少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 11997ece0dc4980eba3dd8889d37adb8376e14cb
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using UnityEngine;
using UnityEngine.UI;
 
 
namespace Snxxz.UI
{
    public class CrossServerOneVsOneDanLVWin : Window
    {
        [SerializeField] ScrollerController lvCtrl;
        [SerializeField] Button closeBtn;
        #region Built-in
        protected override void BindController()
        {
 
        }
        protected override void AddListeners()
        {
            closeBtn.AddListener(CloseClick);
        }
        protected override void OnPreOpen()
        {
            SetDisplay();
        }
        protected override void OnAfterOpen()
        {
            
        }
 
        protected override void OnPreClose()
        {
          
        }
        protected override void OnAfterClose()
        {
 
        }
        #endregion
 
        private void SetDisplay()
        {
            var lvConfigs = CrossServerArenaConfig.GetValues();
            lvCtrl.Refresh();
            for(int i = lvConfigs.Count - 1; i > -1; i--)
            {
                int danLv = lvConfigs[i].DanLV;
                lvCtrl.AddCell(ScrollerDataType.Header,danLv);
            }
            lvCtrl.Restart();
        }
    }
}