//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Tuesday, February 12, 2019
|
//--------------------------------------------------------
|
|
using UnityEngine;
|
using System;
|
|
namespace TableConfig {
|
|
|
public partial class DamageNumConfig : ConfigBase {
|
|
public string id;
|
public int realm;
|
public int prefix;
|
public int plus;
|
public int minus;
|
public int[] nums;
|
|
public override string getKey()
|
{
|
return id.ToString();
|
}
|
|
public override void Parse(string content) {
|
try
|
{
|
var contents = content.Split('\t');
|
|
id = contents[0];
|
|
int.TryParse(contents[1],out realm);
|
|
int.TryParse(contents[2],out prefix);
|
|
int.TryParse(contents[3],out plus);
|
|
int.TryParse(contents[4],out minus);
|
|
var numsStringArray = contents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
nums = new int[numsStringArray.Length];
|
for (int i=0;i<numsStringArray.Length;i++)
|
{
|
int.TryParse(numsStringArray[i],out nums[i]);
|
}
|
}
|
catch (Exception ex)
|
{
|
DebugEx.Log(ex);
|
}
|
}
|
|
}
|
|
}
|
|
|
|
|