%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1175577684305668
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4723743958821016}
|
- component: {fileID: 33540018789533852}
|
- component: {fileID: 23146477182751242}
|
- component: {fileID: 95234216794149126}
|
- component: {fileID: 114380451147913744}
|
m_Layer: 0
|
m_Name: liuguang
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4723743958821016
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1175577684305668}
|
m_LocalRotation: {x: -0.44788155, y: 0.4474648, z: 0.55807066, w: 0.536409}
|
m_LocalPosition: {x: 1.4599997, y: -20.84644, z: -3.0190282}
|
m_LocalScale: {x: 3.4668264, y: 8.63492, z: 13.101014}
|
m_Children: []
|
m_Father: {fileID: 4617205611108978}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: -78.50101, y: -9.249001, z: 96.938}
|
--- !u!33 &33540018789533852
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1175577684305668}
|
m_Mesh: {fileID: 4300000, guid: 0583309c74da9cd4bb15555eaaca2b3c, type: 3}
|
--- !u!23 &23146477182751242
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1175577684305668}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd6db2558aa6885428fa2bcce1a1e9da, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -1500
|
--- !u!95 &95234216794149126
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1175577684305668}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 2e2e6942c2eaad4428e10e37d32bd1a7, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!114 &114380451147913744
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1175577684305668}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 644f267571076be42bee2f66aba2c823, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_RendererOrder: -1500
|
--- !u!1 &1543751353663072
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4561796957050784}
|
- component: {fileID: 20436013742129484}
|
- component: {fileID: 124390575086423728}
|
m_Layer: 0
|
m_Name: Camera
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4561796957050784
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1543751353663072}
|
m_LocalRotation: {x: 0.01701985, y: -0.98532027, z: -0.035298843, w: 0.1661576}
|
m_LocalPosition: {x: 0.66000015, y: 0.6855451, z: 2.86}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4617205611108978}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
|
--- !u!20 &20436013742129484
|
Camera:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1543751353663072}
|
m_Enabled: 1
|
serializedVersion: 2
|
m_ClearFlags: 2
|
m_BackGroundColor: {r: 0.19215688, g: 0.3019608, b: 0.4745098, a: 0}
|
m_projectionMatrixMode: 1
|
m_GateFitMode: 2
|
m_FOVAxisMode: 0
|
m_SensorSize: {x: 36, y: 24}
|
m_LensShift: {x: 0, y: 0}
|
m_FocalLength: 50
|
m_NormalizedViewPortRect:
|
serializedVersion: 2
|
x: 0
|
y: 0
|
width: 1
|
height: 1
|
near clip plane: 0.3
|
far clip plane: 1000
|
field of view: 60
|
orthographic: 0
|
orthographic size: 5
|
m_Depth: 0
|
m_CullingMask:
|
serializedVersion: 2
|
m_Bits: 131329
|
m_RenderingPath: -1
|
m_TargetTexture: {fileID: 0}
|
m_TargetDisplay: 0
|
m_TargetEye: 3
|
m_HDR: 1
|
m_AllowMSAA: 0
|
m_AllowDynamicResolution: 0
|
m_ForceIntoRT: 0
|
m_OcclusionCulling: 1
|
m_StereoConvergence: 10
|
m_StereoSeparation: 0.022
|
--- !u!124 &124390575086423728
|
Behaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1543751353663072}
|
m_Enabled: 1
|
--- !u!1 &1622094249272650
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4036820756669402}
|
- component: {fileID: 33506109141243602}
|
- component: {fileID: 23394105008429348}
|
- component: {fileID: 114705883234765914}
|
m_Layer: 0
|
m_Name: TianKong_1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4036820756669402
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1622094249272650}
|
m_LocalRotation: {x: -0.22332004, y: 0.13191758, z: 0.0021964533, w: 0.9657749}
|
m_LocalPosition: {x: -8.478084, y: 3.098516, z: -19.498638}
|
m_LocalScale: {x: 15.268061, y: 14.29952, z: 11.138413}
|
m_Children: []
|
m_Father: {fileID: 4617205611108978}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: -25.590002, y: 12.811001, z: -3.476}
|
--- !u!33 &33506109141243602
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1622094249272650}
|
m_Mesh: {fileID: 4300000, guid: 89db859c585a7e145815ec257c21fa0d, type: 3}
|
--- !u!23 &23394105008429348
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1622094249272650}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: ff024ad3ea5a04a4889c19fb7f380238, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -2000
|
--- !u!114 &114705883234765914
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1622094249272650}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 644f267571076be42bee2f66aba2c823, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_RendererOrder: -2000
|
--- !u!1 &1845540272030388
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4617205611108978}
|
- component: {fileID: 95201259672714014}
|
m_Layer: 10
|
m_Name: Boss_Xiu_M144
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4617205611108978
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1845540272030388}
|
m_LocalRotation: {x: -0, y: 0.7071069, z: -0, w: 0.70710677}
|
m_LocalPosition: {x: 9.439, y: 1.25, z: 8.24}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4561796957050784}
|
- {fileID: 4036820756669402}
|
- {fileID: 4723743958821016}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95201259672714014
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1845540272030388}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 531847287f8b1e141b2f4841a6bbe99c, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|