少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
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//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Tuesday, February 12, 2019
//--------------------------------------------------------
 
using UnityEngine;
using System;
 
namespace TableConfig {
 
    
    public partial class FunctionForecastConfig : ConfigBase {
 
        public int FuncId;
        public string Award;
        public string FuncName;
        public int OpenLevel;
        public string Describe;
        public string FuncIconKey;
        public string DetailDescribe;
        public string OpenDescribe;
        public string Icon;
        public string Content;
        public int DisplayLevel;
        public int Display;
        public int RedPointLV;
        public int RedPointPercentage;
        public int FrameLevel;
        public int OpenNumber;
 
        public override string getKey()
        {
            return FuncId.ToString();
        }
 
        public override void Parse(string content) {
            try
            {
                var contents = content.Split('\t');
 
                int.TryParse(contents[0],out FuncId);
            
                Award = contents[1];
            
                FuncName = contents[2];
            
                int.TryParse(contents[3],out OpenLevel);
            
                Describe = contents[4];
            
                FuncIconKey = contents[5];
            
                DetailDescribe = contents[6];
            
                OpenDescribe = contents[7];
            
                Icon = contents[8];
            
                Content = contents[9];
            
                int.TryParse(contents[10],out DisplayLevel);
            
                int.TryParse(contents[11],out Display);
            
                int.TryParse(contents[12],out RedPointLV);
            
                int.TryParse(contents[13],out RedPointPercentage);
            
                int.TryParse(contents[14],out FrameLevel);
            
                int.TryParse(contents[15],out OpenNumber);
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    
    }
 
}