%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1179449827896160
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4234121202669238}
|
- component: {fileID: 33751492562911008}
|
- component: {fileID: 23691192004756110}
|
m_Layer: 0
|
m_Name: TianKong_1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4234121202669238
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1179449827896160}
|
m_LocalRotation: {x: 0.00000008146034, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 2.1200018, y: 2.8533325, z: -14.586666}
|
m_LocalScale: {x: 5.4269195, y: 5.5120173, z: 3.5100744}
|
m_Children: []
|
m_Father: {fileID: 4486124493295094}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33751492562911008
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1179449827896160}
|
m_Mesh: {fileID: 4300000, guid: 063b2270b4ee5d343abe9257b157113a, type: 3}
|
--- !u!23 &23691192004756110
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1179449827896160}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 3b342295fc4e8524abfbc32d553a54d0, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1397835284132848
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4050351492378590}
|
- component: {fileID: 95611803426474142}
|
m_Layer: 0
|
m_Name: Ca
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4050351492378590
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1397835284132848}
|
m_LocalRotation: {x: 0.0013140184, y: -0.7071056, z: -0.0013140184, w: 0.7071056}
|
m_LocalPosition: {x: 0, y: 0.002578691, z: 0.0006446728}
|
m_LocalScale: {x: 0.5882354, y: 0.6666667, z: 0.6666668}
|
m_Children:
|
- {fileID: 4295424535679726}
|
m_Father: {fileID: 4486124493295094}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95611803426474142
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1397835284132848}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 3494c972ae3757d4d957aed8ce74267c, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!1 &1474525355694854
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4295424535679726}
|
- component: {fileID: 20190804631987808}
|
- component: {fileID: 124752308696015464}
|
m_Layer: 0
|
m_Name: Camera
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4295424535679726
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1474525355694854}
|
m_LocalRotation: {x: 0.042201933, y: -0.7003002, z: 0.041544173, w: 0.71138793}
|
m_LocalPosition: {x: 4.34, y: 1.1399994, z: 0.05}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4050351492378590}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: -95, z: 0}
|
--- !u!20 &20190804631987808
|
Camera:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1474525355694854}
|
m_Enabled: 1
|
serializedVersion: 2
|
m_ClearFlags: 3
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
m_projectionMatrixMode: 1
|
m_GateFitMode: 2
|
m_FOVAxisMode: 0
|
m_SensorSize: {x: 36, y: 24}
|
m_LensShift: {x: 0, y: 0}
|
m_FocalLength: 50
|
m_NormalizedViewPortRect:
|
serializedVersion: 2
|
x: 0
|
y: 0
|
width: 1
|
height: 1
|
near clip plane: 0.3
|
far clip plane: 1000
|
field of view: 60
|
orthographic: 0
|
orthographic size: 5
|
m_Depth: 0
|
m_CullingMask:
|
serializedVersion: 2
|
m_Bits: 131329
|
m_RenderingPath: -1
|
m_TargetTexture: {fileID: 0}
|
m_TargetDisplay: 0
|
m_TargetEye: 3
|
m_HDR: 1
|
m_AllowMSAA: 0
|
m_AllowDynamicResolution: 0
|
m_ForceIntoRT: 0
|
m_OcclusionCulling: 1
|
m_StereoConvergence: 10
|
m_StereoSeparation: 0.022
|
--- !u!124 &124752308696015464
|
Behaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1474525355694854}
|
m_Enabled: 1
|
--- !u!1 &1634713775955780
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4486124493295094}
|
m_Layer: 0
|
m_Name: Boss_Cx_Sjz
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4486124493295094
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1634713775955780}
|
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: 129.754, y: 51.47, z: 33.054}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4234121202669238}
|
- {fileID: 4050351492378590}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|