少年修仙传客户端代码仓库
lcy
2025-05-08 1314c3b3c14cd520bbb8569b5f98d68933a22cd3
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace vnxbqy.UI
{
    
    public class RankModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        //后续不再使用,旧逻辑依然有在用不要删除 C1001_tagCWatchBillboard, H1001_tagBillboard接收排行榜信息
        //改用 HA9A2_tagPYBillboardData 和 HC007_tagGCCrossBillboardInfo; 参考m_RankPageDatas
        public Dictionary<int, List<RankData>> m_RankDatas = new Dictionary<int, List<RankData>>();
 
        public Dictionary<int, List<int>> displaySubRanks = new Dictionary<int, List<int>>();
        public Dictionary<int, bool> subRankSpreads = new Dictionary<int, bool>();
        public List<int> displayRanks = new List<int>();
 
        int m_SelectRankId = 0;
        public int selectRankId
        {
            get { return m_SelectRankId; }
 
            set
            {
                if (m_SelectRankId != value)
                {
                    m_SelectSubRankId = 0;
                    m_SelectRankId = value;
                    if (selectRankIdRefresh != null)
                    {
                        selectRankIdRefresh();
                    }
                }
            }
        }
 
        int m_SelectSubRankId = 0;
        public int selectSubRankId
        {
            get { return m_SelectSubRankId; }
            set
            {
                if (m_SelectSubRankId != value)
                {
                    m_SelectSubRankId = value;
                    if (selectSubRankIdRefresh != null)
                    {
                        selectSubRankIdRefresh();
                    }
                }
            }
        }
 
        public int selectRankType
        {
            get
            {
                if (displaySubRanks.ContainsKey(selectRankId))
                {
                    var config = RankListConfig.Get(selectSubRankId);
                    return config == null ? 0 : config.type;
                }
                else
                {
                    var config = RankListConfig.Get(selectRankId);
                    return config == null ? 0 : config.type;
                }
            }
        }
 
        public int displayRankCount { get; private set; }
        public int jumpRankType { get; set; }
 
        public readonly ObjectPool<RankData> m_RankDataPool = new ObjectPool<RankData>(OnGetRankData, OnReleaseRankData);
 
        public event Action selectRankIdRefresh;
        public event Action selectSubRankIdRefresh;
        public event Action<int> onRankRefresh;
        public event Action<int> onMyRankRefresh;
 
        public override void Init()
        {
            jumpRankType = -1;
            ParseConfig();
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            foreach (var rankDatas in m_RankDatas.Values)
            {
                foreach (var item in rankDatas)
                {
                    m_RankDataPool.Release(item);
                }
            }
            m_RankDatas.Clear();
 
            m_RankPageDatas.Clear();
            m_RankIDToIndex.Clear();
            queryRankCD.Clear();
        }
 
        public void OnPlayerLoginOk()
        {
            //SendBegRank(RankType.JadeDynastyTower);
        }
 
        public override void UnInit()
        {
        }
 
        void ParseConfig()
        {
            {
                var config = FuncConfigConfig.Get("RankListCnt");
                displayRankCount = int.Parse(config.Numerical1);
            }
 
            {
                var configs = RankListConfig.GetValues();
                foreach (var config in configs)
                {
                    if (config.ID >= 100)
                    {
                        var rankId = config.ID / 100;
                        List<int> subRanks = null;
                        if (!displaySubRanks.TryGetValue(rankId, out subRanks))
                        {
                            subRanks = new List<int>();
                            displaySubRanks.Add(rankId, subRanks);
                        }
                        subRanks.Add(config.ID);
                    }
                    else
                    {
                        displayRanks.Add(config.ID);
                    }
                }
            }
        }
 
        public bool TryGetRanks(int type, out List<RankData> ranks)
        {
            return m_RankDatas.TryGetValue(type, out ranks);
        }
 
        public bool TryGetMyRank(int type, out int rank)
        {
            rank = 0;
            var playerId = PlayerDatas.Instance.baseData.PlayerID;
            List<RankData> rankDatas = null;
            if (TryGetRanks(type, out rankDatas))
            {
                for (int i = 0; i < rankDatas.Count; i++)
                {
                    if (rankDatas[i].id == playerId)
                    {
                        rank = i + 1;
                        return true;
                    }
                }
            }
            return false;
        }
 
        public bool TryGetMyRankByID(int type, int queryID, out int rank)
        {
            rank = 0;
            List<RankData> rankDatas = null;
            if (TryGetRanks(type, out rankDatas))
            {
                for (int i = 0; i < rankDatas.Count; i++)
                {
                    if (rankDatas[i].id == queryID)
                    {
                        rank = i + 1;
                        return true;
                    }
                }
            }
            return false;
        }
 
 
        public void SendBegRank(RankType rankType)
        {
            C1001_tagCWatchBillboard rankPack = new C1001_tagCWatchBillboard();
            rankPack.Type = (byte)rankType;
            GameNetSystem.Instance.SendInfo(rankPack);
        }
 
 
        public void ReceivePackage(H1001_tagBillboard package)
        {
            List<RankData> rankDatas = null;
            if (!m_RankDatas.TryGetValue(package.Type, out rankDatas))
            {
                rankDatas = new List<RankData>();
                m_RankDatas.Add(package.Type, rankDatas);
            }
            for (int i = 0; i < package.BillboardCount; i++)
            {
                if (i < rankDatas.Count)
                {
                    rankDatas[i].type = package.Type;
                    ReSetRankData(rankDatas[i], package.Billboard[i]);
                }
                else
                {
                    var rankData = m_RankDataPool.inactivedCount > 0 ?
                        m_RankDataPool.Get() : new RankData();
                    rankData.type = package.Type;
                    ReSetRankData(rankData, package.Billboard[i]);
                    rankDatas.Add(rankData);
                }
            }
            var start = package.BillboardCount;
            var end = rankDatas.Count;
            for (int i = end - 1; i >= start; i--)
            {
                RankData data = rankDatas[i];
                rankDatas.RemoveAt(i);
                m_RankDataPool.Release(data);
            }
            if (onRankRefresh != null)
            {
                onRankRefresh(package.Type);
            }
        }
 
        void ReSetRankData(RankData data, H1001_tagBillboard.tagBillboardList serverData)
        {
            data.id = serverData.ID;
            data.name1 = serverData.Name1.Trim().Replace("\0", "");
            data.name2 = serverData.Name2.Trim().Replace("\0", "");
            data.subType = serverData.Type2;
            data.value1 = serverData.Value1;
            data.value2 = serverData.Value2;
            data.value3 = serverData.Value3;
            data.value4 = serverData.Value4;
            data.value5 = serverData.Value5;
            data.value6 = serverData.Value6;
            data.value7 = serverData.Value7;
            data.value8 = serverData.Value8;
            data.cmpValue = serverData.CmpValue;
            data.cmpValue2 = serverData.CmpValue2;
            data.cmpValue3 = serverData.CmpValue3;
            data.userData = serverData.UserData;
        }
 
        void ReSetRankDataEx(RankData data, HA9A2_tagPYBillboardData.tagPYBillboardInfo serverData, int type)
        {
            data.id = serverData.ID;
            data.id2 = (int)serverData.ID2;
            data.name1 = serverData.Name1.Trim().Replace("\0", "");
            data.name2 = serverData.Name2.Trim().Replace("\0", "");
            data.subType = serverData.Type2;
            data.value1 = serverData.Value1;
            data.value2 = serverData.Value2;
            data.value3 = serverData.Value3;
            data.value4 = serverData.Value4;
            data.value5 = serverData.Value5;
            data.value6 = serverData.Value6;
            data.value7 = serverData.Value7;
            data.value8 = serverData.Value8;
            data.cmpValue = serverData.CmpValue;
            data.cmpValue2 = serverData.CmpValue2;
            data.cmpValue3 = serverData.CmpValue3;
            data.userData = serverData.UserData;
            data.index = (int)serverData.OrderIndex;
            data.type = type;
        }
 
        static void OnGetRankData(RankData data)
        {
 
        }
 
        static void OnReleaseRankData(RankData data)
        {
 
        }
 
        #region 分页查询
        Dictionary<int, int> queryRankCD = new Dictionary<int, int>(); //查询CD
        Dictionary<int, Dictionary<int, RankData>> m_RankPageDatas = new Dictionary<int, Dictionary<int, RankData>>();  //分页查询 排名索引按字段存储 0代表第一名
        //类型:ID -排名索引,通过ID进行排重删除 不同名次 同ID的数据
        Dictionary<int, Dictionary<int, int>> m_RankIDToIndex = new Dictionary<int, Dictionary<int, int>>();
 
 
        //本服分页查询使用说明
        //1. QueryRankByPage:先查询第一页,startIndex = 0, count = 30, 在第一页查询前可以选择初始化ResetQueryParam
        //2. ListenRankPage:一般在滚动条OnRefreshCell监听排行榜显示名次,用于分页查询
        // WatchID;    //查看指定ID名次前后,其他参数无效
        public void QueryRankByPage(int type, int startIndex = 0, int count = 30, int watchID = 0, bool forceQuery = false)
        {
            if (queryRankCD.ContainsKey(type) && !forceQuery)
            {
                if (Time.time - queryRankCD[type] < 2f)
                {
                    return;
                }
            }
 
            var pak = new CA9A2_tagCPYWatchBillboard();
            pak.Type = (byte)type;
            pak.StartIndex = (uint)startIndex;  //排名从0开始
            pak.WatchCnt = (byte)count;
            pak.WatchID = (uint)watchID;
            
            GameNetSystem.Instance.SendInfo(pak);
            queryRankCD[type] = (int)Time.time;
        }
 
        //监听排行榜显示名次,用于分页查询,第一页查询由外部触发
        //使用场景 如界面排行榜滚动的时候每次查询30个排名名额,在显示大于m*30 +20名时,监听下一页,查询m+1页
        int pageCnt = 30; //每页查询条数
        int queryPointNum = 20;  //查询点
        int queryPageCD = 60; //查询点CD 避免不断上下滑动的时候过于频繁查询,外部使用重新打开的时候可以重置CD
        Dictionary<int, float> queryPageTimes = new Dictionary<int, float>(); //查询页CD
        public void ListenRankPage(int type, int index)
        {
            int page = index / pageCnt;
            if (index > page * pageCnt + queryPointNum)
            {
                if (queryPageTimes.ContainsKey(page) && Time.realtimeSinceStartup - queryPageTimes[page] < queryPageCD)
                    return;
                Debug.LogFormat("分页查询:{0} - {1}", index, page);
                QueryRankByPage(type, pageCnt * (page + 1), pageCnt, forceQuery:true);
                queryPageTimes[page] = Time.realtimeSinceStartup;
            }
        }
 
        public void ResetQueryParam()
        {
            pageCnt = 30;
            queryPointNum = 20;
            queryPageCD = 60;
            queryPageTimes.Clear();
        }
 
        public void SetQueryParm(int pageCnt, int queryPointNum, int queryPageCD)
        {
            this.pageCnt = pageCnt;
            this.queryPointNum = queryPointNum;
            this.queryPageCD = queryPageCD;
            queryPageTimes.Clear();
        }
 
 
        //分页查询使用说明
        //1. QueryCrossRank:先查询第一页,startIndex = 0, count = 30, 在第一页查询前可以选择初始化ResetQueryParam
        //2. ListenCrossRankPage:一般在滚动条OnRefreshCell监听排行榜显示名次,用于分页查询
        // WatchID;    //查看指定ID名次前后,其他参数无效
        //查询跨服排行榜,排行榜类型可能因跨服功能不同 由分组分赛季等情况组合
        /// <param name="count"> 查看条数,服务端默认20,最大不超过100 </param>
        public void QueryCrossRank(int type, int groupID, int startIndex = 0, int count = 30, int watchID = 0, int cd = 2, bool forceQuery = false, int groupValue2 = 0)
        {
            if (queryRankCD.ContainsKey(type) && !forceQuery)
            {
                if (Time.time - queryRankCD[type] < cd)
                {
                    return;
                }
            }
 
            var pak = new CC004_tagCGViewCrossBillboard();
            pak.Type = (byte)type;
            pak.GroupValue1 = (byte)groupID;
            pak.GroupValue2 = (uint)groupValue2;
            pak.StartIndex = (uint)startIndex;
            pak.WatchCnt = (byte)count;
            pak.WatchID = (uint)watchID;
            GameNetSystem.Instance.SendInfo(pak);
 
            queryRankCD[type] = (int)Time.time;
        }
 
        //groupVaule2 用于分组分赛季等情况
        public void ListenCrossRankPage(int type, int groupID, int index, int groupVaule2 = 0)
        {
            int page = index / pageCnt;
            if (index > page * pageCnt + queryPointNum)
            {
                if (queryPageTimes.ContainsKey(page) && Time.realtimeSinceStartup - queryPageTimes[page] < queryPageCD)
                    return;
                Debug.LogFormat("跨服分页查询:{0} - {1}", index, page);
                QueryCrossRank(type, groupID, pageCnt * (page + 1), pageCnt, forceQuery: true, groupValue2: groupVaule2);
                queryPageTimes[page] = Time.realtimeSinceStartup;
            }
        }
 
 
        //跨服排行榜信息
        public void UpdateCSBillboardInfo(HC007_tagGCCrossBillboardInfo package)
        {
            if (package.Type == 150)
            {
                //已在 CSRechargeModel 处理,此处过滤
                return;
            }
 
            ReceivePackageCross(package);
 
        }
 
        //跨服排行榜信息
        public void ReceivePackageCross(HC007_tagGCCrossBillboardInfo package)
        {
            int rankType = package.Type;
            //部分跨服排行榜同一个榜存在分组分区的情况 //赛区3位+赛季3位+排行榜类型3位
            if (rankType == CrossServerOneVsOneRewardModel.rankType)
            {
                rankType = (int)package.GroupValue1 * 1000000 + (int)package.GroupValue2 * 1000 + rankType;
            }
            if (!m_RankPageDatas.ContainsKey(rankType))
            {
                m_RankPageDatas.Add(rankType, new Dictionary<int, RankData>());
            }
 
            //同ID排重删除
            if (!m_RankIDToIndex.ContainsKey(rankType))
            {
                m_RankIDToIndex.Add(rankType, new Dictionary<int, int>());
            }
 
            for (int i = 0; i < package.BillboardCount; i++)
            {
                int id = (int)package.CrossBillboardDataList[i].ID;
                int orderIndex = (int)package.CrossBillboardDataList[i].OrderIndex;
                if (!m_RankIDToIndex[rankType].ContainsKey(id))
                {
                    m_RankIDToIndex[rankType][id] = orderIndex;
                }
                else if (m_RankIDToIndex[rankType][id] != orderIndex)
                {
                    m_RankPageDatas[rankType].Remove(m_RankIDToIndex[rankType][id]);
                    m_RankIDToIndex[rankType][id] = orderIndex;
                }
            }
 
 
            for (int i = 0; i < package.BillboardCount; i++)
            {
                int orderIndex = (int)package.CrossBillboardDataList[i].OrderIndex;
                if (!m_RankPageDatas[rankType].ContainsKey(orderIndex))
                {
                    m_RankPageDatas[rankType][orderIndex] = new RankData();
                }
                ReSetRankData(m_RankPageDatas[rankType][orderIndex], package.CrossBillboardDataList[i], package.Type);
            }
 
            if (package.WatchID != 0)
            {
                onMyRankRefresh?.Invoke(rankType);
            }
            else
            {
                onRankRefresh?.Invoke(rankType);
            }
        }
 
        //跨服排行榜信息
        void ReSetRankData(RankData data, HC007_tagGCCrossBillboardInfo.tagGCCrossBillboardData serverData, int type)
        {
            data.id = serverData.ID;
            data.id2 = (int)serverData.ID2;
            data.name1 = serverData.Name1.Replace("\0", "");
            data.name2 = serverData.Name2.Replace("\0", "");
            data.subType = serverData.Type2;
            data.value1 = serverData.Value1;
            data.value2 = serverData.Value2;
            data.value3 = serverData.Value3;
            data.value4 = serverData.Value4;
            data.value5 = serverData.Value5;
            data.value6 = serverData.Value6;
            data.value7 = serverData.Value7;
            data.value8 = serverData.Value8;
            data.cmpValue = serverData.CmpValue;
            data.cmpValue2 = serverData.CmpValue2;
            data.cmpValue3 = serverData.CmpValue3;
            data.userData = serverData.UserData;
            data.index = serverData.OrderIndex;
            data.type = type;   //与服务端一致的跨服排行榜类型,外部自行处理不同分组分赛季等情况
        }
 
        //查询本服排行榜
        public void ReceiveRankPagePackage(HA9A2_tagPYBillboardData package)
        {
            if (package.Type == 28)
                //本服竞技场排行榜,已在 ArenaRankModel 处理,此处过滤
                return;
 
 
            if (!m_RankPageDatas.ContainsKey(package.Type))
            {
                m_RankPageDatas.Add(package.Type, new Dictionary<int, RankData>());
            }
 
            //同ID排重删除
            if (!m_RankIDToIndex.ContainsKey(package.Type))
            {
                m_RankIDToIndex.Add(package.Type, new Dictionary<int, int>());
            }
 
            for (int i = 0; i < package.BillboardCount; i++)
            {
                int id = (int)package.Billboard[i].ID;
                int orderIndex = (int)package.Billboard[i].OrderIndex;
                if (!m_RankIDToIndex[package.Type].ContainsKey(id))
                {
                    m_RankIDToIndex[package.Type][id] = orderIndex;
                }
                else if (m_RankIDToIndex[package.Type][id] != orderIndex)
                {
                    m_RankPageDatas[package.Type].Remove(m_RankIDToIndex[package.Type][id]);
                    m_RankIDToIndex[package.Type][id] = orderIndex;
                }
            }
 
 
 
            for (int i = 0; i < package.BillboardCount; i++)
            {
                int orderIndex = (int)package.Billboard[i].OrderIndex;
                if (!m_RankPageDatas[package.Type].ContainsKey(orderIndex))
                {
                    m_RankPageDatas[package.Type][orderIndex] = new RankData();
                }
                ReSetRankDataEx(m_RankPageDatas[package.Type][orderIndex], package.Billboard[i], package.Type);
            }
 
            if (package.WatchID != 0)
            {
                onMyRankRefresh?.Invoke(package.Type);
            }
            else
            {
                onRankRefresh?.Invoke(package.Type);
            }
        }
 
        //排名从0 开始
        //如果是跨服排行榜 类型可能因跨服功能不同 由分组分赛季等情况组合
        public Dictionary<int, RankData> GetRankPageDatas(int type)
        {
            Dictionary<int, RankData> datas = null;
            if (m_RankPageDatas.TryGetValue(type, out datas))
            {
                return datas;
            }
            return null;
        }
 
 
        ////如果是跨服排行榜 类型可能因跨服功能不同 由分组分赛季等情况组合
        public RankData GetMyRank(int type)
        {
            var playerId = PlayerDatas.Instance.baseData.PlayerID;
            Dictionary<int, RankData> rankDatas = null;
            if (m_RankPageDatas.TryGetValue(type, out rankDatas))
            {
                foreach (var item in rankDatas.Values)
                {
                    if (item.id == playerId)
                    {
                        return item;
                    }
                }
            }
            return null;
        }
 
        public RankData GetMyRankByID(int type, int queryID)
        {
            Dictionary<int, RankData> rankDatas = null;
            if (m_RankPageDatas.TryGetValue(type, out rankDatas))
            {
                foreach (var item in rankDatas.Values)
                {
                    if (item.id == queryID)
                    {
                        return item;
                    }
                }
            }
            return null;
        }
        #endregion
    }
 
    public class RankData
    {
        public int type;    //排行榜类型
        public int subType;
        public uint id;
        public int id2;
        public string name1;
        public string name2;
        public uint value1;
        public uint value2;
        public uint value3;
        public uint value4;
        public uint value5;
        public uint value6;
        public uint value7;
        public uint value8;
        public uint cmpValue;
        public uint cmpValue2;
        public uint cmpValue3;
        public string userData;
        public int index;   //分页查询会用到 排名
    }
}