少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
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//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Tuesday, February 12, 2019
//--------------------------------------------------------
 
using UnityEngine;
using System;
 
namespace TableConfig {
 
    
    public partial class DogzConfig : ConfigBase {
 
        public int ID;
        public string Name;
        public string HeadIcon;
        public int[] BaseAttrTypes;
        public int[] BaseAttrValues;
        public int[] HelpBattleSkills;
        public int FightPowerEx;
        public int[] EquipPlaceColorList;
 
        public override string getKey()
        {
            return ID.ToString();
        }
 
        public override void Parse(string content) {
            try
            {
                var contents = content.Split('\t');
 
                int.TryParse(contents[0],out ID);
            
                Name = contents[1];
            
                HeadIcon = contents[2];
            
                var BaseAttrTypesStringArray = contents[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                BaseAttrTypes = new int[BaseAttrTypesStringArray.Length];
                for (int i=0;i<BaseAttrTypesStringArray.Length;i++)
                {
                     int.TryParse(BaseAttrTypesStringArray[i],out BaseAttrTypes[i]);
                }
            
                var BaseAttrValuesStringArray = contents[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                BaseAttrValues = new int[BaseAttrValuesStringArray.Length];
                for (int i=0;i<BaseAttrValuesStringArray.Length;i++)
                {
                     int.TryParse(BaseAttrValuesStringArray[i],out BaseAttrValues[i]);
                }
            
                var HelpBattleSkillsStringArray = contents[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                HelpBattleSkills = new int[HelpBattleSkillsStringArray.Length];
                for (int i=0;i<HelpBattleSkillsStringArray.Length;i++)
                {
                     int.TryParse(HelpBattleSkillsStringArray[i],out HelpBattleSkills[i]);
                }
            
                int.TryParse(contents[6],out FightPowerEx);
            
                var EquipPlaceColorListStringArray = contents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                EquipPlaceColorList = new int[EquipPlaceColorListStringArray.Length];
                for (int i=0;i<EquipPlaceColorListStringArray.Length;i++)
                {
                     int.TryParse(EquipPlaceColorListStringArray[i],out EquipPlaceColorList[i]);
                }
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    
    }
 
}