少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-13 22b191d1a96e30596fa251437e2af6080d56acac
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Wednesday, February 13, 2019
//--------------------------------------------------------
 
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
 
public partial class DogzConfig
{
 
    public readonly int ID;
    public readonly string Name;
    public readonly string HeadIcon;
    public readonly int[] BaseAttrTypes;
    public readonly int[] BaseAttrValues;
    public readonly int[] HelpBattleSkills;
    public readonly int FightPowerEx;
    public readonly int[] EquipPlaceColorList;
 
    public DogzConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
 
            int.TryParse(tables[0],out ID); 
 
            Name = tables[1];
 
            HeadIcon = tables[2];
 
            string[] BaseAttrTypesStringArray = tables[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            BaseAttrTypes = new int[BaseAttrTypesStringArray.Length];
            for (int i=0;i<BaseAttrTypesStringArray.Length;i++)
            {
                 int.TryParse(BaseAttrTypesStringArray[i],out BaseAttrTypes[i]);
            }
 
            string[] BaseAttrValuesStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            BaseAttrValues = new int[BaseAttrValuesStringArray.Length];
            for (int i=0;i<BaseAttrValuesStringArray.Length;i++)
            {
                 int.TryParse(BaseAttrValuesStringArray[i],out BaseAttrValues[i]);
            }
 
            string[] HelpBattleSkillsStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            HelpBattleSkills = new int[HelpBattleSkillsStringArray.Length];
            for (int i=0;i<HelpBattleSkillsStringArray.Length;i++)
            {
                 int.TryParse(HelpBattleSkillsStringArray[i],out HelpBattleSkills[i]);
            }
 
            int.TryParse(tables[6],out FightPowerEx); 
 
            string[] EquipPlaceColorListStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            EquipPlaceColorList = new int[EquipPlaceColorListStringArray.Length];
            for (int i=0;i<EquipPlaceColorListStringArray.Length;i++)
            {
                 int.TryParse(EquipPlaceColorListStringArray[i],out EquipPlaceColorList[i]);
            }
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
 
    static Dictionary<int, DogzConfig> configs = new Dictionary<int, DogzConfig>();
    public static DogzConfig Get(int id)
    {   
        if (!inited)
        {
            Debug.Log("DogzConfig 还未完成初始化。");
            return null;
        }
        
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
 
        DogzConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new DogzConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
 
        return config;
    }
 
    public static bool Has(int id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
 
    public static bool inited { get; private set; }
    protected static Dictionary<int, string> rawDatas = null;
    public static void Init(bool sync=false)
    {
        inited = false;
        var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/Dogz.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/Dogz.txt");
        }
 
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            rawDatas = new Dictionary<int, string>(lines.Length - 3);
            for (int i = 3; i < lines.Length; i++)
            {
                var line = lines[i];
                var index = line.IndexOf("\t");
                var idString = line.Substring(0, index);
                var id = int.Parse(idString);
 
                rawDatas[id] = line;
            }
            inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
                rawDatas = new Dictionary<int, string>(lines.Length - 3);
                for (int i = 3; i < lines.Length; i++)
                {
                    var line = lines[i];
                    var index = line.IndexOf("\t");
                    var idString = line.Substring(0, index);
                    var id = int.Parse(idString);
 
                    rawDatas[id] = line;
                }
 
                inited = true;
            });
        }
    }
 
}