少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 11997ece0dc4980eba3dd8889d37adb8376e14cb
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 10, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI {
 
    [XLua.Hotfix]
    public class OpenServerGiftWin : Window
    {
        [SerializeField] RectTransform m_ContainerDisplay;
        [SerializeField] SuperValueGiftBehaviour[] m_OSGifts;
        [SerializeField] RectTransform m_ContainerTime;
        [SerializeField] Text m_Overdue;
        [SerializeField] Text m_Timer;
 
        VipModel vipModel
        {
            get { return ModelCenter.Instance.GetModel<VipModel>(); }
        }
 
        OSGiftModel giftModel { get { return ModelCenter.Instance.GetModel<OSGiftModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            if (!giftModel.alreadyOpens.Contains(giftModel.selectIndex))
            {
                giftModel.selectIndex = giftModel.alreadyOpens[0];
            }
 
            GlobalTimeEvent.Instance.secondEvent += SecondEvent;
            giftModel.onSelectUpdate += OnSelectUpdate;
            giftModel.jumpGiftId = 0;
            Display();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            GlobalTimeEvent.Instance.secondEvent -= SecondEvent;
            giftModel.onSelectUpdate -= OnSelectUpdate;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void OnSelectUpdate()
        {
            Display();
        }
 
        private void SecondEvent()
        {
            DisplayTimer();
        }
 
        void DisplayTimer()
        {
            if (giftModel.selectIndex >= 0 && giftModel.selectIndex < giftModel.gifts.Count)
            {
                var gift = giftModel.gifts[giftModel.selectIndex];
                var startTime = TimeUtility.GetTime(giftModel.startSeconds);
                var endTime = startTime.AddDays(gift.openDays);
                endTime = new DateTime(endTime.Year, endTime.Month, endTime.Day, 0, 0, 0);
                var seconds = (int)(endTime - TimeUtility.ServerNow).TotalSeconds;
                if (seconds <= 0)
                {
                    m_ContainerTime.gameObject.SetActive(false);
                    m_Overdue.gameObject.SetActive(true);
                }
                else
                {
                    m_ContainerTime.gameObject.SetActive(true);
                    m_Overdue.gameObject.SetActive(false);
                    m_Timer.text = TimeUtility.SecondsToDHMSCHS(seconds);
                    m_Timer.color = UIHelper.GetUIColor(TextColType.Green);
                }
            }
        }
 
        private void Display()
        {
            var _index = 0;
            for (int i = 0; i < giftModel.gifts.Count; i++)
            {
                if (giftModel.selectIndex == i)
                {
                    var rechargeId = giftModel.GetRechargeId(giftModel.gifts[i].payType);
                    m_OSGifts[i].Display(rechargeId);
                    _index = i;
                    break;
                }
            }
            giftModel.SetDayRemind(giftModel.selectIndex);
            for (int i = 0; i < m_OSGifts.Length; i++)
            {
                m_OSGifts[i].gameObject.SetActive(_index == i);
            }
            DisplayTimer();
        }
    }
 
}