep_", stepId, ".asset");
        var path = StringUtility.Contact(ResourcesPath.ResourcesOutAssetPath, "Refdata/ScriptableObject/SoNewBieGuide/", fileName);
        AssetDatabase.DeleteAsset(path);
 
        var so = CreateInstance<NewBieGuideScriptableObject>();
        AssetDatabase.CreateAsset(so, path);
 
        if (recommendBehaviour != null)
        {
            so.stepId = stepId;
            so.clickPosition = recommendImageHint.transform.localPosition;
            so.clickSize = recommendImageHint.sizeDelta;
            so.tipContent = guideContent;
            so.arrowPosition = arrowPosition;
            so.selectBox = selectBox;
            so.effect2 = effect2;
            if (m_ClickTarget != null)
            {
                so.UIElementPath = UIUtility.GetUIElementRelativePath(uiroot, m_ClickTarget);
            }
        }
 
        AssetDatabase.Refresh();
        EditorUtility.SetDirty(so);
        AssetDatabase.SaveAssets();
    }
 
    private void StartNewBieGuide()
    {
        NewBieCenter.Instance.currentGuide = guideId;
        NewBieCenter.Instance.StartNewBieGuideEx(guideId);
    }
 
    private void StartFunctionalGuide()
    {
        FunctionalGuideCenter.Instance.StartGuide(guideId);
    }
 
    private GameObject GetUsherMM(int _action)
    {
        var instance = UIUtility.CreateWidget("GuideUsher", "GuideUsher");
 
        return instance;
    }
 
    enum GuideType
    {
        NewBie,        //新手引导,半强制性的。
        Recommend,//功能性引导,推荐性的。
    }
 
    List<NewBieGuide> newbieGuides = null;
    List<FunctionalGuide> functionalGuides = null;
    private Vector2 scrollPosition;
 
    void DrawNewbieGuides()
    {
        if (ConfigInitiator.done && newbieGuides == null)
        {
            newbieGuides = new List<NewBieGuide>();
            var guides = GuideConfig.GetValues();
            foreach (var config in guides)
            {
                if (config.Type == 1)
                {
                    newbieGuides.Add(new NewBieGuide(config.ID));
                }
            }
        }
 
        if (newbieGuides != null)
        {
            scrollPosition = GUILayout.BeginScrollView(scrollPosition, false, false);
            foreach (var newbieGuide in newbieGuides)
            {
                EditorGUILayout.Space();
                EditorGUILayout.BeginHorizontal();
 
                EditorGUILayout.Space();
 
                EditorGUILayout.LabelField("半强制引导Id:" + newbieGuide.guideId);
 
                EditorGUILayout.Toggle("Completed", newbieGuide.completed);
 
                GUI.skin.button.normal.textColor = newbieGuide.guideId == NewBieCenter.Instance.currentGuide ? Color.red : Color.white;
 
                if (GUILayout.Button("开始"))
                {
                    newbieGuide.Begin();
                }
 
                GUI.skin.button.normal.textColor = Color.white;
                if (GUILayout.Button("完成"))
                {
                    newbieGuide.Finish();
                }
 
                if (GUILayout.Button("重置"))
                {
                    newbieGuide.Reset();
                }
 
                EditorGUILayout.Space();
                EditorGUILayout.EndHorizontal();
            }
 
            GUILayout.EndScrollView();
        }
 
    }
 
    void DrawFunctionalGuides()
    {
        if (ConfigInitiator.done && functionalGuides == null)
        {
            functionalGuides = new List<FunctionalGuide>();
            var guides = GuideConfig.GetValues();
            foreach (var config in guides)
            {
                if (config.Type == 2)
                {
                    functionalGuides.Add(new FunctionalGuide(config.ID));
                }
            }
        }
 
        if (functionalGuides != null)
        {
            scrollPosition = GUILayout.BeginScrollView(scrollPosition, false, false);
            foreach (var guide in functionalGuides)
            {
                EditorGUILayout.Space();
                EditorGUILayout.BeginHorizontal();
 
                EditorGUILayout.Space();
 
                EditorGUILayout.LabelField("自由引导Id:" + guide.guideId);
                EditorGUILayout.Toggle("Completed", guide.completed);
 
                GUI.skin.button.normal.textColor = FunctionalGuideCenter.Instance.GetUnderwayGuides().Contains(guide.guideId) ? Color.red : Color.white;
 
                if (GUILayout.Button("开始"))
                {
                    guide.Begin();
                }
 
                GUI.skin.button.normal.textColor = Color.white;
                if (GUILayout.Button("完成"))
                {
                    guide.Finish();
                }
 
                if (GUILayout.Button("重置"))
                {
                    guide.Reset();
                }
 
                EditorGUILayout.Space();
                EditorGUILayout.EndHorizontal();
            }
 
            GUILayout.EndScrollView();
        }
 
 
    }
 
    public class NewBieGuide
    {
        public int guideId;
        public bool completed { get { return NewBieCenter.Instance.completeGuidesBuf.Contains(guideId); } }
 
        public NewBieGuide(int _guideId)
        {
            guideId = _guideId;
        }
 
        public void Begin()
        {
            NewBieCenter.Instance.StartNewBieGuideEx(guideId);
        }
 
        public void Finish()
        {
            NewBieCenter.Instance.FinishNewBieGuide(guideId);
        }
 
        public void Reset()
        {
            NewBieCenter.Instance.ResetGuide(guideId);
        }
    }
 
    public class FunctionalGuide
    {
        public int guideId;
        public bool completed { get { return NewBieCenter.Instance.completeGuidesBuf.Contains(guideId); } }
 
        public FunctionalGuide(int _guideId)
        {
            guideId = _guideId;
        }
 
        public void Begin()
        {
            FunctionalGuideCenter.Instance.StartGuide(guideId);
        }
 
        public void Finish()
        {
            FunctionalGuideCenter.Instance.RemoveGuide(guideId);
        }
 
        public void Reset()
        {
            NewBieCenter.Instance.ResetGuide(guideId);
        }
 
    }
 
 
 
}