//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, February 12, 2019
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//--------------------------------------------------------
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using UnityEngine;
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using System;
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namespace TableConfig {
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public partial class DungeonOpenTimeConfig : ConfigBase {
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public int DataMapID;
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public string FBName;
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public int CanEnterTime;
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public int DayTimes;
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public int DayReKind;
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public int WeekTimes;
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public int WeekReKind;
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public int FBType;
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public int[] RewardRate;
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public int BuyTimesID;
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public int ExtraTimesID;
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public int DeathTime;
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public int GuardPick;
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public int DoFight;
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public int FBPoint;
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public int HelpPoint;
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public int DayHelpCountMax;
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public int DelayTime;
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public int Movable;
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public int Skillable;
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public int SelectPlayerable;
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public string ExitDescription;
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public string PanelImg;
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public int[] ElixirHint;
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public override string getKey()
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{
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return DataMapID.ToString();
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}
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public override void Parse(string content) {
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try
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{
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var contents = content.Split('\t');
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int.TryParse(contents[0],out DataMapID);
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FBName = contents[1];
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int.TryParse(contents[2],out CanEnterTime);
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int.TryParse(contents[3],out DayTimes);
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int.TryParse(contents[4],out DayReKind);
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int.TryParse(contents[5],out WeekTimes);
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int.TryParse(contents[6],out WeekReKind);
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int.TryParse(contents[7],out FBType);
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var RewardRateStringArray = contents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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RewardRate = new int[RewardRateStringArray.Length];
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for (int i=0;i<RewardRateStringArray.Length;i++)
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{
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int.TryParse(RewardRateStringArray[i],out RewardRate[i]);
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}
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int.TryParse(contents[9],out BuyTimesID);
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int.TryParse(contents[10],out ExtraTimesID);
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int.TryParse(contents[11],out DeathTime);
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int.TryParse(contents[12],out GuardPick);
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int.TryParse(contents[13],out DoFight);
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int.TryParse(contents[14],out FBPoint);
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int.TryParse(contents[15],out HelpPoint);
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int.TryParse(contents[16],out DayHelpCountMax);
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int.TryParse(contents[17],out DelayTime);
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int.TryParse(contents[18],out Movable);
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int.TryParse(contents[19],out Skillable);
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int.TryParse(contents[20],out SelectPlayerable);
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ExitDescription = contents[21];
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PanelImg = contents[22];
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var ElixirHintStringArray = contents[23].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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ElixirHint = new int[ElixirHintStringArray.Length];
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for (int i=0;i<ElixirHintStringArray.Length;i++)
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{
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int.TryParse(ElixirHintStringArray[i],out ElixirHint[i]);
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}
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}
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catch (Exception ex)
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{
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DebugEx.Log(ex);
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}
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}
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}
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}
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