%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1021940284538248
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4692289716003516}
|
- component: {fileID: 33757066364970156}
|
- component: {fileID: 64279816772887454}
|
- component: {fileID: 23902442351518396}
|
m_Layer: 0
|
m_Name: DongHuangZhong_0
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4692289716003516
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1021940284538248}
|
m_LocalRotation: {x: -0, y: -0.9999855, z: -0, w: 0.0053844894}
|
m_LocalPosition: {x: -0.053781465, y: -0.03, z: 0.02}
|
m_LocalScale: {x: 0.4227435, y: 0.9827302, z: 0.13960776}
|
m_Children: []
|
m_Father: {fileID: 4690176268483156}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33757066364970156
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1021940284538248}
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
--- !u!64 &64279816772887454
|
MeshCollider:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1021940284538248}
|
m_Material: {fileID: 0}
|
m_IsTrigger: 0
|
m_Enabled: 1
|
serializedVersion: 4
|
m_Convex: 0
|
m_CookingOptions: 30
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
--- !u!23 &23902442351518396
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1021940284538248}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 92b3fc3c39f7c2b449306687848e8517, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 1
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1633267533145904
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4897835136932062}
|
- component: {fileID: 33770039031728902}
|
- component: {fileID: 64846838638845740}
|
- component: {fileID: 23181214379841382}
|
m_Layer: 0
|
m_Name: DongHuangZhong_1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4897835136932062
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633267533145904}
|
m_LocalRotation: {x: -0, y: -0.9999855, z: -0, w: 0.0053844894}
|
m_LocalPosition: {x: -0.053726163, y: -0.03, z: 0.041}
|
m_LocalScale: {x: 0.42274344, y: 0.9827302, z: 0.13960776}
|
m_Children: []
|
m_Father: {fileID: 4690176268483156}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33770039031728902
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633267533145904}
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
--- !u!64 &64846838638845740
|
MeshCollider:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633267533145904}
|
m_Material: {fileID: 0}
|
m_IsTrigger: 0
|
m_Enabled: 1
|
serializedVersion: 4
|
m_Convex: 0
|
m_CookingOptions: 30
|
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
|
--- !u!23 &23181214379841382
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1633267533145904}
|
m_Enabled: 1
|
m_CastShadows: 1
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: c32d14d2b15828b4b82341ae38a034bb, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 1
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1964885505196216
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4690176268483156}
|
m_Layer: 0
|
m_Name: M_Qyj
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4690176268483156
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1964885505196216}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.042999983, y: 1.86, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4897835136932062}
|
- {fileID: 4692289716003516}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|