//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, February 12, 2019
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//--------------------------------------------------------
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using UnityEngine;
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using System;
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namespace TableConfig {
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public partial class DungeonHintConfig : ConfigBase {
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public int ID;
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public int dataMapId;
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public int LineId;
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public int targetNum;
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public string[] targetDescription1;
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public int targetType1;
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public int[] NPC1ID;
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public int[] targetValue1;
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public string[] targetDescription2;
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public int targetType2;
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public int[] NPC2ID;
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public int[] targetValue2;
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public string[] targetDescription3;
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public int targetType3;
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public int[] NPC3ID;
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public int[] targetValue3;
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public string[] Info;
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public string mark;
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public override string getKey()
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{
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return ID.ToString();
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}
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public override void Parse(string content) {
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try
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{
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var contents = content.Split('\t');
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int.TryParse(contents[0],out ID);
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int.TryParse(contents[1],out dataMapId);
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int.TryParse(contents[2],out LineId);
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int.TryParse(contents[3],out targetNum);
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targetDescription1 = contents[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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int.TryParse(contents[5],out targetType1);
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var NPC1IDStringArray = contents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NPC1ID = new int[NPC1IDStringArray.Length];
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for (int i=0;i<NPC1IDStringArray.Length;i++)
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{
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int.TryParse(NPC1IDStringArray[i],out NPC1ID[i]);
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}
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var targetValue1StringArray = contents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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targetValue1 = new int[targetValue1StringArray.Length];
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for (int i=0;i<targetValue1StringArray.Length;i++)
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{
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int.TryParse(targetValue1StringArray[i],out targetValue1[i]);
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}
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targetDescription2 = contents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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int.TryParse(contents[9],out targetType2);
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var NPC2IDStringArray = contents[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NPC2ID = new int[NPC2IDStringArray.Length];
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for (int i=0;i<NPC2IDStringArray.Length;i++)
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{
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int.TryParse(NPC2IDStringArray[i],out NPC2ID[i]);
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}
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var targetValue2StringArray = contents[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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targetValue2 = new int[targetValue2StringArray.Length];
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for (int i=0;i<targetValue2StringArray.Length;i++)
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{
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int.TryParse(targetValue2StringArray[i],out targetValue2[i]);
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}
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targetDescription3 = contents[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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int.TryParse(contents[13],out targetType3);
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var NPC3IDStringArray = contents[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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NPC3ID = new int[NPC3IDStringArray.Length];
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for (int i=0;i<NPC3IDStringArray.Length;i++)
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{
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int.TryParse(NPC3IDStringArray[i],out NPC3ID[i]);
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}
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var targetValue3StringArray = contents[15].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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targetValue3 = new int[targetValue3StringArray.Length];
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for (int i=0;i<targetValue3StringArray.Length;i++)
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{
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int.TryParse(targetValue3StringArray[i],out targetValue3[i]);
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}
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Info = contents[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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mark = contents[17];
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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}
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}
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