少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
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//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Tuesday, February 12, 2019
//--------------------------------------------------------
 
using UnityEngine;
using System;
 
namespace TableConfig {
 
    
    public partial class DungeonStateTimeConfig : ConfigBase {
 
        public int ID;
        public int DataMapID;
        public int StartWeekday;
        public int StartHour;
        public int StartMinute;
        public int EndWeekday;
        public int EndHour;
        public int EndMinute;
        public int CanEnter;
        public int StateValue;
 
        public override string getKey()
        {
            return ID.ToString();
        }
 
        public override void Parse(string content) {
            try
            {
                var contents = content.Split('\t');
 
                int.TryParse(contents[0],out ID);
            
                int.TryParse(contents[1],out DataMapID);
            
                int.TryParse(contents[2],out StartWeekday);
            
                int.TryParse(contents[3],out StartHour);
            
                int.TryParse(contents[4],out StartMinute);
            
                int.TryParse(contents[5],out EndWeekday);
            
                int.TryParse(contents[6],out EndHour);
            
                int.TryParse(contents[7],out EndMinute);
            
                int.TryParse(contents[8],out CanEnter);
            
                int.TryParse(contents[9],out StateValue);
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    
    }
 
}