%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &1036383208065064
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4868658119149962}
|
- component: {fileID: 33521982625475302}
|
- component: {fileID: 23868838524002068}
|
m_Layer: 25
|
m_Name: diyun
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4868658119149962
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1036383208065064}
|
m_LocalRotation: {x: 0.044069525, y: 0.70573217, z: 0.70573217, w: -0.044069525}
|
m_LocalPosition: {x: 0, y: 0.059, z: 0}
|
m_LocalScale: {x: 1.2195069, y: 1.2195065, z: 1.2195065}
|
m_Children: []
|
m_Father: {fileID: 4512235508616068}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -532.854}
|
--- !u!33 &33521982625475302
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1036383208065064}
|
m_Mesh: {fileID: 4300000, guid: 9b54cf446924e8747ba85c6fb3f5f254, type: 3}
|
--- !u!23 &23868838524002068
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1036383208065064}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd517ae24ffdba847b6ee08fb7f47709, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -5
|
--- !u!1 &1040630624648144
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4956565761118154}
|
- component: {fileID: 33259869063316476}
|
- component: {fileID: 23595704420258556}
|
m_Layer: 18
|
m_Name: huan2
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4956565761118154
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1040630624648144}
|
m_LocalRotation: {x: -0.00000002980232, y: -0, z: -0.00000000745058, w: 1}
|
m_LocalPosition: {x: -0, y: 0.682, z: -0.233}
|
m_LocalScale: {x: 0.8030992, y: 0.97049433, z: 0.7881032}
|
m_Children: []
|
m_Father: {fileID: 4197460171376566}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33259869063316476
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1040630624648144}
|
m_Mesh: {fileID: 4300000, guid: 7be1c4e767cbd8d4d87ff6c678e45864, type: 3}
|
--- !u!23 &23595704420258556
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1040630624648144}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d1112e7d9c2532a47ac42148edd362f4, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1378208389488534
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4759575779171734}
|
- component: {fileID: 33877866563996740}
|
- component: {fileID: 23211456009337310}
|
m_Layer: 18
|
m_Name: liu1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4759575779171734
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1378208389488534}
|
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
m_LocalPosition: {x: -0, y: 0.555, z: -0.23}
|
m_LocalScale: {x: 3.8191824, y: 0.36750975, z: 5.673244}
|
m_Children: []
|
m_Father: {fileID: 4197460171376566}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
--- !u!33 &33877866563996740
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1378208389488534}
|
m_Mesh: {fileID: 4300000, guid: 1a4d4655b7fc0f7419e9e9997a88605c, type: 3}
|
--- !u!23 &23211456009337310
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1378208389488534}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d1112e7d9c2532a47ac42148edd362f4, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1492488213016316
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4395206924644392}
|
- component: {fileID: 33997715883069524}
|
- component: {fileID: 23930044708002814}
|
m_Layer: 25
|
m_Name: liu2
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4395206924644392
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1492488213016316}
|
m_LocalRotation: {x: -0.7071068, y: 0.0000000074505793, z: -0.000000016763805, w: 0.7071068}
|
m_LocalPosition: {x: -0, y: 0.555, z: -0.23}
|
m_LocalScale: {x: 3.8205864, y: 0.36750993, z: 6.6065884}
|
m_Children: []
|
m_Father: {fileID: 4197460171376566}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33997715883069524
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1492488213016316}
|
m_Mesh: {fileID: 4300000, guid: 1a4d4655b7fc0f7419e9e9997a88605c, type: 3}
|
--- !u!23 &23930044708002814
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1492488213016316}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 3b544efd2ac17b944b1b6254b1a493f6, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1629347299070450
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4512235508616068}
|
- component: {fileID: 95734529185888936}
|
m_Layer: 0
|
m_Name: Animation
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4512235508616068
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1629347299070450}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4197460171376566}
|
- {fileID: 4406471617266644}
|
- {fileID: 4868658119149962}
|
- {fileID: 4221121786261076}
|
m_Father: {fileID: 4768803667799326}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!95 &95734529185888936
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1629347299070450}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: 6074e852cb3785849995aef626f80627, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
m_KeepAnimatorControllerStateOnDisable: 0
|
--- !u!1 &1728111582493614
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4197460171376566}
|
- component: {fileID: 114273509165298830}
|
m_Layer: 0
|
m_Name: dun
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4197460171376566
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1728111582493614}
|
m_LocalRotation: {x: 0.054058697, y: 0.90144414, z: -0.4129802, w: 0.11799814}
|
m_LocalPosition: {x: 0, y: 0.875, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4685909794897588}
|
- {fileID: 4956565761118154}
|
- {fileID: 4759575779171734}
|
- {fileID: 4395206924644392}
|
- {fileID: 4239227081054332}
|
m_Father: {fileID: 4512235508616068}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!114 &114273509165298830
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1728111582493614}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: 87d14eaaa84906341a0925896711601c, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
--- !u!1 &1767595492559330
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4685909794897588}
|
- component: {fileID: 33314226687819196}
|
- component: {fileID: 23996146270180628}
|
m_Layer: 25
|
m_Name: yun
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4685909794897588
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1767595492559330}
|
m_LocalRotation: {x: -0.000000059734695, y: 0.00000001117587, z: 0.000000027357595,
|
w: 1}
|
m_LocalPosition: {x: -0, y: 0.992, z: -0.233}
|
m_LocalScale: {x: 1.2615739, y: 1.5026098, z: 0.579612}
|
m_Children: []
|
m_Father: {fileID: 4197460171376566}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33314226687819196
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1767595492559330}
|
m_Mesh: {fileID: 4300000, guid: 7be1c4e767cbd8d4d87ff6c678e45864, type: 3}
|
--- !u!23 &23996146270180628
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1767595492559330}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd517ae24ffdba847b6ee08fb7f47709, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: -5
|
--- !u!1 &1782875256728998
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4239227081054332}
|
- component: {fileID: 33591485061094560}
|
- component: {fileID: 23826797643789216}
|
m_Layer: 18
|
m_Name: binghuan
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4239227081054332
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1782875256728998}
|
m_LocalRotation: {x: -0.00000005972105, y: -0.00000000745058, z: 0.0000000018626448,
|
w: 1}
|
m_LocalPosition: {x: 0, y: 0.684, z: -0.233}
|
m_LocalScale: {x: 0.7977169, y: 0.9640005, z: 0.78282624}
|
m_Children: []
|
m_Father: {fileID: 4197460171376566}
|
m_RootOrder: 4
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33591485061094560
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1782875256728998}
|
m_Mesh: {fileID: 4300000, guid: 7be1c4e767cbd8d4d87ff6c678e45864, type: 3}
|
--- !u!23 &23826797643789216
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1782875256728998}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d1112e7d9c2532a47ac42148edd362f4, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1862594745719176
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4221121786261076}
|
- component: {fileID: 33076688717140600}
|
- component: {fileID: 23519854169516676}
|
m_Layer: 25
|
m_Name: guang
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4221121786261076
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1862594745719176}
|
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: 0, y: 0.059000015, z: 0}
|
m_LocalScale: {x: 2.2850938, y: 2.2850933, z: 2.285093}
|
m_Children: []
|
m_Father: {fileID: 4512235508616068}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33076688717140600
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1862594745719176}
|
m_Mesh: {fileID: 4300000, guid: 9b54cf446924e8747ba85c6fb3f5f254, type: 3}
|
--- !u!23 &23519854169516676
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1862594745719176}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d1112e7d9c2532a47ac42148edd362f4, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1933690910736320
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4406471617266644}
|
- component: {fileID: 33358804914666720}
|
- component: {fileID: 23314833440685638}
|
m_Layer: 25
|
m_Name: huan3
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4406471617266644
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1933690910736320}
|
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
m_LocalPosition: {x: -0, y: 0.059, z: 0}
|
m_LocalScale: {x: 0.68717, y: 0.68717015, z: 0.68717015}
|
m_Children: []
|
m_Father: {fileID: 4512235508616068}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &33358804914666720
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1933690910736320}
|
m_Mesh: {fileID: 4300000, guid: 9b54cf446924e8747ba85c6fb3f5f254, type: 3}
|
--- !u!23 &23314833440685638
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1933690910736320}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_DynamicOccludee: 1
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_RayTracingMode: 2
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d1112e7d9c2532a47ac42148edd362f4, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!1 &1952209665287434
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 4768803667799326}
|
- component: {fileID: 114529060643014208}
|
m_Layer: 0
|
m_Name: Fs_Skill8_2
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4768803667799326
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1952209665287434}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4512235508616068}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!114 &114529060643014208
|
MonoBehaviour:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 1952209665287434}
|
m_Enabled: 1
|
m_EditorHideFlags: 0
|
m_Script: {fileID: 11500000, guid: d398e1aa1bff9054e84a7cd84cbc2a8b, type: 3}
|
m_Name:
|
m_EditorClassIdentifier:
|
duration: 0
|
effectId: 0
|
startTime: 6937.001
|
releaseHideChildren: 1
|