%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1132590392850282
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4657735947344952}
|
- component: {fileID: 95772222431627098}
|
m_Layer: 10
|
m_Name: Boss_Xiu_M147
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4657735947344952
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1132590392850282}
|
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: 9.439, y: -0.11, z: 8.24}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4137942418742202}
|
- {fileID: 4892460513802002}
|
- {fileID: 4988021389647238}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95772222431627098
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1132590392850282}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: dbafebc9e967154478468982e70d0862, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!1 &1261429715451786
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4137942418742202}
|
- component: {fileID: 33756194605283270}
|
- component: {fileID: 23019972352376128}
|
- component: {fileID: 114401153528508384}
|
m_Layer: 0
|
m_Name: TianKong_1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4137942418742202
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1261429715451786}
|
m_LocalRotation: {x: -0.2233304, y: 0.120664015, z: -0.00040391827, w: 0.96724534}
|
m_LocalPosition: {x: -10.133189, y: 2.35, z: -24.877447}
|
m_LocalScale: {x: 20.858015, y: 21.232767, z: 15.216427}
|
m_Children: []
|
m_Father: {fileID: 4657735947344952}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: -25.590002, y: 15.389001, z: -3.476}
|
--- !u!33 &33756194605283270
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1261429715451786}
|
m_Mesh: {fileID: 4300000, guid: 89db859c585a7e145815ec257c21fa0d, type: 3}
|
--- !u!23 &23019972352376128
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1261429715451786}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: ff024ad3ea5a04a4889c19fb7f380238, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -2000
|
--- !u!114 &114401153528508384
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1261429715451786}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 644f267571076be42bee2f66aba2c823, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_RendererOrder: -2000
|
--- !u!1 &1293094655261544
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4988021389647238}
|
- component: {fileID: 20117955485581868}
|
- component: {fileID: 124971215727560502}
|
m_Layer: 0
|
m_Name: Camera
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4988021389647238
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1293094655261544}
|
m_LocalRotation: {x: 0.00079993904, y: -0.9885605, z: -0.08462222, w: 0.124846235}
|
m_LocalPosition: {x: 0.9, y: 2.6348705, z: 4.1791153}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4657735947344952}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: -3.304, y: -180.00002, z: 0}
|
--- !u!20 &20117955485581868
|
Camera:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1293094655261544}
|
m_Enabled: 1
|
serializedVersion: 2
|
m_ClearFlags: 2
|
m_BackGroundColor: {r: 0.19215688, g: 0.3019608, b: 0.4745098, a: 0}
|
m_projectionMatrixMode: 1
|
m_GateFitMode: 2
|
m_FOVAxisMode: 0
|
m_SensorSize: {x: 36, y: 24}
|
m_LensShift: {x: 0, y: 0}
|
m_FocalLength: 50
|
m_NormalizedViewPortRect:
|
serializedVersion: 2
|
x: 0
|
y: 0
|
width: 1
|
height: 1
|
near clip plane: 0.3
|
far clip plane: 1000
|
field of view: 60
|
orthographic: 0
|
orthographic size: 5
|
m_Depth: 0
|
m_CullingMask:
|
serializedVersion: 2
|
m_Bits: 131329
|
m_RenderingPath: -1
|
m_TargetTexture: {fileID: 0}
|
m_TargetDisplay: 0
|
m_TargetEye: 3
|
m_HDR: 1
|
m_AllowMSAA: 0
|
m_AllowDynamicResolution: 0
|
m_ForceIntoRT: 0
|
m_OcclusionCulling: 1
|
m_StereoConvergence: 10
|
m_StereoSeparation: 0.022
|
--- !u!124 &124971215727560502
|
Behaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1293094655261544}
|
m_Enabled: 1
|
--- !u!1 &1895382549365636
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4892460513802002}
|
- component: {fileID: 33260468585167202}
|
- component: {fileID: 23705608056903198}
|
- component: {fileID: 95729898632781166}
|
- component: {fileID: 114001092518007108}
|
m_Layer: 0
|
m_Name: liuguang
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4892460513802002
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1895382549365636}
|
m_LocalRotation: {x: -0.4543487, y: 0.441189, z: 0.55281764, w: 0.54158306}
|
m_LocalPosition: {x: 2.8484776, y: -22.5, z: -0.13861823}
|
m_LocalScale: {x: 4.7361073, y: 11.79635, z: 14.295958}
|
m_Children: []
|
m_Father: {fileID: 4657735947344952}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: -78.50101, y: -6.6720004, z: 96.938}
|
--- !u!33 &33260468585167202
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1895382549365636}
|
m_Mesh: {fileID: 4300000, guid: 0583309c74da9cd4bb15555eaaca2b3c, type: 3}
|
--- !u!23 &23705608056903198
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1895382549365636}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd6db2558aa6885428fa2bcce1a1e9da, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -1500
|
--- !u!95 &95729898632781166
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1895382549365636}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 2e2e6942c2eaad4428e10e37d32bd1a7, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!114 &114001092518007108
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1895382549365636}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 644f267571076be42bee2f66aba2c823, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_RendererOrder: -1500
|