using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Snxxz.UI
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{
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public class ImpactRankAwardCell : CellView
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{
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[SerializeField] Text m_RankTip;
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public Text rankTip { get { return m_RankTip; } }
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[SerializeField] RareItem[] m_Items;
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public RareItem[] items { get { return m_Items; } }
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[SerializeField] Button m_BtnGet;
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public Button getBtn { get { return m_BtnGet; } }
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[SerializeField] Image m_NoCompleteImg;
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public Image unCompleteImg { get { return m_NoCompleteImg; } }
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[SerializeField] Image m_HasGetImg;
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public Image hasGetImg { get { return m_HasGetImg; } }
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[SerializeField] UIEffect m_GetEffect;
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public UIEffect effect { get { return m_GetEffect; } }
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}
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}
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