%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1049078755555662
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4125306829677042}
|
- component: {fileID: 33722521067903418}
|
- component: {fileID: 23682105199575674}
|
- component: {fileID: 95348101870307502}
|
- component: {fileID: 114550123631250100}
|
m_Layer: 0
|
m_Name: liuguang
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4125306829677042
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1049078755555662}
|
m_LocalRotation: {x: -0.42773, y: 0.5625135, z: 0.55224717, w: 0.44232202}
|
m_LocalPosition: {x: 2.0950136, y: -19.632965, z: 1.7991462}
|
m_LocalScale: {x: 3.4668264, y: 8.63492, z: 13.101014}
|
m_Children: []
|
m_Father: {fileID: 4121882682898236}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: -88.554, y: 87.157005, z: 16.900002}
|
--- !u!33 &33722521067903418
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1049078755555662}
|
m_Mesh: {fileID: 4300000, guid: 0583309c74da9cd4bb15555eaaca2b3c, type: 3}
|
--- !u!23 &23682105199575674
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1049078755555662}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd6db2558aa6885428fa2bcce1a1e9da, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -1500
|
--- !u!95 &95348101870307502
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1049078755555662}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 2e2e6942c2eaad4428e10e37d32bd1a7, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!114 &114550123631250100
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1049078755555662}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 644f267571076be42bee2f66aba2c823, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_RendererOrder: -1500
|
--- !u!1 &1176881248847932
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4573349105948424}
|
- component: {fileID: 33977517477236628}
|
- component: {fileID: 23323260639935024}
|
- component: {fileID: 114162766567752118}
|
m_Layer: 0
|
m_Name: TianKong_1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4573349105948424
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1176881248847932}
|
m_LocalRotation: {x: -0.31386787, y: 0.24174291, z: 0.003557771, w: 0.91816926}
|
m_LocalPosition: {x: -18.26, y: -8.87, z: -6.34}
|
m_LocalScale: {x: 32.637356, y: 30.56699, z: 23.809734}
|
m_Children: []
|
m_Father: {fileID: 4121882682898236}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: -35.316, y: 32.772003, z: -10.251}
|
--- !u!33 &33977517477236628
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1176881248847932}
|
m_Mesh: {fileID: 4300000, guid: 89db859c585a7e145815ec257c21fa0d, type: 3}
|
--- !u!23 &23323260639935024
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1176881248847932}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: ff024ad3ea5a04a4889c19fb7f380238, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -2000
|
--- !u!114 &114162766567752118
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1176881248847932}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 644f267571076be42bee2f66aba2c823, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
m_RendererOrder: -2000
|
--- !u!1 &1199831317095584
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4386746259372944}
|
- component: {fileID: 20995742013174808}
|
- component: {fileID: 124219017784562958}
|
m_Layer: 0
|
m_Name: Camera
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4386746259372944
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1199831317095584}
|
m_LocalRotation: {x: 0.0000000308222, y: -0.993961, z: 0.1097343, w: 0.00000027918404}
|
m_LocalPosition: {x: 0, y: 1.8724208, z: 2.862462}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 4121882682898236}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 35.002003, y: -179.99998, z: 0}
|
--- !u!20 &20995742013174808
|
Camera:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1199831317095584}
|
m_Enabled: 1
|
serializedVersion: 2
|
m_ClearFlags: 2
|
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
m_projectionMatrixMode: 1
|
m_GateFitMode: 2
|
m_FOVAxisMode: 0
|
m_SensorSize: {x: 36, y: 24}
|
m_LensShift: {x: 0, y: 0}
|
m_FocalLength: 50
|
m_NormalizedViewPortRect:
|
serializedVersion: 2
|
x: 0
|
y: 0
|
width: 1
|
height: 1
|
near clip plane: 0.3
|
far clip plane: 1000
|
field of view: 60
|
orthographic: 0
|
orthographic size: 5
|
m_Depth: 0
|
m_CullingMask:
|
serializedVersion: 2
|
m_Bits: 131329
|
m_RenderingPath: -1
|
m_TargetTexture: {fileID: 0}
|
m_TargetDisplay: 0
|
m_TargetEye: 3
|
m_HDR: 1
|
m_AllowMSAA: 0
|
m_AllowDynamicResolution: 0
|
m_ForceIntoRT: 0
|
m_OcclusionCulling: 1
|
m_StereoConvergence: 10
|
m_StereoSeparation: 0.022
|
--- !u!124 &124219017784562958
|
Behaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1199831317095584}
|
m_Enabled: 1
|
--- !u!1 &1551726186205824
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4121882682898236}
|
- component: {fileID: 95229998090898982}
|
m_Layer: 10
|
m_Name: Boss_Xiu_M150
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4121882682898236
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1551726186205824}
|
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: 9.439, y: 0, z: 8.24}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4386746259372944}
|
- {fileID: 4573349105948424}
|
- {fileID: 4125306829677042}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95229998090898982
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1551726186205824}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 86cb97284fde25c40ac16e097a9e414c, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|