using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using Snxxz.UI;
|
|
[XLua.LuaCallCSharp]
|
public class ModelUtility
|
{
|
|
public static DungeonModel dungeonModel {
|
get {
|
return ModelCenter.Instance.GetModel<DungeonModel>();
|
}
|
}
|
|
public static VipModel vipModel {
|
get {
|
return ModelCenter.Instance.GetModel<VipModel>();
|
}
|
}
|
|
|
|
}
|