少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
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//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Tuesday, February 12, 2019
//--------------------------------------------------------
 
using UnityEngine;
using System;
 
namespace TableConfig {
 
    
    public partial class DungeonConfig : ConfigBase {
 
        public int ID;
        public int DataMapID;
        public int LineID;
        public int MapID;
        public string FBName;
        public int LVLimitMin;
        public int LVLimitMax;
        public int JobRankLimit;
        public int TicketID;
        public int[] TicketCostCnt;
        public int TicketPrice;
        public int SweepLVLimit;
        public int SweepItemID;
        public int SweepCostCnt;
        public string StepTime;
        public int[] BossActorID;
        public int[] Rewards;
        public string[] RewardCountDescriptions;
        public string Description;
        public int AutomaticATK;
        public int MapButton;
        public int ShowNewItemTip;
 
        public override string getKey()
        {
            return ID.ToString();
        }
 
        public override void Parse(string content) {
            try
            {
                var contents = content.Split('\t');
 
                int.TryParse(contents[0],out ID);
            
                int.TryParse(contents[1],out DataMapID);
            
                int.TryParse(contents[2],out LineID);
            
                int.TryParse(contents[3],out MapID);
            
                FBName = contents[4];
            
                int.TryParse(contents[5],out LVLimitMin);
            
                int.TryParse(contents[6],out LVLimitMax);
            
                int.TryParse(contents[7],out JobRankLimit);
            
                int.TryParse(contents[8],out TicketID);
            
                var TicketCostCntStringArray = contents[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                TicketCostCnt = new int[TicketCostCntStringArray.Length];
                for (int i=0;i<TicketCostCntStringArray.Length;i++)
                {
                     int.TryParse(TicketCostCntStringArray[i],out TicketCostCnt[i]);
                }
            
                int.TryParse(contents[10],out TicketPrice);
            
                int.TryParse(contents[11],out SweepLVLimit);
            
                int.TryParse(contents[12],out SweepItemID);
            
                int.TryParse(contents[13],out SweepCostCnt);
            
                StepTime = contents[14];
            
                var BossActorIDStringArray = contents[15].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                BossActorID = new int[BossActorIDStringArray.Length];
                for (int i=0;i<BossActorIDStringArray.Length;i++)
                {
                     int.TryParse(BossActorIDStringArray[i],out BossActorID[i]);
                }
            
                var RewardsStringArray = contents[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                Rewards = new int[RewardsStringArray.Length];
                for (int i=0;i<RewardsStringArray.Length;i++)
                {
                     int.TryParse(RewardsStringArray[i],out Rewards[i]);
                }
            
                RewardCountDescriptions = contents[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            
                Description = contents[18];
            
                int.TryParse(contents[19],out AutomaticATK);
            
                int.TryParse(contents[20],out MapButton);
            
                int.TryParse(contents[21],out ShowNewItemTip);
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    
    }
 
}