少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
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//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Tuesday, February 12, 2019
//--------------------------------------------------------
 
using UnityEngine;
using System;
 
namespace TableConfig {
 
    
    public partial class JadeDynastyBossConfig : ConfigBase {
 
        public int NPCID;
        public int LineID;
        public int Time;
        public int RealmLV;
        public int ZhuXianScore;
        public string dropItems;
        public string PortraitID;
        public int[] conditionSorts;
        public int AutoAttention;
 
        public override string getKey()
        {
            return NPCID.ToString();
        }
 
        public override void Parse(string content) {
            try
            {
                var contents = content.Split('\t');
 
                int.TryParse(contents[0],out NPCID);
            
                int.TryParse(contents[1],out LineID);
            
                int.TryParse(contents[2],out Time);
            
                int.TryParse(contents[3],out RealmLV);
            
                int.TryParse(contents[4],out ZhuXianScore);
            
                dropItems = contents[5];
            
                PortraitID = contents[6];
            
                var conditionSortsStringArray = contents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                conditionSorts = new int[conditionSortsStringArray.Length];
                for (int i=0;i<conditionSortsStringArray.Length;i++)
                {
                     int.TryParse(conditionSortsStringArray[i],out conditionSorts[i]);
                }
            
                int.TryParse(contents[8],out AutoAttention);
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    
    }
 
}