%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1101772261675036
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4772286590358986}
|
- component: {fileID: 33747915510178674}
|
- component: {fileID: 23750643358091062}
|
m_Layer: 0
|
m_Name: nei
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4772286590358986
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1101772261675036}
|
m_LocalRotation: {x: -0.0000000074505797, y: -0, z: -0.7071068, w: 0.7071068}
|
m_LocalPosition: {x: -0.032, y: 0.031, z: -0.619}
|
m_LocalScale: {x: 0.6324894, y: 0.6324901, z: 0.63248986}
|
m_Children: []
|
m_Father: {fileID: 4389504410161970}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
|
--- !u!33 &33747915510178674
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1101772261675036}
|
m_Mesh: {fileID: 4300000, guid: 9828a64bac2ae47499b2e521765aa1fa, type: 3}
|
--- !u!23 &23750643358091062
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1101772261675036}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 905aa3ffea377184ea99b9493d2e0a73, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1208449954375888
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4079815431489554}
|
- component: {fileID: 33126052010038120}
|
- component: {fileID: 23491741396043226}
|
m_Layer: 0
|
m_Name: neidi
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4079815431489554
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1208449954375888}
|
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalPosition: {x: 0, y: 0.054, z: 0}
|
m_LocalScale: {x: 0.63500625, y: 0.63500625, z: 0.63500625}
|
m_Children: []
|
m_Father: {fileID: 4980714094392010}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
--- !u!33 &33126052010038120
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1208449954375888}
|
m_Mesh: {fileID: 4300000, guid: 8621dcb7588acc440851ec42d972a1a6, type: 3}
|
--- !u!23 &23491741396043226
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1208449954375888}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 905aa3ffea377184ea99b9493d2e0a73, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1245246098071298
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4980714094392010}
|
- component: {fileID: 95062483290810554}
|
m_Layer: 0
|
m_Name: Animation
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4980714094392010
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1245246098071298}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4389504410161970}
|
- {fileID: 4668698422935830}
|
- {fileID: 4079815431489554}
|
- {fileID: 4280246676646518}
|
m_Father: {fileID: 4228846335102180}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95062483290810554
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1245246098071298}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 47ddf0aa6e107704fafb652026e8f4b8, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!1 &1321472173010536
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4739607907821902}
|
- component: {fileID: 33632464938407684}
|
- component: {fileID: 23453605855427864}
|
m_Layer: 0
|
m_Name: yun
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4739607907821902
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1321472173010536}
|
m_LocalRotation: {x: 0.00000004470348, y: 0.000000029802319, z: -0.70710677, w: 0.7071068}
|
m_LocalPosition: {x: -0.032, y: 0.031, z: -0.873}
|
m_LocalScale: {x: 1.0179567, y: 1.0179586, z: 1.0179586}
|
m_Children: []
|
m_Father: {fileID: 4389504410161970}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33632464938407684
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1321472173010536}
|
m_Mesh: {fileID: 4300000, guid: 8621dcb7588acc440851ec42d972a1a6, type: 3}
|
--- !u!23 &23453605855427864
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1321472173010536}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 905aa3ffea377184ea99b9493d2e0a73, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1609409819744474
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4596661735622574}
|
- component: {fileID: 33655130689678672}
|
- component: {fileID: 23210893949951908}
|
m_Layer: 0
|
m_Name: liu
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4596661735622574
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1609409819744474}
|
m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5}
|
m_LocalPosition: {x: -0.032, y: 0.678, z: -0.619}
|
m_LocalScale: {x: 1.828651, y: 3.877955, z: 4.6074343}
|
m_Children: []
|
m_Father: {fileID: 4389504410161970}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
--- !u!33 &33655130689678672
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1609409819744474}
|
m_Mesh: {fileID: 4300000, guid: 2bd348f04d873df419ef0736cbef7a0b, type: 3}
|
--- !u!23 &23210893949951908
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1609409819744474}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 07a66739118fd9a4d89c39e8acec54e5, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1625812456533488
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4668698422935830}
|
- component: {fileID: 33883436999349562}
|
- component: {fileID: 23018774306784950}
|
m_Layer: 0
|
m_Name: waidi
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4668698422935830
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1625812456533488}
|
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: 0, y: 0.05400002, z: 0}
|
m_LocalScale: {x: 0.88663745, y: 0.8866383, z: 0.8866383}
|
m_Children: []
|
m_Father: {fileID: 4980714094392010}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
--- !u!33 &33883436999349562
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1625812456533488}
|
m_Mesh: {fileID: 4300000, guid: 8621dcb7588acc440851ec42d972a1a6, type: 3}
|
--- !u!23 &23018774306784950
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1625812456533488}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 905aa3ffea377184ea99b9493d2e0a73, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1633028981600648
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4280246676646518}
|
- component: {fileID: 33052130332436582}
|
- component: {fileID: 23382393186087278}
|
m_Layer: 0
|
m_Name: yun
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4280246676646518
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633028981600648}
|
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: 0, y: 0.05400002, z: 0}
|
m_LocalScale: {x: 1.5661119, y: 1.5661132, z: 1.5661132}
|
m_Children: []
|
m_Father: {fileID: 4980714094392010}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
--- !u!33 &33052130332436582
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633028981600648}
|
m_Mesh: {fileID: 4300000, guid: 8621dcb7588acc440851ec42d972a1a6, type: 3}
|
--- !u!23 &23382393186087278
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633028981600648}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 905aa3ffea377184ea99b9493d2e0a73, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1691839992800388
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4228846335102180}
|
- component: {fileID: 114749200297494718}
|
m_Layer: 0
|
m_Name: Effect_ylpz
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4228846335102180
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1691839992800388}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 10.42, y: 1.415, z: 12.23}
|
m_LocalScale: {x: 2, y: 2, z: 2}
|
m_Children:
|
- {fileID: 4980714094392010}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!114 &114749200297494718
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1691839992800388}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: d398e1aa1bff9054e84a7cd84cbc2a8b, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
duration: -1
|
effectId: 0
|
startTime: 0
|
releaseHideChildren: 1
|
--- !u!1 &1829008893080098
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4372448829305874}
|
- component: {fileID: 33954593116545594}
|
- component: {fileID: 23076660365864344}
|
m_Layer: 0
|
m_Name: wai
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4372448829305874
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1829008893080098}
|
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
|
m_LocalPosition: {x: -0.032, y: 0.031, z: -0.619}
|
m_LocalScale: {x: 0.902358, y: 0.90235806, z: 0.90235806}
|
m_Children: []
|
m_Father: {fileID: 4389504410161970}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
|
--- !u!33 &33954593116545594
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1829008893080098}
|
m_Mesh: {fileID: 4300000, guid: 9828a64bac2ae47499b2e521765aa1fa, type: 3}
|
--- !u!23 &23076660365864344
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1829008893080098}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 905aa3ffea377184ea99b9493d2e0a73, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -5
|
--- !u!1 &1990492118528950
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4389504410161970}
|
- component: {fileID: 114695715334180564}
|
m_Layer: 0
|
m_Name: guadian
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4389504410161970
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1990492118528950}
|
m_LocalRotation: {x: 0.19618551, y: -0.6459941, z: 0.18071982, w: 0.7152225}
|
m_LocalPosition: {x: 0, y: 0.29, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4739607907821902}
|
- {fileID: 4772286590358986}
|
- {fileID: 4596661735622574}
|
- {fileID: 4372448829305874}
|
m_Father: {fileID: 4980714094392010}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!114 &114695715334180564
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1990492118528950}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 87d14eaaa84906341a0925896711601c, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|